|  |  | 
|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  | #include "gm.h" | 
|  | #include "SkCanvas.h" | 
|  | #include "SkGradientShader.h" | 
|  | #include "SkGraphics.h" | 
|  | #include "SkPath.h" | 
|  | #include "SkRegion.h" | 
|  | #include "SkShader.h" | 
|  |  | 
|  | static void make_bitmap(SkBitmap* bitmap) { | 
|  | bitmap->allocN32Pixels(64, 64); | 
|  |  | 
|  | SkCanvas canvas(*bitmap); | 
|  |  | 
|  | canvas.drawColor(SK_ColorRED); | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | const SkPoint pts[] = { { 0, 0 }, { 64, 64 } }; | 
|  | const SkColor colors[] = { SK_ColorWHITE, SK_ColorBLUE }; | 
|  | paint.setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2, | 
|  | SkShader::kClamp_TileMode))->unref(); | 
|  | canvas.drawCircle(32, 32, 32, paint); | 
|  | } | 
|  |  | 
|  | class DrawBitmapRect2 : public skiagm::GM { | 
|  | bool fUseIRect; | 
|  | public: | 
|  | DrawBitmapRect2(bool useIRect) : fUseIRect(useIRect) { | 
|  | } | 
|  |  | 
|  | protected: | 
|  | virtual SkString onShortName() SK_OVERRIDE { | 
|  | SkString str; | 
|  | str.printf("bitmaprect_%s", fUseIRect ? "i" : "s"); | 
|  | return str; | 
|  | } | 
|  |  | 
|  | virtual SkISize onISize() SK_OVERRIDE { | 
|  | return SkISize::Make(640, 480); | 
|  | } | 
|  |  | 
|  | #ifdef SK_CPU_ARM64 | 
|  | // Skip tiled drawing on 64-bit ARM until https://skbug.com/2908 is fixed. | 
|  | virtual uint32_t onGetFlags() const SK_OVERRIDE { | 
|  | return kSkipTiled_Flag; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 
|  | canvas->drawColor(0xFFCCCCCC); | 
|  |  | 
|  | const SkIRect src[] = { | 
|  | { 0, 0, 32, 32 }, | 
|  | { 0, 0, 80, 80 }, | 
|  | { 32, 32, 96, 96 }, | 
|  | { -32, -32, 32, 32, } | 
|  | }; | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setStyle(SkPaint::kStroke_Style); | 
|  |  | 
|  | SkBitmap bitmap; | 
|  | make_bitmap(&bitmap); | 
|  |  | 
|  | SkRect dstR = { 0, 200, 128, 380 }; | 
|  |  | 
|  | canvas->translate(16, 40); | 
|  | for (size_t i = 0; i < SK_ARRAY_COUNT(src); i++) { | 
|  | SkRect srcR; | 
|  | srcR.set(src[i]); | 
|  |  | 
|  | canvas->drawBitmap(bitmap, 0, 0, &paint); | 
|  | if (!fUseIRect) { | 
|  | canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, &paint); | 
|  | } else { | 
|  | canvas->drawBitmapRect(bitmap, &src[i], dstR, &paint); | 
|  | } | 
|  |  | 
|  | canvas->drawRect(dstR, paint); | 
|  | canvas->drawRect(srcR, paint); | 
|  |  | 
|  | canvas->translate(160, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef skiagm::GM INHERITED; | 
|  | }; | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  | static void make_3x3_bitmap(SkBitmap* bitmap) { | 
|  |  | 
|  | static const int gXSize = 3; | 
|  | static const int gYSize = 3; | 
|  |  | 
|  | SkColor textureData[gXSize][gYSize] = { | 
|  | { SK_ColorRED,    SK_ColorWHITE, SK_ColorBLUE }, | 
|  | { SK_ColorGREEN,  SK_ColorBLACK, SK_ColorCYAN }, | 
|  | { SK_ColorYELLOW, SK_ColorGRAY,  SK_ColorMAGENTA } | 
|  | }; | 
|  |  | 
|  |  | 
|  | bitmap->allocN32Pixels(gXSize, gYSize); | 
|  | for (int y = 0; y < gYSize; y++) { | 
|  | for (int x = 0; x < gXSize; x++) { | 
