| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "bench/GpuTools.h" | |
| #include "bench/SKPBench.h" | |
| #include "include/core/SkPictureRecorder.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/gpu/ganesh/GrDirectContext.h" | |
| #include "include/gpu/ganesh/SkSurfaceGanesh.h" | |
| #include "src/gpu/ganesh/GrDirectContextPriv.h" | |
| #include "src/gpu/ganesh/GrGpu.h" | |
| #include "tools/flags/CommandLineFlags.h" | |
| #if defined(SK_GRAPHITE) | |
| #include "include/gpu/graphite/Context.h" | |
| #include "include/gpu/graphite/Recorder.h" | |
| #include "src/gpu/graphite/RecorderPriv.h" | |
| #endif | |
| using namespace skia_private; | |
| SKPBench::SKPBench(const char* name, const SkPicture* pic, const SkIRect& clip, SkScalar scale, | |
| const SkISize& tileSize, bool doLooping) | |
| : fPic(SkRef(pic)) | |
| , fClip(clip) | |
| , fScale(scale) | |
| , fTileSize(tileSize) | |
| , fName(name) | |
| , fDoLooping(doLooping) { | |
| fUniqueName.printf("%s_%.2g", name, scale); // Scale makes this unique for perf.skia.org traces. | |
| } | |
| SKPBench::~SKPBench() {} | |
| const char* SKPBench::onGetName() { | |
| return fName.c_str(); | |
| } | |
| const char* SKPBench::onGetUniqueName() { | |
| return fUniqueName.c_str(); | |
| } | |
| // Subdivides the given bounds into a grid of tiles according to fTileSize, records each tile's | |
| // SkPicture, creates the corresponding SkSurface, and stores TileInfo entries in fTiles. | |
| void SKPBench::createTiles(SkCanvas* canvas, const SkIRect& bounds, const SkISize& tileSize) { | |
| int xTiles = SkScalarCeilToInt(bounds.width() / SkIntToScalar(tileSize.width())); | |
| int yTiles = SkScalarCeilToInt(bounds.height() / SkIntToScalar(tileSize.height())); | |
| fTiles.reserve(xTiles * yTiles); | |
| SkImageInfo ii = canvas->imageInfo().makeWH(tileSize.width(), tileSize.height()); | |
| for (int y = bounds.fTop; y < bounds.fBottom; y += tileSize.height()) { | |
| for (int x = bounds.fLeft; x < bounds.fRight; x += tileSize.width()) { | |
| const SkIRect tileRect = SkIRect::MakeXYWH(x, y, tileSize.width(), tileSize.height()); | |
| // Never want the contents of a tile to include stuff the parent | |
| // canvas clips out | |
| SkRect clip = SkRect::Make(bounds); | |
| clip.offset(-SkIntToScalar(tileRect.fLeft), -SkIntToScalar(tileRect.fTop)); | |
| SkM44 mat = canvas->getLocalToDevice(); | |
| mat.preScale(fScale, fScale); | |
| // Record the commands to draw what's only in the tile from the original picture. | |
| SkPictureRecorder recorder; | |
| SkCanvas* tiledCanvas = recorder.beginRecording(SkRect::Make(tileRect)); | |
| fPic->playback(tiledCanvas); | |
| sk_sp<SkPicture> tiledPicture = recorder.finishRecordingAsPicture(); | |
| sk_sp<SkSurface> tiledSurface = canvas->makeSurface(ii); | |
| SkASSERT(tiledSurface != nullptr); | |
| fTiles.emplace_back(tiledPicture, tiledSurface, tileRect, clip, mat); | |
| } | |
| } | |
| } | |
| void SKPBench::onPerCanvasPreDraw(SkCanvas* canvas) { | |
| SkIRect bounds = canvas->getDeviceClipBounds(); | |
| if (!fClip.isEmpty()) { | |
| bounds.intersect(fClip); | |
| } | |
| bounds.intersect(fPic->cullRect().roundOut()); | |
| SkAssertResult(!bounds.isEmpty()); | |
| if (this->shouldTile()) { | |
| SkISize tileSize = SkISize::Make(std::min(fTileSize.width(), bounds.width()), | |
| std::min(fTileSize.height(), bounds.height())); | |
| this->createTiles(canvas, bounds, tileSize); | |
| } else { | |
