| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_render_BitmapTextRenderStep_DEFINED | |
| #define skgpu_graphite_render_BitmapTextRenderStep_DEFINED | |
| #include "include/private/SkEnumBitMask.h" | |
| #include "src/core/SkVx.h" | |
| #include "src/gpu/graphite/Renderer.h" | |
| #include <string> | |
| namespace skgpu { | |
| enum class MaskFormat : int; | |
| } | |
| namespace skgpu::graphite { | |
| class DrawParams; | |
| class DrawWriter; | |
| class PipelineDataGatherer; | |
| struct ResourceBindingRequirements; | |
| class BitmapTextRenderStep final : public RenderStep { | |
| public: | |
| BitmapTextRenderStep(Layout, skgpu::MaskFormat variant); | |
| ~BitmapTextRenderStep() override; | |
| std::string vertexSkSL(const RootNodesInfo&) const override; | |
| std::string texturesAndSamplersSkSL(const ResourceBindingRequirements&, | |
| int* nextBindingIndex) const override; | |
| // For a given BitmapTextRenderStep instance, | |
| // we will only use either fragmentColorSkSL() (for color text) | |
| // or fragmentCoverageSKSL() (for grayscale and LCD masks), never both. | |
| std::string fragmentColorSkSL(const RootNodesInfo&) const override; | |
| const char* fragmentCoverageSkSL() const override; | |
| bool usesUniformsInFragmentSkSL() const override; | |
| void writeVertices(DrawWriter*, | |
| StorageContext*, | |
| const DrawParams&, | |
| uint32_t ssboIndex) const override; | |
| void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; | |
| private: | |
| static SkEnumBitMask<Flags> Flags(skgpu::MaskFormat); | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_render_BitmapTextRenderStep_DEFINED |