| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/core/SkTypes.h" | |
| #if defined(SK_GANESH) | |
| #include "include/gpu/ganesh/GrRecordingContext.h" | |
| #include "src/gpu/ganesh/GrCaps.h" | |
| #include "src/gpu/ganesh/GrRecordingContextPriv.h" | |
| #endif | |
| namespace skiagm { | |
| static sk_sp<SkImage> draw_bm() { | |
| SkPaint bluePaint; | |
| bluePaint.setColor(SK_ColorBLUE); | |
| SkBitmap bm; | |
| bm.allocN32Pixels(20, 20); | |
| bm.eraseColor(SK_ColorRED); | |
| SkCanvas(bm).drawCircle(10, 10, 5, bluePaint); | |
| return bm.asImage(); | |
| } | |
| static sk_sp<SkImage> draw_mask() { | |
| SkPaint circlePaint; | |
| circlePaint.setColor(SK_ColorBLACK); | |
| SkBitmap bm; | |
| bm.allocPixels(SkImageInfo::MakeA8(20, 20)); | |
| bm.eraseColor(SK_ColorTRANSPARENT); | |
| SkCanvas(bm).drawCircle(10, 10, 10, circlePaint); | |
| return bm.asImage(); | |
| } | |
| class BitmapShaderGM : public GM { | |
| protected: | |
| void onOnceBeforeDraw() override { | |
| this->setBGColor(SK_ColorGRAY); | |
| fImage = draw_bm(); | |
| fMask = draw_mask(); | |
| } | |
| SkString getName() const override { return SkString("bitmapshaders"); } | |
| SkISize getISize() override { return SkISize::Make(150, 100); } | |
| void onDraw(SkCanvas* canvas) override { | |
| SkPaint paint; | |
| for (int i = 0; i < 2; i++) { | |
| SkMatrix s; | |
| s.reset(); | |
| if (1 == i) { | |
| s.setScale(1.5f, 1.5f); | |
| s.postTranslate(2, 2); | |
| } | |
| canvas->save(); | |
| paint.setShader(fImage->makeShader(SkSamplingOptions(), s)); | |
| // draw the shader with a bitmap mask | |
| canvas->drawImage(fMask, 0, 0, SkSamplingOptions(), &paint); | |
| // no blue circle expected (the bitmap shader's coordinates are aligned to CTM still) | |
| canvas->drawImage(fMask, 30, 0, SkSamplingOptions(), &paint); | |
| canvas->translate(0, 25); | |
| canvas->drawCircle(10, 10, 10, paint); | |
| canvas->drawCircle(40, 10, 10, paint); // no blue circle expected | |
| canvas->translate(0, 25); | |
| // clear the shader, colorized by a solid color with a bitmap mask | |
| paint.setShader(nullptr); | |
| paint.setColor(SK_ColorGREEN); | |
| canvas->drawImage(fMask, 0, 0, SkSamplingOptions(), &paint); | |
| canvas->drawImage(fMask, 30, 0, SkSamplingOptions(), &paint); | |
| canvas->translate(0, 25); | |
| paint.setShader(fMask->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, | |
| SkSamplingOptions(), s)); | |
| paint.setColor(SK_ColorRED); | |
| // draw the mask using the shader and a color | |
| canvas->drawRect(SkRect::MakeXYWH(0, 0, 20, 20), paint); | |
| canvas->drawRect(SkRect::MakeXYWH(30, 0, 20, 20), paint); | |
| canvas->restore(); | |
| canvas->translate(60, 0); | |
| } | |
| } | |
| private: | |
| sk_sp<SkImage> fImage, fMask; | |
| using INHERITED = GM; | |
| }; | |
| DEF_SIMPLE_GM(hugebitmapshader, canvas, 100, 100) { | |
| SkPaint paint; | |
| SkBitmap bitmap; | |
| // The huge height will exceed GL_MAX_TEXTURE_SIZE. We test that the GL backend will at least | |
| // draw something with a default paint instead of drawing nothing. | |
| // | |
| // (See https://skia-review.googlesource.com/c/skia/+/73200) | |
| int bitmapW = 1; | |
| int bitmapH = 60000; | |
| #if defined(SK_GANESH) | |
| if (auto ctx = canvas->recordingContext()) { | |
| bitmapH = ctx->priv().caps()->maxTextureSize() + 1; | |
| } | |
| #endif | |
| uint8_t* pixels = new uint8_t[bitmapH]; | |
| for(int i = 0; i < bitmapH; ++i) { | |
| pixels[i] = i & 0xff; | |
| } | |
| bitmap.installPixels(SkImageInfo::MakeA8(bitmapW, bitmapH), pixels, bitmapW); | |
| paint.setShader(bitmap.makeShader(SkTileMode::kMirror, SkTileMode::kMirror, | |
| SkSamplingOptions())); | |
| paint.setColor(SK_ColorRED); | |
| paint.setAntiAlias(true); | |
| canvas->drawCircle(50, 50, 50, paint); | |
| delete [] pixels; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| DEF_GM( return new BitmapShaderGM; ) | |
| } // namespace skiagm |