| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "bench/Benchmark.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkString.h" | |
| #include "include/private/SkFixed.h" | |
| #include "src/core/SkColorData.h" | |
| #include "src/core/SkMathPriv.h" | |
| #include "src/core/SkRandom.h" | |
| #include <array> | |
| class MathBench : public Benchmark { | |
| enum { | |
| kBuffer = 100, | |
| }; | |
| SkString fName; | |
| float fSrc[kBuffer], fDst[kBuffer]; | |
| public: | |
| MathBench(const char name[]) { | |
| fName.printf("math_%s", name); | |
| SkRandom rand; | |
| for (int i = 0; i < kBuffer; ++i) { | |
| fSrc[i] = rand.nextSScalar1(); | |
| } | |
| } | |
| bool isSuitableFor(Backend backend) override { | |
| return backend == Backend::kNonRendering; | |
| } | |
| virtual void performTest(float* SK_RESTRICT dst, | |
| const float* SK_RESTRICT src, | |
| int count) = 0; | |
| protected: | |
| virtual int mulLoopCount() const { return 1; } | |
| const char* onGetName() override { | |
| return fName.c_str(); | |
| } | |
| void onDraw(int loops, SkCanvas*) override { | |
| int n = loops * this->mulLoopCount(); | |
| for (int i = 0; i < n; i++) { | |
| this->performTest(fDst, fSrc, kBuffer); | |
| } | |
| } | |
| private: | |
| using INHERITED = Benchmark; | |
| }; | |
| class MathBenchU32 : public MathBench { | |
| public: | |
| MathBenchU32(const char name[]) : INHERITED(name) {} | |
| protected: | |
| virtual void performITest(uint32_t* SK_RESTRICT dst, | |
| const uint32_t* SK_RESTRICT src, | |
| int count) = 0; | |
| void performTest(float* SK_RESTRICT dst, const float* SK_RESTRICT src, int count) override { | |
| uint32_t* d = reinterpret_cast<uint32_t*>(dst); | |
| const uint32_t* s = reinterpret_cast<const uint32_t*>(src); | |
| this->performITest(d, s, count); | |
| } | |
| private: | |
| using INHERITED = MathBench; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class NoOpMathBench : public MathBench { | |
| public: | |
| NoOpMathBench() : INHERITED("noOp") {} | |
| protected: | |
| void performTest(float* SK_RESTRICT dst, const float* SK_RESTRICT src, int count) override { | |
| for (int i = 0; i < count; ++i) { | |
| dst[i] = src[i] + 1; | |
| } | |
| } | |
| private: | |
| using INHERITED = MathBench; | |
| }; | |
| class SlowISqrtMathBench : public MathBench { | |
| public: | |
| SlowISqrtMathBench() : INHERITED("slowIsqrt") {} | |
| protected: | |
| void performTest(float* SK_RESTRICT dst, const float* SK_RESTRICT src, int count) override { | |
| for (int i = 0; i < count; ++i) { | |
| dst[i] = 1.0f / std::sqrt(src[i]); | |
| } | |
| } | |
| private: | |
| using INHERITED = MathBench; | |
| }; | |
| class FastISqrtMathBench : public MathBench { | |
| public: | |
| FastISqrtMathBench() : INHERITED("fastIsqrt") {} | |
| protected: | |
| void performTest(float* SK_RESTRICT dst, const float* SK_RESTRICT src, int count) override { | |
| for (int i = 0; i < count; ++i) { | |
| dst[i] = sk_float_rsqrt(src[i]); | |
| } | |
| } | |
| private: | |
| using INHERITED = MathBench; | |
| }; | |
| class QMul32Bench : public MathBenchU32 { | |
| public: | |
| QMul32Bench() : INHERITED("qmul32") {} | |
| protected: | |
| void performITest(uint32_t* SK_RESTRICT dst, | |
| const uint32_t* SK_RESTRICT src, | |
| int count) override { | |
| for (int i = 0; i < count; ++i) { | |
| dst[i] = SkAlphaMulQ(src[i], (uint8_t)i); | |
| } | |
| } | |
| private: | |
| using INHERITED = MathBenchU32; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static bool isFinite_int(float x) { | |
| uint32_t bits = SkFloat2Bits(x); // need unsigned for our shifts | |
