| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "bench/Benchmark.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/gpu/ganesh/GrDirectContext.h" | |
| #include "src/gpu/ganesh/GrDirectContextPriv.h" | |
| #include "src/gpu/ganesh/GrResourceCache.h" | |
| #include "tools/ToolUtils.h" | |
| #include <utility> | |
| /** These benchmarks were designed to measure changes to GrResourceCache's replacement policy */ | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // The width/height of the images to draw. The small size underestimates the value of a good | |
| // replacement strategy since the texture uploads are quite small. However, the effects are still | |
| // significant and this lets the benchmarks complete a lot faster, especially on mobile. | |
| static constexpr int kS = 25; | |
| static void make_images(sk_sp<SkImage> imgs[], int cnt) { | |
| for (int i = 0; i < cnt; ++i) { | |
| imgs[i] = ToolUtils::create_checkerboard_image(kS, kS, SK_ColorBLACK, SK_ColorCYAN, 10); | |
| } | |
| } | |
| static void draw_image(SkCanvas* canvas, SkImage* img) { | |
| // Make the paint transparent to avoid any issues of deferred tiler blending | |
| // optmizations | |
| SkPaint paint; | |
| paint.setAlpha(0x10); | |
| canvas->drawImage(img, 0, 0, SkSamplingOptions(), &paint); | |
| } | |
| void set_cache_budget(SkCanvas* canvas, int approxImagesInBudget) { | |
| // This is inexact but we attempt to figure out a baseline number of resources GrContext needs | |
| // to render an SkImage and add one additional resource for each image we'd like to fit. | |
| auto context = canvas->recordingContext()->asDirectContext(); | |
| SkASSERT(context); | |
| context->flushAndSubmit(); | |
| context->priv().getResourceCache()->purgeUnlockedResources( | |
| GrPurgeResourceOptions::kAllResources); | |
| sk_sp<SkImage> image; | |
| make_images(&image, 1); | |
| draw_image(canvas, image.get()); | |
| context->flushAndSubmit(); | |
| int baselineCount; | |
| context->getResourceCacheUsage(&baselineCount, nullptr); | |
| baselineCount -= 1; // for the image's textures. | |
| context->setResourceCacheLimits(baselineCount + approxImagesInBudget, 1 << 30); | |
| context->priv().getResourceCache()->purgeUnlockedResources( | |
| GrPurgeResourceOptions::kAllResources); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| /** | |
| * Tests repeatedly drawing the same set of images in each frame. Different instances of the bench | |
| * run with different cache sizes and either repeat the image order each frame or use a random | |
| * order. Every variation of this bench draws the same image set, only the budget and order of | |
| * images differs. Since the total fill is the same they can be cross-compared. | |
| */ | |
| class ImageCacheBudgetBench : public Benchmark { | |
| public: | |
| /** budgetSize is the number of images that can fit in the cache. 100 images will be drawn. */ | |
| ImageCacheBudgetBench(int budgetSize, bool shuffle) | |
| : fBudgetSize(budgetSize) | |
| , fShuffle(shuffle) | |
| , fIndices(nullptr) { | |
| float imagesOverBudget = float(kImagesToDraw) / budgetSize; | |
| // Make the benchmark name contain the percentage of the budget that is used in each | |
| // simulated frame. | |
| fName.printf("image_cache_budget_%.0f%s", imagesOverBudget * 100, | |
| (shuffle ? "_shuffle" : "")); | |
| } | |
| bool isSuitableFor(Backend backend) override { return Backend::kGanesh == backend; } | |
| protected: | |
| const char* onGetName() override { | |
| return fName.c_str(); | |
| } | |
| void onPerCanvasPreDraw(SkCanvas* canvas) override { | |
| auto context = canvas->recordingContext()->asDirectContext(); | |
| SkASSERT(context); | |
| fOldBytes = context->getResourceCacheLimit(); | |
| set_cache_budget(canvas, fBudgetSize); | |
| make_images(fImages, kImagesToDraw); | |
| if (fShuffle) { | |
| SkRandom random; | |
| fIndices.reset(new int[kSimulatedFrames * kImagesToDraw]); | |
| for (int frame = 0; frame < kSimulatedFrames; ++frame) { | |
| int* base = fIndices.get() + frame * kImagesToDraw; | |
| for (int i = 0; i < kImagesToDraw; ++i) { | |
| base[i] = i; | |
| } | |
| for (int i = 0; i < kImagesToDraw - 1; ++i) { | |
| int other = random.nextULessThan(kImagesToDraw - i) + i; | |
| using std::swap; | |
| swap(base[i], base[other]); | |
| } | |
| } | |
| } | |
| } | |
| void onPerCanvasPostDraw(SkCanvas* canvas) override { | |
| auto context = canvas->recordingContext()->asDirectContext(); | |
| SkASSERT(context); | |
| context->setResourceCacheLimit(fOldBytes); | |
| for (int i = 0; i < kImagesToDraw; ++i) { | |
| fImages[i].reset(); | |
| } | |
| fIndices.reset(nullptr); | |
