blob: 8e0d2320922988bf9e0fc660ac218c88b34db611 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPathBuilder.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/private/base/SkTArray.h"
using namespace skia_private;
namespace skiagm {
// this GM tests hairlines which fill nearly the entire render target
class StLouisArchGM : public GM {
protected:
SkString getName() const override { return SkString("stlouisarch"); }
SkISize getISize() override { return SkISize::Make((int)kWidth, (int)kHeight); }
void onOnceBeforeDraw() override {
{
SkPath bigQuad = SkPathBuilder()
.moveTo(0, 0)
.quadTo(kWidth/2, kHeight, kWidth, 0)
.detach();
fPaths.push_back(bigQuad);
}
{
SkScalar yPos = kHeight / 2 + 10;
SkPath degenBigQuad = SkPathBuilder()
.moveTo(0, yPos)
.quadTo(0, yPos, kWidth, yPos)
.detach();
fPaths.push_back(degenBigQuad);
}
{
SkPath bigCubic = SkPathBuilder()
.moveTo(0, 0)
.cubicTo(0, kHeight, kWidth, kHeight, kWidth, 0)
.detach();
fPaths.push_back(bigCubic);
}
{
SkScalar yPos = kHeight / 2;
SkPath degenBigCubic = SkPathBuilder()
.moveTo(0, yPos)
.cubicTo(0, yPos, 0, yPos, kWidth, yPos)
.detach();
fPaths.push_back(degenBigCubic);
}
{
SkPath bigConic = SkPathBuilder()
.moveTo(0, 0)
.conicTo(kWidth/2, kHeight, kWidth, 0, .5)
.detach();
fPaths.push_back(bigConic);
}
{
SkScalar yPos = kHeight / 2 - 10;
SkPath degenBigConic = SkPathBuilder()
.moveTo(0, yPos)
.conicTo(0, yPos, kWidth, yPos, .5)
.detach();
fPaths.push_back(degenBigConic);
}
}
void onDraw(SkCanvas* canvas) override {
canvas->save();
canvas->scale(1, -1);
canvas->translate(0, -kHeight);
for (int p = 0; p < fPaths.size(); ++p) {
SkPaint paint;
paint.setARGB(0xff, 0, 0, 0);
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(0);
canvas->drawPath(fPaths[p], paint);
}
canvas->restore();
}
const SkScalar kWidth = 256;
const SkScalar kHeight = 256;
private:
TArray<SkPath> fPaths;
using INHERITED = GM;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM( return new StLouisArchGM; )
} // namespace skiagm