| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(Hard_Light, 256, 256, false, 3) { |
| void draw(SkCanvas* canvas) { |
| canvas->drawImage(image, 0, 0); |
| const SkColor4f colors[] = { {1,1,1,1}, {0,0,0,0} }; |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kHardLight); |
| paint.setShader(SkShaders::RadialGradient({ 128, 128}, 100, |
| {{colors, {}, SkTileMode::kClamp}, {}})); |
| canvas->clipRect({0, 128, 256, 256}); |
| canvas->drawPaint(paint); |
| } |
| } // END FIDDLE |