| /* | |
| * Copyright 2018 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| /* | |
| * This GM presents a variety of gradients meant to test the correctness of the analytic unrolled | |
| * binary gradient colorizer, which can handle arbitrary gradients with 1 to 8 interpolation | |
| * intervals. These intervals can be either hardstops or smooth color transitions. | |
| * | |
| * It produces an image similar to that of GM_hardstop_gradients, but is arranged as follows: | |
| * | |
| * | Clamp | | |
| * |________________| | |
| * | M1 M2 M3 M4 | | |
| * ___________|________________| | |
| * 1 | | |
| * 2 | | |
| * 3 | | |
| * 4 | | |
| * 5 | | |
| * 6 | | |
| * 7 | | |
| * 8 | | |
| * The M-modes are different ways of interlveaving hardstops with smooth transitions: | |
| * - M1 = All smooth transitions | |
| * - M2 = All hard stops | |
| * - M5 = Alternating smooth then hard | |
| * - M6 = Alternating hard then smooth | |
| * | |
| * Only clamping is tested since this is focused more on within the interpolation region behavior, | |
| * compared to overall behavior. | |
| */ | |
| #include "gm/gm.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/effects/SkGradient.h" | |
| #include "include/private/SkTemplates.h" | |
| #include <array> | |
| using namespace skia_private; | |
| // All positions must be divided by the target interval count, which will produce the expected | |
| // normalized position array for that interval number (assuming an appropriate color count is | |
| // provided). | |
| const int M1_POSITIONS[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8 }; | |
| const int M2_POSITIONS[] = { 0, 1,1, 2,2, 3,3, 4,4, 5,5, 6,6, 7,7, 8 }; | |
| const int M3_POSITIONS[] = { 0, 1, 2,2, 3, 4,4, 5, 6,6, 7, 8 }; | |
| const int M4_POSITIONS[] = { 0, 1,1, 2, 3,3, 4, 5,5, 6, 7,7, 8 }; | |
| // Color count = index of first occurrence of interval count value in Mx_POSITIONS array. | |
| const int INT1_COLOR_COUNTS[] = { 2, 2, 2, 2 }; | |
| const int INT2_COLOR_COUNTS[] = { 3, 4, 3, 4 }; | |
| const int INT3_COLOR_COUNTS[] = { 4, 6, 5, 5 }; | |
| const int INT4_COLOR_COUNTS[] = { 5, 8, 6, 7 }; | |
| const int INT5_COLOR_COUNTS[] = { 6, 10, 8, 8 }; | |
| const int INT6_COLOR_COUNTS[] = { 7, 12, 9, 10 }; | |
| const int INT7_COLOR_COUNTS[] = { 8, 14, 11, 11 }; | |
| const int INT8_COLOR_COUNTS[] = { 9, 16, 12, 13 }; | |
| // Cycle through defined colors for positions 0 through 8. | |
| static constexpr auto COLORS = std::to_array<SkColor>({ | |
| SK_ColorDKGRAY, | |
| SK_ColorRED, | |
| SK_ColorYELLOW, | |
| SK_ColorGREEN, | |
| SK_ColorCYAN, | |
| SK_ColorBLUE, | |
| SK_ColorMAGENTA, | |
| SK_ColorBLACK, | |
| SK_ColorLTGRAY, | |
| }); | |
| static constexpr auto INTERVAL_COLOR_COUNTS = std::to_array<const int*>({ | |
| INT1_COLOR_COUNTS, | |
| INT2_COLOR_COUNTS, | |
| INT3_COLOR_COUNTS, | |
| INT4_COLOR_COUNTS, | |
| INT5_COLOR_COUNTS, | |
| INT6_COLOR_COUNTS, | |
| INT7_COLOR_COUNTS, | |
| INT8_COLOR_COUNTS, | |
| }); | |
| const int COLOR_COUNT = std::size(COLORS); | |
| static constexpr auto M_POSITIONS = std::to_array<const int*>({ | |
| M1_POSITIONS, | |
| M2_POSITIONS, | |
| M3_POSITIONS, | |
| M4_POSITIONS, | |
| }); | |
| const int WIDTH = 500; | |
| const int HEIGHT = 500; | |
| const int NUM_ROWS = 8; | |
| const int NUM_COLS = 4; | |
| const int CELL_WIDTH = WIDTH / NUM_COLS; | |
| const int CELL_HEIGHT = HEIGHT / NUM_ROWS; | |
| const int PAD_WIDTH = 3; | |
| const int PAD_HEIGHT = 3; | |
| const int RECT_WIDTH = CELL_WIDTH - (2 * PAD_WIDTH); | |
| const int RECT_HEIGHT = CELL_HEIGHT - (2 * PAD_HEIGHT); | |
| static void shade_rect(SkCanvas* canvas, sk_sp<SkShader> shader, int cellRow, int cellCol) { | |
| SkPaint paint; | |
| paint.setShader(shader); | |
| canvas->save(); | |
| canvas->translate(SkIntToScalar(cellCol * CELL_WIDTH + PAD_WIDTH), | |
| SkIntToScalar(cellRow * CELL_HEIGHT + PAD_HEIGHT)); | |
| const SkRect rect = SkRect::MakeWH(SkIntToScalar(RECT_WIDTH), SkIntToScalar(RECT_HEIGHT)); | |
| canvas->drawRect(rect, paint); | |
| canvas->restore(); | |
| } | |
| class AnalyticGradientShaderGM : public skiagm::GM { | |
| public: | |
| AnalyticGradientShaderGM() { | |
| } | |
| protected: | |
| SkString getName() const override { return SkString("analytic_gradients"); } | |
| SkISize getISize() override { return SkISize::Make(1024, 512); } | |
| void onDraw(SkCanvas* canvas) override { | |
| const SkPoint points[2] = { SkPoint::Make(0, 0), SkPoint::Make(RECT_WIDTH, 0.0) }; | |
| for (int cellRow = 0; cellRow < NUM_ROWS; cellRow++) { | |
| // Each interval has 4 different color counts, one per mode | |
| const int* colorCounts = INTERVAL_COLOR_COUNTS[cellRow]; // Has len = 4 | |
| for (int cellCol = 0; cellCol < NUM_COLS; cellCol++) { | |
| // create_gradient_points(cellRow, cellCol, points); | |
| // Get the color count dependent on interval and mode | |
| size_t colorCount = colorCounts[cellCol]; | |
| // Get the positions given the mode | |
| const int* layout = M_POSITIONS[cellCol]; | |
| // Collect positions and colors specific to the interval+mode normalizing the | |
| // position based on the interval count (== cellRow+1) | |
| std::vector<SkColor4f> colors(colorCount); | |
| std::vector<float> positions(colorCount); | |
| for (size_t i = 0; i < colorCount; i++) { | |
| positions[i] = SkIntToScalar(layout[i]) / (cellRow + 1); | |
| colors[i] = SkColor4f::FromColor(COLORS[i % COLOR_COUNT]); | |
| } | |
| SkGradient grad = {{colors, positions, SkTileMode::kClamp, nullptr}, {}}; | |
| auto shader = SkShaders::LinearGradient(points, grad); | |
| shade_rect(canvas, shader, cellRow, cellCol); | |
| } | |
| } | |
| } | |
| private: | |
| using INHERITED = skiagm::GM; | |
| }; | |
| DEF_GM(return new AnalyticGradientShaderGM;) |