|  | *bitmap->getAddr32(x, y) = textureData[x][y]; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // This GM attempts to make visible any issues drawBitmapRectToRect may have | 
|  | // with partial source rects. In this case the eight pixels on the border | 
|  | // should be half the width/height of the central pixel, i.e.: | 
|  | //                         __|____|__ | 
|  | //                           |    | | 
|  | //                         __|____|__ | 
|  | //                           |    | | 
|  | class DrawBitmapRect3 : public skiagm::GM { | 
|  | public: | 
|  | DrawBitmapRect3() { | 
|  | this->setBGColor(SK_ColorBLACK); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | virtual SkString onShortName() SK_OVERRIDE { | 
|  | SkString str; | 
|  | str.printf("3x3bitmaprect"); | 
|  | return str; | 
|  | } | 
|  |  | 
|  | virtual SkISize onISize() SK_OVERRIDE { | 
|  | return SkISize::Make(640, 480); | 
|  | } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 
|  |  | 
|  | SkBitmap bitmap; | 
|  | make_3x3_bitmap(&bitmap); | 
|  |  | 
|  | SkRect srcR = { 0.5f, 0.5f, 2.5f, 2.5f }; | 
|  | SkRect dstR = { 100, 100, 300, 200 }; | 
|  |  | 
|  | canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, NULL); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef skiagm::GM INHERITED; | 
|  | }; | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  | static void make_big_bitmap(SkBitmap* bitmap) { | 
|  |  | 
|  | static const int gXSize = 4096; | 
|  | static const int gYSize = 4096; | 
|  | static const int gBorderWidth = 10; | 
|  |  | 
|  | bitmap->allocN32Pixels(gXSize, gYSize); | 
|  | for (int y = 0; y < gYSize; ++y) { | 
|  | for (int x = 0; x < gXSize; ++x) { | 
|  | if (x <= gBorderWidth || x >= gXSize-gBorderWidth || | 
|  | y <= gBorderWidth || y >= gYSize-gBorderWidth) { | 
|  | *bitmap->getAddr32(x, y) = 0x88FFFFFF; | 
|  | } else { | 
|  | *bitmap->getAddr32(x, y) = 0x88FF0000; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // This GM attempts to reveal any issues we may have when the GPU has to | 
|  | // break up a large texture in order to draw it. The XOR transfer mode will | 
|  | // create stripes in the image if there is imprecision in the destination | 
|  | // tile placement. | 
|  | class DrawBitmapRect4 : public skiagm::GM { | 
|  | bool fUseIRect; | 
|  | SkBitmap fBigBitmap; | 
|  |  | 
|  | public: | 
|  | DrawBitmapRect4(bool useIRect) : fUseIRect(useIRect) { | 
|  | this->setBGColor(0x88444444); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | virtual SkString onShortName() SK_OVERRIDE { | 
|  | SkString str; | 
|  | str.printf("bigbitmaprect_%s", fUseIRect ? "i" : "s"); | 
|  | return str; | 
|  | } | 
|  |  | 
|  | virtual SkISize onISize() SK_OVERRIDE { | 
|  | return SkISize::Make(640, 480); | 
|  | } | 
|  |  | 
|  | virtual void onOnceBeforeDraw() SK_OVERRIDE { | 
|  | make_big_bitmap(&fBigBitmap); | 
|  | } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 
|  |  | 
|  | SkXfermode* mode = SkXfermode::Create(SkXfermode::kXor_Mode); | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setAlpha(128); | 
|  | paint.setXfermode(mode)->unref(); | 
|  |  | 
