| /* | |
| * Copyright 2024 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_task_DrawTask_DEFINED | |
| #define skgpu_graphite_task_DrawTask_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "src/gpu/graphite/ScratchResourceManager.h" | |
| #include "src/gpu/graphite/TextureProxy.h" | |
| #include "src/gpu/graphite/task/Task.h" | |
| #include "src/gpu/graphite/task/TaskList.h" | |
| #include <functional> | |
| #include <utility> | |
| namespace skgpu::graphite { | |
| class CommandBuffer; | |
| class Context; | |
| class GraphicsPipeline; | |
| class ResourceProvider; | |
| class RuntimeEffectDictionary; | |
| /** | |
| * DrawTask is a collection of subtasks that are executed in order to produce some intended | |
| * image in the DrawTask's target. As such, at least one of its subtasks will either be a | |
| * RenderPassTask, ComputeTask or CopyXToTextureTask that directly modify the target. | |
| */ | |
| class DrawTask final : public Task, private ScratchResourceManager::PendingUseListener { | |
| public: | |
| explicit DrawTask(sk_sp<TextureProxy> target); | |
| ~DrawTask() override; | |
| Status prepareResources(ResourceProvider*, | |
| ScratchResourceManager*, | |
| sk_sp<const RuntimeEffectDictionary>) override; | |
| Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override; | |
| bool visitPipelines(const std::function<bool(const GraphicsPipeline*)>& visitor) override { | |
| return fChildTasks.visitPipelines(visitor); | |
| } | |
| bool visitProxies(const std::function<bool(const TextureProxy*)>& visitor, | |
| bool readsOnly) override { | |
| return fChildTasks.visitProxies(visitor, readsOnly); | |
| } | |
| private: | |
| friend class DrawContext; // for "addTask" | |
| // DrawTask is modified directly by DrawContext for efficiency, but its task list will be | |
| // fixed once DrawContext snaps the task. | |
| void addTask(sk_sp<Task> task) { fChildTasks.add(std::move(task)); } | |
| bool hasTasks() const { return fChildTasks.hasTasks(); } | |
| void onUseCompleted(ScratchResourceManager*) override; | |
| sk_sp<TextureProxy> fTarget; | |
| TaskList fChildTasks; | |
| // Once there is one DrawTask for a scratch device, whether or not the target is instantaited | |
| // will be equivalent to whether or not prepareResources() has been called already if the task | |
| // is referenced multiple times in a Recording. Right now, however, a scratch device can still | |
| // produce several DrawTasks (in which case they will see an instantiated proxy so should still | |
| // prepare their own resources instead of discarding themselves). | |
| bool fPrepared = false; | |
| #if defined(SK_DUMP_TASKS) | |
| void dump(int index, const char* prefix) const override { | |
| if (fTarget) { | |
| if (index >= 0) { | |
| SkDebugf("%s%d: Draw Task=%p (Target=%p) (Label=%s)\n", prefix, index, this, | |
| fTarget.get(), fTarget->label()); | |
| } else { | |
| SkDebugf("%sDraw Task=%p (Target=%p) (Label=%s)\n", prefix, this, fTarget.get(), | |
| fTarget->label()); | |
| } | |
| } else { | |
| if (index >= 0) { | |
| SkDebugf("%s%d: Draw Task=%p (Target=%p)\n", prefix, index, this, | |
| fTarget.get()); | |
| } else { | |
| SkDebugf("%sDraw Task=%p (Target=%p)\n", prefix, this, fTarget.get()); | |
| } | |
| } | |
| std::string childPrefix = prefix; | |
| static constexpr uint32_t kPrefixIncrement = 4; | |
| if (strlen(prefix) >= kPrefixIncrement) { | |
| const char* lastBranch = prefix + strlen(prefix) - kPrefixIncrement; | |
| if (strcmp(lastBranch, "│ ") == 0) { | |
| childPrefix.replace(strlen(prefix) - kPrefixIncrement, kPrefixIncrement, "│ "); | |
| } else if (strcmp(lastBranch, "└── ") == 0) { | |
| childPrefix.replace(strlen(prefix) - kPrefixIncrement, kPrefixIncrement, " "); | |
| } | |
| } | |
| fChildTasks.visit([&](const Task* task, bool isLast) { | |
| task->dump(-1, (childPrefix + (isLast ? "└── " : "│ ")).c_str()); | |
| }); | |
| } | |
| #endif | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_task_DrawTask_DEFINED |