| int exponent = bits << 1 >> 24; | |
| return exponent != 0xFF; | |
| } | |
| static bool isFinite_mulzero(float x) { | |
| float y = x * 0; | |
| return y == y; | |
| } | |
| static bool isfinite_and_int(const float data[4]) { | |
| return isFinite_int(data[0]) && isFinite_int(data[1]) && isFinite_int(data[2]) && isFinite_int(data[3]); | |
| } | |
| static bool isfinite_and_mulzero(const float data[4]) { | |
| return isFinite_mulzero(data[0]) && isFinite_mulzero(data[1]) && isFinite_mulzero(data[2]) && isFinite_mulzero(data[3]); | |
| } | |
| #define mulzeroadd(data) (data[0]*0 + data[1]*0 + data[2]*0 + data[3]*0) | |
| static bool isfinite_plus_int(const float data[4]) { | |
| return isFinite_int(mulzeroadd(data)); | |
| } | |
| static bool isfinite_plus_mulzero(const float data[4]) { | |
| float x = mulzeroadd(data); | |
| return x == x; | |
| } | |
| typedef bool (*IsFiniteProc)(const float[]); | |
| #define MAKEREC(name) { name, #name } | |
| struct BenchProc { | |
| IsFiniteProc fProc; | |
| const char* fName; | |
| }; | |
| static constexpr auto gRec = std::to_array<BenchProc>({ | |
| MAKEREC(isfinite_and_int), | |
| MAKEREC(isfinite_and_mulzero), | |
| MAKEREC(isfinite_plus_int), | |
| MAKEREC(isfinite_plus_mulzero), | |
| }); | |
| #undef MAKEREC | |
| static bool isFinite(const SkRect& r) { | |
| // x * 0 will be NaN iff x is infinity or NaN. | |
| // a + b will be NaN iff either a or b is NaN. | |
| float value = r.fLeft * 0 + r.fTop * 0 + r.fRight * 0 + r.fBottom * 0; | |
| // value is either NaN or it is finite (zero). | |
| // value==value will be true iff value is not NaN | |
| return value == value; | |
| } | |
| class IsFiniteBench : public Benchmark { | |
| enum { | |
| N = 1000, | |
| }; | |
| float fData[N]; | |
| public: | |
| IsFiniteBench(int index) { | |
| SkRandom rand; | |
| for (int i = 0; i < N; ++i) { | |
| fData[i] = rand.nextSScalar1(); | |
| } | |
| if (index < 0) { | |
| fProc = nullptr; | |
| fName = "isfinite_rect"; | |
| } else { | |
| fProc = gRec[index].fProc; | |
| fName = gRec[index].fName; | |
| } | |
| } | |
| bool isSuitableFor(Backend backend) override { | |
| return backend == Backend::kNonRendering; | |
| } | |
| protected: | |
| void onDraw(int loops, SkCanvas*) override { | |
| IsFiniteProc proc = fProc; | |
| const float* data = fData; | |
| // do this so the compiler won't throw away the function call | |
| int counter = 0; | |
| if (proc) { | |
| for (int j = 0; j < loops; ++j) { | |
| for (int i = 0; i < N - 4; ++i) { | |
| counter += proc(&data[i]); | |
| } | |
| } | |
| } else { | |
| for (int j = 0; j < loops; ++j) { | |
| for (int i = 0; i < N - 4; ++i) { | |
| const SkRect* r = reinterpret_cast<const SkRect*>(&data[i]); | |
| if ((false)) { // avoid bit rot, suppress warning | |
| isFinite(*r); | |
| } | |
| counter += r->isFinite(); | |
| } | |
| } | |
| } | |
| SkPaint paint; | |
| if (paint.getAlpha() == 0) { | |
| SkDebugf("%d\n", counter); | |
| } | |
| } | |
| const char* onGetName() override { | |
| return fName; | |
| } | |
| private: | |
| IsFiniteProc fProc; | |
| const char* fName; | |
| using INHERITED = Benchmark; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class NormalizeBench : public Benchmark { | |
| enum { | |
| ARRAY =1000, | |
| }; | |
| std::array<SkVector, ARRAY> fVec; | |
| public: | |
| NormalizeBench() { | |
| SkRandom rand; | |
| for (int i = 0; i < ARRAY; ++i) { | |
| fVec[i].set(rand.nextSScalar1(), rand.nextSScalar1()); | |
| } | |
| fName = "point_normalize"; | |
| } | |
| bool isSuitableFor(Backend backend) override { | |
| return backend == Backend::kNonRendering; | |
| } | |