|  | SkRect srcR1 = { 0.0f, 0.0f, 4096.0f, 2040.0f }; | 
|  | SkRect dstR1 = { 10.1f, 10.1f, 629.9f, 400.9f }; | 
|  |  | 
|  | SkRect srcR2 = { 4085.0f, 10.0f, 4087.0f, 12.0f }; | 
|  | SkRect dstR2 = { 10, 410, 30, 430 }; | 
|  |  | 
|  | if (!fUseIRect) { | 
|  | canvas->drawBitmapRectToRect(fBigBitmap, &srcR1, dstR1, &paint); | 
|  | canvas->drawBitmapRectToRect(fBigBitmap, &srcR2, dstR2, &paint); | 
|  | } else { | 
|  | SkIRect iSrcR1, iSrcR2; | 
|  |  | 
|  | srcR1.roundOut(&iSrcR1); | 
|  | srcR2.roundOut(&iSrcR2); | 
|  |  | 
|  | canvas->drawBitmapRect(fBigBitmap, &iSrcR1, dstR1, &paint); | 
|  | canvas->drawBitmapRect(fBigBitmap, &iSrcR2, dstR2, &paint); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef skiagm::GM INHERITED; | 
|  | }; | 
|  |  | 
|  | class BitmapRectRounding : public skiagm::GM { | 
|  | SkBitmap fBM; | 
|  |  | 
|  | public: | 
|  | BitmapRectRounding() {} | 
|  |  | 
|  | protected: | 
|  | SkString onShortName() SK_OVERRIDE { | 
|  | SkString str; | 
|  | str.printf("bitmaprect_rounding"); | 
|  | return str; | 
|  | } | 
|  |  | 
|  | SkISize onISize() SK_OVERRIDE { | 
|  | return SkISize::Make(640, 480); | 
|  | } | 
|  |  | 
|  | void onOnceBeforeDraw() SK_OVERRIDE { | 
|  | fBM.allocN32Pixels(10, 10); | 
|  | fBM.eraseColor(SK_ColorBLUE); | 
|  | } | 
|  |  | 
|  | // This choice of coordinates and matrix land the bottom edge of the clip (and bitmap dst) | 
|  | // at exactly 1/2 pixel boundary. However, drawBitmapRect may lose precision along the way. | 
|  | // If it does, we may see a red-line at the bottom, instead of the bitmap exactly matching | 
|  | // the clip (in which case we should see all blue). | 
|  | // The correct image should be all blue. | 
|  | void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 
|  | SkPaint paint; | 
|  | paint.setColor(SK_ColorRED); | 
|  |  | 
|  | const SkRect r = SkRect::MakeXYWH(1, 1, 110, 114); | 
|  | canvas->scale(0.9f, 0.9f); | 
|  |  | 
|  | // the drawRect shows the same problem as clipRect(r) followed by drawcolor(red) | 
|  | canvas->drawRect(r, paint); | 
|  | canvas->drawBitmapRect(fBM, NULL, r, NULL); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef skiagm::GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new BitmapRectRounding; ) | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static skiagm::GM* MyFactory0(void*) { return new DrawBitmapRect2(false); } | 
|  | static skiagm::GM* MyFactory1(void*) { return new DrawBitmapRect2(true); } | 
|  |  | 
|  | static skiagm::GM* MyFactory2(void*) { return new DrawBitmapRect3(); } | 
|  |  | 
|  | #ifndef SK_BUILD_FOR_ANDROID | 
|  | static skiagm::GM* MyFactory3(void*) { return new DrawBitmapRect4(false); } | 
|  | static skiagm::GM* MyFactory4(void*) { return new DrawBitmapRect4(true); } | 
|  | #endif | 
|  |  | 
|  | static skiagm::GMRegistry reg0(MyFactory0); | 
|  | static skiagm::GMRegistry reg1(MyFactory1); | 
|  |  | 
|  | static skiagm::GMRegistry reg2(MyFactory2); | 
|  |  | 
|  | #ifndef SK_BUILD_FOR_ANDROID | 
|  | static skiagm::GMRegistry reg3(MyFactory3); | 
|  | static skiagm::GMRegistry reg4(MyFactory4); | 
|  | #endif | 
|  |  |