| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/gpu/ganesh/GrRecordingContext.h" | |
| #include "src/core/SkCanvasPriv.h" | |
| #include "src/gpu/KeyBuilder.h" | |
| #include "src/gpu/ganesh/GrBuffer.h" | |
| #include "src/gpu/ganesh/GrCanvas.h" | |
| #include "src/gpu/ganesh/GrGeometryProcessor.h" | |
| #include "src/gpu/ganesh/GrGpuBuffer.h" | |
| #include "src/gpu/ganesh/GrOpFlushState.h" | |
| #include "src/gpu/ganesh/GrProcessor.h" | |
| #include "src/gpu/ganesh/GrProcessorSet.h" | |
| #include "src/gpu/ganesh/GrProgramInfo.h" | |
| #include "src/gpu/ganesh/GrRecordingContextPriv.h" | |
| #include "src/gpu/ganesh/GrResourceProvider.h" | |
| #include "src/gpu/ganesh/GrShaderVar.h" | |
| #include "src/gpu/ganesh/SurfaceDrawContext.h" | |
| #include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "src/gpu/ganesh/glsl/GrGLSLVertexGeoBuilder.h" | |
| #include "src/gpu/ganesh/ops/GrDrawOp.h" | |
| #include "src/gpu/ganesh/ops/GrOp.h" | |
| #include "tools/ganesh/ProxyUtils.h" | |
| #include <memory> | |
| #include <vector> | |
| class GrAppliedClip; | |
| class GrGLSLProgramDataManager; | |
| namespace { | |
| enum class AttrMode { | |
| kAuto, | |
| kManual, | |
| kWacky | |
| }; | |
| class AttributeTestProcessor : public GrGeometryProcessor { | |
| public: | |
| static GrGeometryProcessor* Make(SkArenaAlloc* arena, AttrMode mode) { | |
| return arena->make([&](void* ptr) { return new (ptr) AttributeTestProcessor(mode); }); | |
| } | |
| const char* name() const final { return "AttributeTestProcessor"; } | |
| void addToKey(const GrShaderCaps&, skgpu::KeyBuilder* b) const final { | |
| b->add32(static_cast<uint32_t>(fMode)); | |
| } | |
| std::unique_ptr<ProgramImpl> makeProgramImpl(const GrShaderCaps&) const final; | |
| private: | |
| AttributeTestProcessor(AttrMode mode) | |
| : GrGeometryProcessor(kAttributeTestProcessor_ClassID), fMode(mode) { | |
| switch (fMode) { | |
| case AttrMode::kAuto: | |
| fAttributes.emplace_back("pos", kFloat2_GrVertexAttribType, SkSLType::kFloat2); | |
| fAttributes.emplace_back("color", kUByte4_norm_GrVertexAttribType, | |
| SkSLType::kHalf4); | |
| this->setVertexAttributesWithImplicitOffsets(fAttributes.data(), | |
| fAttributes.size()); | |
| break; | |
| case AttrMode::kManual: | |
| // Same result as kAuto but with explicitly specified offsets and stride. | |
| fAttributes.emplace_back("pos", kFloat2_GrVertexAttribType, SkSLType::kFloat2, 0); | |
| fAttributes.emplace_back("color", kUByte4_norm_GrVertexAttribType, | |
| SkSLType::kHalf4, 8); | |
| this->setVertexAttributes(fAttributes.data(), fAttributes.size(), 12); | |
| break; | |
| case AttrMode::kWacky: | |
| // 0 thru 7 : float2 aliased to "pos0" and "pos1" | |
| // 8 thru 11: pad | |
| // 12 thru 15: unorm4 "color" | |
| // 16 thru 19: pad | |
| fAttributes.emplace_back("pos0", kFloat2_GrVertexAttribType, SkSLType::kFloat2, 0); | |
| fAttributes.emplace_back("pos1", kFloat2_GrVertexAttribType, SkSLType::kFloat2, 0); | |
| fAttributes.emplace_back("color", kUByte4_norm_GrVertexAttribType, | |
| SkSLType::kHalf4, 12); | |
| this->setVertexAttributes(fAttributes.data(), fAttributes.size(), 20); | |
| break; | |
| } | |
| } | |
| const AttrMode fMode; | |
| std::vector<Attribute> fAttributes; | |
| using INHERITED = GrGeometryProcessor; | |
| }; | |
| std::unique_ptr<GrGeometryProcessor::ProgramImpl> AttributeTestProcessor::makeProgramImpl( | |
| const GrShaderCaps&) const { | |