| // The whole picture is one tile. This will playback the whole picture and reduce ops to | |
| // fit just the bounds, whether clipped or not. | |
| this->createTiles(canvas, bounds, bounds.size()); | |
| } | |
| } | |
| void SKPBench::onPerCanvasPostDraw(SkCanvas* canvas) { | |
| // Draw the last set of tiles into the main canvas in case we're | |
| // saving the images | |
| for (const TileInfo& tile : fTiles) { | |
| sk_sp<SkImage> image(tile.surface()->makeImageSnapshot()); | |
| canvas->drawImage(image, | |
| SkIntToScalar(tile.tileRect().fLeft), | |
| SkIntToScalar(tile.tileRect().fTop)); | |
| } | |
| fTiles.clear(); | |
| } | |
| bool SKPBench::isSuitableFor(Backend backend) { | |
| return backend != Backend::kNonRendering; | |
| } | |
| SkISize SKPBench::onGetSize() { | |
| if (fClip.isEmpty()) { | |
| return fPic->cullRect().roundOut().size(); | |
| } else { | |
| return SkISize::Make(fClip.width(), fClip.height()); | |
| } | |
| } | |
| void SKPBench::onDrawFrame(int loops, SkCanvas* /* canvas */, std::function<void()> submitFrame) { | |
| SkASSERT(fDoLooping || 1 == loops); | |
| for (int i = 0; i < loops; ++i) { | |
| this->drawPicture(); | |
| if (submitFrame) { | |
| submitFrame(); | |
| } | |
| } | |
| } | |
| void SKPBench::drawPicture() { | |
| for (const TileInfo& tile : fTiles) { | |
| const SkMatrix trans = SkMatrix::Translate(-tile.tileRect().fLeft / fScale, | |
| -tile.tileRect().fTop / fScale); | |
| SkCanvas* canvas = tile.surface()->getCanvas(); | |
| SkAutoCanvasRestore acr(canvas, /* doSave= */ false); | |
| canvas->clear(SK_ColorWHITE); | |
| canvas->save(); | |
| canvas->clipRect(tile.clipRect()); | |
| canvas->setMatrix(tile.mat()); | |
| canvas->drawPicture(tile.picture(), &trans, nullptr); | |
| } | |
| for (const TileInfo& tile : fTiles) { | |
| skgpu::Flush(tile.surface()); | |
| } | |
| } | |
| static void draw_pic_for_stats(SkCanvas* canvas, | |
| GrDirectContext* dContext, | |
| const SkPicture* picture, | |
| TArray<SkString>* keys, | |
| TArray<double>* values) { | |
| dContext->priv().resetGpuStats(); | |
| dContext->priv().resetContextStats(); | |
| canvas->drawPicture(picture); | |
| dContext->flush(); | |
| dContext->priv().dumpGpuStatsKeyValuePairs(keys, values); | |
| dContext->priv().dumpCacheStatsKeyValuePairs(keys, values); | |
| dContext->priv().dumpContextStatsKeyValuePairs(keys, values); | |
| } | |
| void SKPBench::getGpuStats(SkCanvas* canvas, TArray<SkString>* keys, TArray<double>* values) { | |
| // we do a special single draw and then dump the key / value pairs | |
| auto direct = canvas->recordingContext() ? canvas->recordingContext()->asDirectContext() | |
| : nullptr; | |
| if (!direct) { | |
| return; | |
| } | |
| // TODO refactor this out if we want to test other subclasses of skpbench | |
| direct->flushAndSubmit(); | |
| direct->freeGpuResources(); | |
| direct->resetContext(); | |
| direct->priv().getGpu()->resetShaderCacheForTesting(); | |
| draw_pic_for_stats(canvas, direct, fPic.get(), keys, values); | |
| } | |
| bool SKPBench::getDMSAAStats(GrRecordingContext* rContext) { | |
| if (!rContext || !rContext->asDirectContext()) { | |
| return false; | |
| } | |
| // Clear the current DMSAA stats then do a single tiled draw that resets them to the specific | |
| // values for our SKP. | |
| rContext->asDirectContext()->flushAndSubmit(); | |
| rContext->priv().dmsaaStats() = {}; | |
| this->drawPicture(); // Draw tiled for DMSAA stats. | |
| rContext->asDirectContext()->flush(); | |
| return true; | |
| } |