| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkPathBuilder.h" | |
| #if defined(SK_GANESH) | |
| #include "include/gpu/ganesh/GrContextOptions.h" | |
| #endif | |
| namespace skiagm { | |
| class BatchedConvexPathsGM : public GM { | |
| private: | |
| SkString getName() const override { return SkString("batchedconvexpaths"); } | |
| SkISize getISize() override { return SkISize::Make(512, 512); } | |
| #if defined(SK_GANESH) | |
| void modifyGrContextOptions(GrContextOptions* ctxOptions) override { | |
| // Ensure our paths don't go through the atlas path renderer. | |
| ctxOptions->fGpuPathRenderers &= ~GpuPathRenderers::kAtlas; | |
| } | |
| #endif | |
| DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override { | |
| canvas->clear(SK_ColorBLACK); | |
| for (uint32_t i = 0; i < 10; ++i) { | |
| SkAutoCanvasRestore acr(canvas, true); | |
| int numPoints = (i + 3) * 3; | |
| SkPathBuilder builder; | |
| builder.moveTo(1, 0); | |
| for (float j = 1; j < numPoints; j += 3) { | |
| constexpr float k2PI = SK_ScalarPI * 2; | |
| builder.cubicTo(cosf(j/numPoints * k2PI), sinf(j/numPoints * k2PI), | |
| cosf((j+1)/numPoints * k2PI), sinf((j+1)/numPoints * k2PI), | |
| j+2 == numPoints ? 1 : cosf((j+2)/numPoints * k2PI), | |
| j+2 == numPoints ? 0 : sinf((j+2)/numPoints * k2PI)); | |
| } | |
| float scale = 256 - i*24; | |
| canvas->translate(scale + (256 - scale) * .33f, scale + (256 - scale) * .33f); | |
| canvas->scale(scale, scale); | |
| SkPaint paint; | |
| paint.setColor(((i + 123458383u) * 285018463u) | 0xff808080); | |
| paint.setAlphaf(0.3f); | |
| paint.setAntiAlias(true); | |
| canvas->drawPath(builder.detach(), paint); | |
| } | |
| return DrawResult::kOk; | |
| } | |
| }; | |
| DEF_GM( return new BatchedConvexPathsGM; ) | |
| } // namespace skiagm |