| } | |
| void onDraw(int loops, SkCanvas* canvas) override { | |
| auto dContext = GrAsDirectContext(canvas->recordingContext()); | |
| for (int i = 0; i < loops; ++i) { | |
| for (int frame = 0; frame < kSimulatedFrames; ++frame) { | |
| for (int j = 0; j < kImagesToDraw; ++j) { | |
| int idx; | |
| if (fShuffle) { | |
| idx = fIndices[frame * kImagesToDraw + j]; | |
| } else { | |
| idx = j; | |
| } | |
| draw_image(canvas, fImages[idx].get()); | |
| } | |
| // Simulate a frame boundary by flushing. This should notify GrResourceCache. | |
| if (dContext) { | |
| dContext->flush(); | |
| } | |
| } | |
| } | |
| } | |
| private: | |
| inline static constexpr int kImagesToDraw = 100; | |
| inline static constexpr int kSimulatedFrames = 5; | |
| int fBudgetSize; | |
| bool fShuffle; | |
| SkString fName; | |
| sk_sp<SkImage> fImages[kImagesToDraw]; | |
| std::unique_ptr<int[]> fIndices; | |
| size_t fOldBytes; | |
| using INHERITED = Benchmark; | |
| }; | |
| DEF_BENCH( return new ImageCacheBudgetBench(105, false); ) | |
| DEF_BENCH( return new ImageCacheBudgetBench(90, false); ) | |
| DEF_BENCH( return new ImageCacheBudgetBench(80, false); ) | |
| DEF_BENCH( return new ImageCacheBudgetBench(50, false); ) | |
| DEF_BENCH( return new ImageCacheBudgetBench(105, true); ) | |
| DEF_BENCH( return new ImageCacheBudgetBench(90, true); ) | |
| DEF_BENCH( return new ImageCacheBudgetBench(80, true); ) | |
| DEF_BENCH( return new ImageCacheBudgetBench(50, true); ) | |
| ////////////////////////////////////////////////////////////////////////////// | |
| /** | |
| * Similar to above but changes between being over and under budget by varying the number of images | |
| * rendered. This is not directly comparable to the non-dynamic benchmarks. | |
| */ | |
| class ImageCacheBudgetDynamicBench : public Benchmark { | |
| public: | |
| enum class Mode { | |
| // Increase from min to max images drawn gradually over simulated frames and then back. | |
| kPingPong, | |
| // Alternate between under and over budget every other simulated frame. | |
| kFlipFlop | |
| }; | |
| ImageCacheBudgetDynamicBench(Mode mode) : fMode(mode) {} | |
| bool isSuitableFor(Backend backend) override { return Backend::kGanesh == backend; } | |
| protected: | |
| const char* onGetName() override { | |
| switch (fMode) { | |
| case Mode::kPingPong: | |
| return "image_cache_budget_dynamic_ping_pong"; | |
| case Mode::kFlipFlop: | |
| return "image_cache_budget_dynamic_flip_flop"; | |
| } | |
| return ""; | |
| } | |
| void onPerCanvasPreDraw(SkCanvas* canvas) override { | |
| auto context = canvas->recordingContext()->asDirectContext(); | |
| SkASSERT(context); | |
| context->getResourceCacheLimits(&fOldCount, &fOldBytes); | |
| make_images(fImages, kMaxImagesToDraw); | |
| set_cache_budget(canvas, kImagesInBudget); | |
| } | |
| void onPerCanvasPostDraw(SkCanvas* canvas) override { | |
| auto context = canvas->recordingContext()->asDirectContext(); | |
| SkASSERT(context); | |
| context->setResourceCacheLimits(fOldCount, fOldBytes); | |
| for (int i = 0; i < kMaxImagesToDraw; ++i) { | |
| fImages[i].reset(); | |
| } | |
| } | |
| void onDraw(int loops, SkCanvas* canvas) override { | |
| auto dContext = GrAsDirectContext(canvas->recordingContext()); | |
| int delta = 0; | |
| switch (fMode) { | |
| case Mode::kPingPong: | |
| delta = 1; | |
| break; | |
| case Mode::kFlipFlop: | |
| delta = kMaxImagesToDraw - kMinImagesToDraw; | |
| break; | |
| } | |
| for (int i = 0; i < loops; ++i) { | |
| int imgsToDraw = kMinImagesToDraw; | |
| for (int frame = 0; frame < kSimulatedFrames; ++frame) { | |
| for (int j = 0; j < imgsToDraw; ++j) { | |
| draw_image(canvas, fImages[j].get()); | |
| } | |
| imgsToDraw += delta; | |
| if (imgsToDraw > kMaxImagesToDraw || imgsToDraw < kMinImagesToDraw) { | |
| delta = -delta; | |
| imgsToDraw += 2 * delta; | |
| } | |
| // Simulate a frame boundary by flushing. This should notify GrResourceCache. | |
| if (dContext) { | |
| dContext->flush(); | |
| } | |
| } | |
| } | |
| } | |
| private: | |
| inline static constexpr int kImagesInBudget = 25; | |
| inline static constexpr int kMinImagesToDraw = 15; | |
| inline static constexpr int kMaxImagesToDraw = 35; | |
| inline static constexpr int kSimulatedFrames = 80; | |
| Mode fMode; | |
| sk_sp<SkImage> fImages[kMaxImagesToDraw]; | |
| size_t fOldBytes; | |
| int fOldCount; | |
| using INHERITED = Benchmark; | |
| }; | |
| DEF_BENCH( return new ImageCacheBudgetDynamicBench(ImageCacheBudgetDynamicBench::Mode::kPingPong); ) | |
| DEF_BENCH( return new ImageCacheBudgetDynamicBench(ImageCacheBudgetDynamicBench::Mode::kFlipFlop); ) |