| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkBlender.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/effects/SkBlenders.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkData.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/effects/SkRuntimeEffect.h" | |
| #include "include/private/SkFloatingPoint.h" | |
| #include "src/core/SkKnownRuntimeEffects.h" | |
| sk_sp<SkBlender> SkBlenders::Arithmetic(float k1, float k2, float k3, float k4, | |
| bool enforcePremul) { | |
| using namespace SkKnownRuntimeEffects; | |
| if (!SkIsFinite(k1, k2, k3, k4)) { | |
| return nullptr; | |
| } | |
| // Are we nearly a SkBlendMode? | |
| const struct { | |
| float k1, k2, k3, k4; | |
| SkBlendMode mode; | |
| } table[] = { | |
| { 0, 1, 0, 0, SkBlendMode::kSrc }, | |
| { 0, 0, 1, 0, SkBlendMode::kDst }, | |
| { 0, 0, 0, 0, SkBlendMode::kClear }, | |
| }; | |
| for (const auto& t : table) { | |
| if (SkScalarNearlyEqual(k1, t.k1) && | |
| SkScalarNearlyEqual(k2, t.k2) && | |
| SkScalarNearlyEqual(k3, t.k3) && | |
| SkScalarNearlyEqual(k4, t.k4)) { | |
| return SkBlender::Mode(t.mode); | |
| } | |
| } | |
| // If we get here, we need the actual blender effect. | |
| const SkRuntimeEffect* arithmeticEffect = GetKnownRuntimeEffect(StableKey::kArithmetic); | |
| const float array[] = { | |
| k1, k2, k3, k4, | |
| enforcePremul ? 0.0f : 1.0f, | |
| }; | |
| return arithmeticEffect->makeBlender(SkData::MakeWithCopy(array, sizeof(array))); | |
| } |