| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_GraphiteResourceKey_DEFINED | |
| #define skgpu_graphite_GraphiteResourceKey_DEFINED | |
| #include "src/gpu/ResourceKey.h" | |
| #include "src/gpu/graphite/ResourceTypes.h" | |
| namespace skgpu::graphite { | |
| /** | |
| * GraphiteResourceKey is no different from the base skgpu::ResourceKey except that its type is | |
| * specific to Graphite. Graphite does not use different types of keys to manage reusability or | |
| * resource sharing like in Ganesh. Instead a key simply encodes the underlying configuration of the | |
| * resource and whether or not the resource can be shared is handled externally through coordination | |
| * between the ResourceCache and ResourceProvider. | |
| */ | |
| class GraphiteResourceKey : public skgpu::ResourceKey { | |
| public: | |
| /** Generate a unique ResourceType. */ | |
| static ResourceType GenerateResourceType(); | |
| /** Creates an invalid key. It must be initialized using a Builder object before use. */ | |
| GraphiteResourceKey() {} | |
| GraphiteResourceKey(const GraphiteResourceKey& that) { *this = that; } | |
| ResourceType resourceType() const { return this->domain(); } | |
| GraphiteResourceKey& operator=(const GraphiteResourceKey& that) { | |
| this->ResourceKey::operator=(that); | |
| return *this; | |
| } | |
| bool operator==(const GraphiteResourceKey& that) const { | |
| return this->ResourceKey::operator==(that); | |
| } | |
| bool operator!=(const GraphiteResourceKey& that) const { | |
| return !(*this == that); | |
| } | |
| class Builder : public ResourceKey::Builder { | |
| public: | |
| Builder(GraphiteResourceKey* key, ResourceType type, uint16_t data32Count) | |
| : ResourceKey::Builder(key, type, data32Count) {} | |
| }; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_GraphiteResourceKey_DEFINED |