| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "modules/skottie/src/effects/Effects.h" |
| |
| #include "modules/skottie/src/Animator.h" |
| #include "modules/skottie/src/SkottieValue.h" |
| #include "modules/sksg/include/SkSGRenderEffect.h" |
| #include "src/utils/SkJSON.h" |
| |
| namespace skottie { |
| namespace internal { |
| |
| namespace { |
| |
| class DropShadowAdapter final : public AnimatablePropertyContainer { |
| public: |
| static sk_sp<DropShadowAdapter> Make(const skjson::ArrayValue& jprops, |
| sk_sp<sksg::RenderNode> layer, |
| const AnimationBuilder* abuilder) { |
| return sk_sp<DropShadowAdapter>(new DropShadowAdapter(jprops, std::move(layer), abuilder)); |
| } |
| |
| const sk_sp<sksg::RenderNode>& node() const { return fImageFilterEffect; } |
| |
| private: |
| DropShadowAdapter(const skjson::ArrayValue& jprops, |
| sk_sp<sksg::RenderNode> layer, |
| const AnimationBuilder* abuilder) |
| : fDropShadow(sksg::DropShadowImageFilter::Make()) |
| , fImageFilterEffect(sksg::ImageFilterEffect::Make(std::move(layer), fDropShadow)) { |
| enum : size_t { |
| kShadowColor_Index = 0, |
| kOpacity_Index = 1, |
| kDirection_Index = 2, |
| kDistance_Index = 3, |
| kSoftness_Index = 4, |
| kShadowOnly_Index = 5, |
| }; |
| |
| this->bind(*abuilder, EffectBuilder::GetPropValue(jprops, kShadowColor_Index), &fColor ); |
| this->bind(*abuilder, EffectBuilder::GetPropValue(jprops, kOpacity_Index), &fOpacity ); |
| this->bind(*abuilder, EffectBuilder::GetPropValue(jprops, kDirection_Index), &fDirection); |
| this->bind(*abuilder, EffectBuilder::GetPropValue(jprops, kDistance_Index), &fDistance ); |
| this->bind(*abuilder, EffectBuilder::GetPropValue(jprops, kSoftness_Index), &fSoftness ); |
| this->bind(*abuilder, EffectBuilder::GetPropValue(jprops, kShadowOnly_Index), &fShdwOnly ); |
| } |
| |
| void onSync() override { |
| // fColor -> RGB, fOpacity -> A |
| const auto color = ValueTraits<VectorValue>::As<SkColor>(fColor); |
| fDropShadow->setColor(SkColorSetA(color, SkTPin(SkScalarRoundToInt(fOpacity), 0, 255))); |
| |
| // The offset is specified in terms of a bearing angle + distance. |
| SkScalar rad = SkDegreesToRadians(90 - fDirection); |
| fDropShadow->setOffset(SkVector::Make( fDistance * SkScalarCos(rad), |
| -fDistance * SkScalarSin(rad))); |
| |
| // Close enough to AE. |
| static constexpr SkScalar kSoftnessToSigmaFactor = 0.3f; |
| const auto sigma = fSoftness * kSoftnessToSigmaFactor; |
| fDropShadow->setSigma(SkVector::Make(sigma, sigma)); |
| |
| fDropShadow->setMode(SkToBool(fShdwOnly) |
| ? sksg::DropShadowImageFilter::Mode::kShadowOnly |
| : sksg::DropShadowImageFilter::Mode::kShadowAndForeground); |
| } |
| |
| const sk_sp<sksg::DropShadowImageFilter> fDropShadow; |
| const sk_sp<sksg::RenderNode> fImageFilterEffect; |
| |
| VectorValue fColor = { 0, 0, 0, 1 }; |
| ScalarValue fOpacity = 255.f, |
| fDirection = 0, |
| fDistance = 0, |
| fSoftness = 0, |
| fShdwOnly = 0; |
| }; |
| |
| } // anonymous ns |
| |
| sk_sp<sksg::RenderNode> EffectBuilder::attachDropShadowEffect(const skjson::ArrayValue& jprops, |
| sk_sp<sksg::RenderNode> layer) const { |
| return fBuilder->attachDiscardableAdapter<DropShadowAdapter>(jprops, |
| std::move(layer), |
| fBuilder); |
| } |
| |
| } // namespace internal |
| } // namespace skottie |