| class Impl : public ProgramImpl { | |
| public: | |
| void setData(const GrGLSLProgramDataManager&, | |
| const GrShaderCaps&, | |
| const GrGeometryProcessor&) override {} | |
| private: | |
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | |
| const AttributeTestProcessor& proc = args.fGeomProc.cast<AttributeTestProcessor>(); | |
| args.fVaryingHandler->emitAttributes(proc); | |
| if (proc.fMode == AttrMode::kWacky) { | |
| args.fVertBuilder->codeAppend("float2 pos = pos0 + pos1;"); | |
| } | |
| args.fFragBuilder->codeAppendf("half4 %s;", args.fOutputColor); | |
| args.fVaryingHandler->addPassThroughAttribute(GrShaderVar("color", SkSLType::kHalf4), | |
| args.fOutputColor); | |
| gpArgs->fPositionVar.set(SkSLType::kFloat2, "pos"); | |
| args.fFragBuilder->codeAppendf("const half4 %s = half4(1);", args.fOutputCoverage); | |
| } | |
| }; | |
| return std::make_unique<Impl>(); | |
| } | |
| class AttributeTestOp : public GrDrawOp { | |
| public: | |
| DEFINE_OP_CLASS_ID | |
| static GrOp::Owner Make(GrRecordingContext* context, AttrMode mode, const SkRect& r) { | |
| return GrOp::Make<AttributeTestOp>(context, mode, r); | |
| } | |
| private: | |
| AttributeTestOp(AttrMode mode, SkRect rect) : GrDrawOp(ClassID()), fMode(mode), fRect(rect) { | |
| this->setBounds(fRect, HasAABloat::kNo, IsHairline::kNo); | |
| } | |
| const char* name() const override { return "AttributeTestOp"; } | |
| FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } | |
| GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, GrClampType) override { | |
| return GrProcessorSet::EmptySetAnalysis(); | |
| } | |
| GrProgramInfo* createProgramInfo(const GrCaps* caps, | |
| SkArenaAlloc* arena, | |
| const GrSurfaceProxyView& writeView, | |
| bool usesMSAASurface, | |
| GrAppliedClip&& appliedClip, | |
| const GrDstProxyView& dstProxyView, | |
| GrXferBarrierFlags renderPassXferBarriers, | |
| GrLoadOp colorLoadOp) const { | |
| GrGeometryProcessor* geomProc = AttributeTestProcessor::Make(arena, fMode); | |
| return sk_gpu_test::CreateProgramInfo(caps, | |
| arena, | |
| writeView, | |
| usesMSAASurface, | |
| std::move(appliedClip), | |
| dstProxyView, | |
| geomProc, | |
| SkBlendMode::kSrcOver, | |
| GrPrimitiveType::kTriangleStrip, | |
| renderPassXferBarriers, | |
| colorLoadOp); | |
| } | |
| GrProgramInfo* createProgramInfo(GrOpFlushState* flushState) const { | |
| return this->createProgramInfo(&flushState->caps(), | |
| flushState->allocator(), | |
| flushState->writeView(), | |
| flushState->usesMSAASurface(), | |
| flushState->detachAppliedClip(), | |
| flushState->dstProxyView(), | |
| flushState->renderPassBarriers(), | |
| flushState->colorLoadOp()); | |
| } | |
| void onPrePrepare(GrRecordingContext* context, | |
| const GrSurfaceProxyView& writeView, | |
| GrAppliedClip* clip, | |
| const GrDstProxyView& dstProxyView, | |
| GrXferBarrierFlags renderPassXferBarriers, | |
| GrLoadOp colorLoadOp) final { | |
| SkArenaAlloc* arena = context->priv().recordTimeAllocator(); | |
| // DMSAA is not supported on DDL. | |
| bool usesMSAASurface = writeView.asRenderTargetProxy()->numSamples() > 1; | |
| // This is equivalent to a GrOpFlushState::detachAppliedClip | |
| GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled(); | |
| fProgramInfo = this->createProgramInfo(context->priv().caps(), | |
| arena, | |
| writeView, | |
| usesMSAASurface, | |
| std::move(appliedClip), | |
| dstProxyView, | |
