| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_SharedContext_DEFINED | |
| #define skgpu_graphite_SharedContext_DEFINED | |
| #include "include/core/SkTypes.h" | |
| #include "include/core/SkExecutor.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/gpu/graphite/GraphiteTypes.h" | |
| #include "include/private/SingleOwner.h" | |
| #include "src/capture/SkCaptureManager.h" | |
| #include "src/gpu/graphite/GlobalCache.h" | |
| #include "src/gpu/graphite/PipelineManager.h" | |
| #include "src/gpu/graphite/ShaderCodeDictionary.h" | |
| #include <memory> | |
| class SkCaptureManager; | |
| namespace skgpu { | |
| class SingleOwner; | |
| } | |
| namespace skgpu::graphite { | |
| class BackendTexture; | |
| class Caps; | |
| class CommandBuffer; | |
| class Context; | |
| class PersistentPipelineStorage; | |
| class RendererProvider; | |
| class ResourceProvider; | |
| class TextureInfo; | |
| class ThreadSafeResourceProvider; | |
| class SharedContext : public SkRefCnt { | |
| protected: | |
| #if defined(SK_GRAPHITE_USE_CALLBACK_EXECUTOR) | |
| using ExecutorType = SkCallbackExecutor; | |
| #else | |
| using ExecutorType = SkFunctionalExecutor; | |
| #endif | |
| public: | |
| ~SharedContext() override; | |
| /** | |
| * Gets the capabilities of the draw target. | |
| */ | |
| const Caps* caps() const { return fCaps.get(); } | |
| BackendApi backend() const { return fBackend; } | |
| Protected isProtected() const; | |
| GlobalCache* globalCache() { return &fGlobalCache; } | |
| const GlobalCache* globalCache() const { return &fGlobalCache; } | |
| PipelineManager* pipelineManager() { return &fPipelineManager; } | |
| const RendererProvider* rendererProvider() const { return fRendererProvider.get(); } | |
| ShaderCodeDictionary* shaderCodeDictionary() { return &fShaderDictionary; } | |
| const ShaderCodeDictionary* shaderCodeDictionary() const { return &fShaderDictionary; } | |
| virtual std::unique_ptr<ResourceProvider> makeResourceProvider(SingleOwner*, | |
| uint32_t recorderID, | |
| size_t resourceBudget) = 0; | |
| // The runtime effect dictionary provides a link between SkCodeSnippetIds referenced in the | |
| // paint key and the current SkRuntimeEffect that provides the SkSL for that id. | |
| sk_sp<GraphicsPipeline> findOrCreateGraphicsPipeline( | |
| const RuntimeEffectDictionary*, | |
| const UniqueKey& pipelineKey, | |
| const GraphicsPipelineDesc&, | |
| const RenderPassDesc&, | |
| SkEnumBitMask<PipelineCreationFlags>); | |
| // Called by Context::isContextLost(). Returns true if the backend-specific SharedContext has | |
| // gotten into an unrecoverable, lost state. | |
| virtual bool isDeviceLost() const { return false; } | |
| virtual void deviceTick(Context*) {} | |
| virtual void syncPipelineData(PersistentPipelineStorage*, size_t maxSize) {} | |
| SkCaptureManager* captureManager() { return fCaptureManager.get(); } | |
| #if defined(SK_DEBUG) | |
| size_t getResourceCacheLimit() const; | |
| size_t getResourceCacheCurrentBudgetedBytes() const; | |
| size_t getResourceCacheCurrentPurgeableBytes() const; | |
| #endif | |
| void dumpMemoryStatistics(SkTraceMemoryDump*) const; | |
| void freeGpuResources(); | |
| void purgeResourcesNotUsedSince(StdSteadyClock::time_point purgeTime); | |
| void forceProcessReturnedResources(); | |
| protected: | |
| SharedContext(std::unique_ptr<const Caps>, | |
| BackendApi, | |
| ExecutorType* executor, | |
| SkSpan<sk_sp<SkRuntimeEffect>> userDefinedKnownRuntimeEffects); | |
| // All the resources in the ThreadSafeResourceProvider should be 0-sized. | |
| static constexpr size_t kThreadedSafeResourceBudget = 256; | |
| // This SingleOwner is for ResourceProvider wrapped by the fThreadSafeResourceProvider. | |
| // It can't be in that class bc each backend-specific ShareContext must make its own | |
| // backend-specific wrapped ResourceProvider in its constructor. | |
| mutable SingleOwner fSingleOwner; | |
| std::unique_ptr<ThreadSafeResourceProvider> fThreadSafeResourceProvider; | |
| private: | |
| friend class Context; // for setRendererProvider() and setCaptureManager() | |
| virtual sk_sp<GraphicsPipeline> createGraphicsPipeline( | |
| const RuntimeEffectDictionary*, | |
| const UniqueKey&, | |
| const GraphicsPipelineDesc&, | |
| const RenderPassDesc&, | |
| SkEnumBitMask<PipelineCreationFlags>, | |
| uint32_t compilationID) = 0; | |
| // Must be created out-of-band to allow RenderSteps to use a QueueManager. | |
| void setRendererProvider(std::unique_ptr<RendererProvider> rendererProvider); | |
| void setCaptureManager(sk_sp<SkCaptureManager> captureManager); | |
| std::unique_ptr<const Caps> fCaps; // Provided by backend subclass | |
| BackendApi fBackend; | |
| GlobalCache fGlobalCache; | |
| std::unique_ptr<RendererProvider> fRendererProvider; | |
| ShaderCodeDictionary fShaderDictionary; | |
| sk_sp<SkCaptureManager> fCaptureManager; | |
| // Last because we want the threads shutdown before the rest of the SharedContext gets shutdown | |
| PipelineManager fPipelineManager; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_SharedContext_DEFINED |