| // just so the compiler doesn't remove our loops | |
| virtual void process(int) {} | |
| protected: | |
| void onDraw(int loops, SkCanvas*) override { | |
| int accum = 0; | |
| for (int j = 0; j < loops; ++j) { | |
| for (int i = 0; i < ARRAY; ++i) { | |
| accum += fVec[i].normalize(); | |
| } | |
| this->process(accum); | |
| } | |
| } | |
| const char* onGetName() override { | |
| return fName; | |
| } | |
| private: | |
| const char* fName; | |
| using INHERITED = Benchmark; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class FixedMathBench : public Benchmark { | |
| enum { | |
| N = 1000, | |
| }; | |
| std::array<float, N> fData; | |
| std::array<SkFixed, N> fResult; | |
| public: | |
| FixedMathBench() { | |
| SkRandom rand; | |
| for (int i = 0; i < N; ++i) { | |
| fData[i] = rand.nextSScalar1(); | |
| } | |
| } | |
| bool isSuitableFor(Backend backend) override { | |
| return backend == Backend::kNonRendering; | |
| } | |
| protected: | |
| void onDraw(int loops, SkCanvas*) override { | |
| for (int j = 0; j < loops; ++j) { | |
| for (int i = 0; i < N - 4; ++i) { | |
| fResult[i] = SkFloatToFixed(fData[i]); | |
| } | |
| } | |
| SkPaint paint; | |
| if (paint.getAlpha() == 0) { | |
| SkDebugf("%d\n", fResult[0]); | |
| } | |
| } | |
| const char* onGetName() override { | |
| return "float_to_fixed"; | |
| } | |
| private: | |
| using INHERITED = Benchmark; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| DEF_BENCH( return new NoOpMathBench(); ) | |
| DEF_BENCH( return new SlowISqrtMathBench(); ) | |
| DEF_BENCH( return new FastISqrtMathBench(); ) | |
| DEF_BENCH( return new QMul32Bench(); ) | |
| DEF_BENCH( return new IsFiniteBench(-1); ) | |
| DEF_BENCH( return new IsFiniteBench(0); ) | |
| DEF_BENCH( return new IsFiniteBench(1); ) | |
| DEF_BENCH( return new IsFiniteBench(2); ) | |
| DEF_BENCH( return new IsFiniteBench(3); ) | |
| DEF_BENCH( return new NormalizeBench(); ) | |
| DEF_BENCH( return new FixedMathBench(); ) | |
| ////////////////////////////////////////////////////////////// | |
| #include "src/core/SkFloatBits.h" | |
| class Floor2IntBench : public Benchmark { | |
| enum { | |
| ARRAY = 1000, | |
| }; | |
| std::array<float, ARRAY> fData; | |
| const bool fSat; | |
| public: | |
| Floor2IntBench(bool sat) : fSat(sat) { | |
| SkRandom rand; | |
| for (int i = 0; i < ARRAY; ++i) { | |
| fData[i] = SkBits2Float(rand.nextU()); | |
| } | |
| if (sat) { | |
| fName = "floor2int_sat"; | |
| } else { | |
| fName = "floor2int_undef"; | |
| } | |
| } | |
| bool isSuitableFor(Backend backend) override { | |
| return backend == Backend::kNonRendering; | |
| } | |
| // These exist to try to stop the compiler from detecting what we doing, and throwing | |
| // parts away (or knowing exactly how big the loop counts are). | |
| virtual void process(unsigned) {} | |
| virtual int count() { return ARRAY; } | |
| protected: | |
| void onDraw(int loops, SkCanvas*) override { | |
| // used unsigned to avoid undefined behavior if/when the += might overflow | |
| unsigned accum = 0; | |
| for (int j = 0; j < loops; ++j) { | |
| int n = this->count(); | |
| if (fSat) { | |
| for (int i = 0; i < n; ++i) { | |
| accum += sk_float_floor2int(fData[i]); | |
| } | |
| } else { | |
| for (int i = 0; i < n; ++i) { | |
| accum += sk_float_floor2int_no_saturate(fData[i]); | |
| } | |
| } | |
| this->process(accum); | |
| } | |
| } | |
| const char* onGetName() override { return fName; } | |
| private: | |
| const char* fName; | |
| using INHERITED = Benchmark; | |
| }; | |
| DEF_BENCH( return new Floor2IntBench(false); ) | |
| DEF_BENCH( return new Floor2IntBench(true); ) | |