| renderPassXferBarriers, | |
| colorLoadOp); | |
| context->priv().recordProgramInfo(fProgramInfo); | |
| } | |
| template <typename V> void makeVB(GrOpFlushState* flushState, const SkRect& rect) { | |
| V v[4]; | |
| v[0].p = {rect.left() , rect.top() }; | |
| v[1].p = {rect.right(), rect.top() }; | |
| v[2].p = {rect.left() , rect.bottom()}; | |
| v[3].p = {rect.right(), rect.bottom()}; | |
| v[0].color = SK_ColorRED; | |
| v[1].color = SK_ColorGREEN; | |
| v[2].color = SK_ColorYELLOW; | |
| v[3].color = SK_ColorMAGENTA; | |
| fVertexBuffer = flushState->resourceProvider()->createBuffer(v, | |
| sizeof(v), | |
| GrGpuBufferType::kVertex, | |
| kStatic_GrAccessPattern); | |
| } | |
| void onPrepare(GrOpFlushState* flushState) override { | |
| if (fMode == AttrMode::kWacky) { | |
| struct V { | |
| SkPoint p; | |
| uint32_t pad0; | |
| uint32_t color; | |
| uint32_t pad1; | |
| }; | |
| SkRect rect {fRect.fLeft/2.f, fRect.fTop/2.f, fRect.fRight/2.f, fRect.fBottom/2.f}; | |
| this->makeVB<V>(flushState, rect); | |
| } else { | |
| struct V { | |
| SkPoint p; | |
| uint32_t color; | |
| }; | |
| this->makeVB<V>(flushState, fRect); | |
| } | |
| } | |
| void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | |
| if (!fVertexBuffer) { | |
| return; | |
| } | |
| if (!fProgramInfo) { | |
| fProgramInfo = this->createProgramInfo(flushState); | |
| } | |
| flushState->bindPipeline(*fProgramInfo, fRect); | |
| flushState->bindBuffers(nullptr, nullptr, std::move(fVertexBuffer)); | |
| flushState->draw(4, 0); | |
| } | |
| sk_sp<GrBuffer> fVertexBuffer; | |
| const AttrMode fMode; | |
| const SkRect fRect; | |
| // The program info (and both the GrPipeline and GrGeometryProcessor it relies on), when | |
| // allocated, are allocated in either the ddl-record-time or flush-time arena. It is the | |
| // arena's job to free up their memory so we just have a bare programInfo pointer here. We | |
| // don't even store the GrPipeline and GrGeometryProcessor pointers here bc they are | |
| // guaranteed to have the same lifetime as the program info. | |
| GrProgramInfo* fProgramInfo = nullptr; | |
| friend class ::GrOp; // for ctor | |
| using INHERITED = GrDrawOp; | |
| }; | |
| } // namespace | |
| namespace skiagm { | |
| /** | |
| * This is a GPU-backend specific test that exercises explicit and implicit attribute offsets and | |
| * strides. | |
| */ | |
| class AttributesGM : public GpuGM { | |
| SkString getName() const override { return SkString("attributes"); } | |
| SkISize getISize() override { return {120, 340}; } | |
| DrawResult onDraw(GrRecordingContext*, SkCanvas*, SkString* errorMsg) override; | |
| }; | |
| DrawResult AttributesGM::onDraw(GrRecordingContext* rc, SkCanvas* canvas, SkString* errorMsg) { | |
| auto sdc = skgpu::ganesh::TopDeviceSurfaceDrawContext(canvas); | |
| if (!sdc) { | |
| *errorMsg = kErrorMsg_DrawSkippedGpuOnly; | |
| return DrawResult::kSkip; | |
| } | |
| sdc->clear(SK_PMColor4fBLACK); | |
| // Draw the test directly to the frame buffer. | |
| auto r = SkRect::MakeXYWH(10, 10, 100, 100); | |
| for (AttrMode m : {AttrMode::kAuto, AttrMode::kManual, AttrMode::kWacky}) { | |
| sdc->addDrawOp(AttributeTestOp::Make(rc, m, r)); | |
| r.offset(0, 110); | |
| } | |
| return DrawResult::kOk; | |
| } | |
| //////////////////////////////////////////////////////////////////////////////////////////////////// | |
| DEF_GM( return new AttributesGM(); ) | |
| } // namespace skiagm |