blob: 0f9f581328ad8a782c10e83cc87ec8b726091cd5 [file] [log] [blame]
// Copyright 2020 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
REG_FIDDLE(skpaint_compose_shader, 256, 256, false, 0) {
// skpaint_compose_shader
void draw(SkCanvas* canvas) {
SkColor4f colors[2] = {SkColors::kBlue, SkColors::kYellow};
SkPaint paint;
paint.setShader(SkShaders::Blend(SkBlendMode::kDifference,
SkShaders::RadialGradient({128.0f, 128.0f}, 180.0f,
{{colors, {}, SkTileMode::kClamp},
{}}),
SkShaders::MakeTurbulence(0.025f, 0.025f, 2, 0.0f, nullptr)));
canvas->drawPaint(paint);
}
} // END FIDDLE