| /* | |
| * Copyright 2018 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "fuzz/Fuzz.h" | |
| #include "fuzz/FuzzCommon.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkRegion.h" | |
| void FuzzRegionSetPath(Fuzz* fuzz) { | |
| SkPath p = FuzzNicePath(fuzz, 1000); | |
| SkRegion r1; | |
| bool initR1; | |
| fuzz->next(&initR1); | |
| if (initR1) { | |
| fuzz->next(&r1); | |
| } | |
| SkRegion r2; | |
| fuzz->next(&r2); | |
| r1.setPath(p, r2); | |
| // Do some follow on computations to make sure region is well-formed. | |
| r1.computeRegionComplexity(); | |
| r1.isComplex(); | |
| if (r1 == r2) { | |
| r1.contains(0,0); | |
| } else { | |
| r1.contains(1,1); | |
| } | |
| } | |
| #if defined(SK_BUILD_FOR_LIBFUZZER) | |
| extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { | |
| if (size > 512) { | |
| return 0; | |
| } | |
| Fuzz fuzz(data, size); | |
| FuzzRegionSetPath(&fuzz); | |
| return 0; | |
| } | |
| #endif |