| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkReadBuffer_DEFINED | |
| #define SkReadBuffer_DEFINED | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkColorFilter.h" | |
| #include "include/core/SkFlattenable.h" | |
| #include "include/core/SkFourByteTag.h" | |
| #include "include/core/SkImageFilter.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPathEffect.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkSerialProcs.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSpan.h" | |
| #include "include/private/SkAlign.h" | |
| #include "include/private/SkAssert.h" | |
| #include "src/core/SkBlenderBase.h" | |
| #include "src/core/SkImageFilter_Base.h" | |
| #include "src/core/SkMaskFilterBase.h" | |
| #include "src/core/SkPaintPriv.h" | |
| #include "src/core/SkPicturePriv.h" | |
| #include "src/core/SkSamplingPriv.h" | |
| #include "src/core/SkTHash.h" | |
| #include "src/effects/colorfilters/SkColorFilterBase.h" | |
| #include "src/shaders/SkShaderBase.h" | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <optional> | |
| class SkBlender; | |
| class SkData; | |
| class SkImage; | |
| class SkM44; | |
| class SkMaskFilter; | |
| class SkMatrix; | |
| class SkPath; | |
| class SkRRect; | |
| class SkRegion; | |
| class SkString; | |
| class SkTypeface; | |
| struct SkPoint3; | |
| class SkReadBuffer { | |
| public: | |
| SkReadBuffer() = default; | |
| SkReadBuffer(const void* data, size_t size) { | |
| this->setMemory(data, size); | |
| } | |
| void setMemory(const void*, size_t); | |
| /** | |
| * Returns true IFF the version is older than the specified version. | |
| */ | |
| bool isVersionLT(SkPicturePriv::Version targetVersion) const { | |
| SkASSERT(targetVersion > 0); | |
| return fVersion > 0 && fVersion < targetVersion; | |
| } | |
| uint32_t getVersion() const { return fVersion; } | |
| /** This may be called at most once; most clients of SkReadBuffer should not mess with it. */ | |
| void setVersion(int version) { | |
| SkASSERT(0 == fVersion || version == fVersion); | |
| fVersion = version; | |
| } | |
| size_t size() const { return fStop - fBase; } | |
| size_t offset() const { return fCurr - fBase; } | |
| bool eof() { return fCurr >= fStop; } | |
| const void* skip(size_t size); | |
| const void* skip(size_t count, size_t size); // does safe multiply | |
| size_t available() const { return fStop - fCurr; } | |
| template <typename T> const T* skipT() { | |
| return static_cast<const T*>(this->skip(sizeof(T))); | |
| } | |
| template <typename T> const T* skipT(size_t count) { | |
| return static_cast<const T*>(this->skip(count, sizeof(T))); | |
| } | |
| // primitives | |
| bool readBool(); | |
| SkColor readColor(); | |
| int32_t readInt(); | |
| SkScalar readScalar(); | |
| uint32_t readUInt(); | |
| int32_t read32(); | |
| template <typename T> T read32LE(T max) { | |
| uint32_t value = this->readUInt(); | |
| if (!this->validate(value <= static_cast<uint32_t>(max))) { | |
| value = 0; | |
| } | |
| return static_cast<T>(value); | |
| } | |
| // peek | |
| uint8_t peekByte(); | |
| void readString(SkString* string); | |
| // common data structures | |
| void readColor4f(SkColor4f* color); | |
| void readPoint(SkPoint* point); | |
| SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; } | |
| void readPoint3(SkPoint3* point); | |
| void read(SkM44*); | |
| void readMatrix(SkMatrix* matrix); | |
| void readIRect(SkIRect* rect); | |
| void readRect(SkRect* rect); | |
| SkRect readRect(); | |
| void readRRect(SkRRect* rrect); | |
| void readRegion(SkRegion* region); | |
| std::optional<SkPath> readPath(); | |
| SkPaint readPaint() { | |
| return SkPaintPriv::Unflatten(*this); | |
| } | |
| SkFlattenable* readRawFlattenable(); | |
| SkFlattenable* readFlattenable(SkFlattenable::Type); | |
| template <typename T> sk_sp<T> readFlattenable() { | |
| return sk_sp<T>((T*)this->readFlattenable(T::GetFlattenableType())); | |
| } | |
| sk_sp<SkColorFilter> readColorFilter() { return this->readFlattenable<SkColorFilterBase>(); } | |
| sk_sp<SkImageFilter> readImageFilter() { return this->readFlattenable<SkImageFilter_Base>(); } | |
| sk_sp<SkBlender> readBlender() { return this->readFlattenable<SkBlenderBase>(); } | |
| sk_sp<SkMaskFilter> readMaskFilter() { return this->readFlattenable<SkMaskFilterBase>(); } | |
| sk_sp<SkPathEffect> readPathEffect() { return this->readFlattenable<SkPathEffect>(); } | |
| sk_sp<SkShader> readShader() { return this->readFlattenable<SkShaderBase>(); } | |
| // Reads SkAlign4(bytes), but will only copy bytes into the buffer. | |
| bool readPad32(void* buffer, size_t bytes); | |
| // binary data and arrays | |
| bool readByteArray(void* value, size_t size); | |
| bool readColorArray(SkSpan<SkColor>); | |
| bool readColor4fArray(SkSpan<SkColor4f>); | |
| bool readIntArray(SkSpan<int32_t>); | |
| bool readPointArray(SkSpan<SkPoint>); | |
| bool readScalarArray(SkSpan<SkScalar>); | |
| const void* skipByteArray(size_t* size); | |
| sk_sp<SkData> readByteArrayAsData(); | |
| // helpers to get info about arrays and binary data | |
| uint32_t getArrayCount(); | |
| // If there is a real error (e.g. data is corrupted) this returns null. If the image cannot | |
| // be created (e.g. it was not originally encoded) then this returns an image that doesn't | |
| // draw. | |
| sk_sp<SkImage> readImage(); | |
| sk_sp<SkTypeface> readTypeface(); | |
| void setTypefaceArray(sk_sp<SkTypeface> array[], int count) { | |
| fTFArray = array; | |
| fTFCount = count; | |
| } | |
| /** | |
| * Call this with a pre-loaded array of Factories, in the same order as | |
| * were created/written by the writer. SkPicture uses this. | |
| */ | |
| void setFactoryPlayback(SkFlattenable::Factory array[], int count) { | |
| fFactoryArray = array; | |
| fFactoryCount = count; | |
| } | |
| void setDeserialProcs(const SkDeserialProcs& procs); | |
| const SkDeserialProcs& getDeserialProcs() const { return fProcs; } | |
| bool allowSkSL() const { return fAllowSkSL; } | |
| void setAllowSkSL(bool allow) { fAllowSkSL = allow; } | |
| bool allowTags(SkFourByteTag tag) const { | |
| if (!fProcs.fAllowTagsProc) { | |
| return true; | |
| } | |
| return fProcs.fAllowTagsProc(tag, fProcs.fAllowTagsCtx); | |
| } | |
| /** | |
| * If isValid is false, sets the buffer to be "invalid". Returns true if the buffer | |
| * is still valid. | |
| */ | |
| bool validate(bool isValid) { | |
| if (!isValid) { | |
| this->setInvalid(); | |
| } | |
| return !fError; | |
| } | |
| /** | |
| * Helper function to do a preflight check before a large allocation or read. | |
| * Returns true if there is enough bytes in the buffer to read n elements of T. | |
| * If not, the buffer will be "invalid" and false will be returned. | |
| */ | |
| template <typename T> | |
| bool validateCanReadN(size_t n) { | |
| return this->validate(n <= (this->available() / sizeof(T))); | |
| } | |
| bool isValid() const { return !fError; } | |
| bool validateIndex(int index, int count) { | |
| return this->validate(index >= 0 && index < count); | |
| } | |
| // Utilities that mark the buffer invalid if the requested value is out-of-range | |
| // If the read value is outside of the range, validate(false) is called, and min | |
| // is returned, else the value is returned. | |
| int32_t checkInt(int min, int max); | |
| template <typename T> T checkRange(T min, T max) { | |
| return static_cast<T>(this->checkInt(static_cast<int32_t>(min), | |
| static_cast<int32_t>(max))); | |
| } | |
| SkLegacyFQ checkFilterQuality(); | |
| SkSamplingOptions readSampling(); | |
| // SKPs can contain other SKPs and ImageFilters can contain other ImageFilters, so this | |
| // can be used to limit how deeply nested things are. | |
| void downLevel() { | |
| fRecursionLimit -= 1; | |
| this->validate(fRecursionLimit > 0); | |
| } | |
| void upLevel() { | |
| fRecursionLimit += 1; | |
| // If the readbuffer hit the limit, we'll maintain the error state | |
| } | |
| void setRecursionLimit(int newLimit) { | |
| fRecursionLimit = newLimit; | |
| this->validate(fRecursionLimit > 0); | |
| } | |
| private: | |
| const char* readString(size_t* length); | |
| void setInvalid(); | |
| bool readArray(void* value, size_t size, size_t elementSize); | |
| bool isAvailable(size_t size) const { return size <= this->available(); } | |
| // These are always 4-byte aligned | |
| const char* fCurr = nullptr; // current position within buffer | |
| const char* fStop = nullptr; // end of buffer | |
| const char* fBase = nullptr; // beginning of buffer | |
| // Only used if we do not have an fFactoryArray. | |
| skia_private::THashMap<uint32_t, SkFlattenable::Factory> fFlattenableDict; | |
| int fVersion = 0; | |
| sk_sp<SkTypeface>* fTFArray = nullptr; | |
| int fTFCount = 0; | |
| SkFlattenable::Factory* fFactoryArray = nullptr; | |
| int fFactoryCount = 0; | |
| SkDeserialProcs fProcs; | |
| static bool IsPtrAlign4(const void* ptr) { | |
| return SkIsAlign4((uintptr_t)ptr); | |
| } | |
| int fRecursionLimit = 100; | |
| bool fAllowSkSL = true; | |
| bool fError = false; | |
| }; | |
| #endif // SkReadBuffer_DEFINED |