| /* | 
 |  * Copyright 2018 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "fuzz/Fuzz.h" | 
 | #include "fuzz/FuzzCommon.h" | 
 |  | 
 | DEF_FUZZ(RegionOp, fuzz) {  // `fuzz -t api -n RegionOp` | 
 |     SkRegion region; | 
 |     // FuzzNiceRegion generates a random region by joining a random amount of regions | 
 |     // together. This fuzzer simply targets that directly. 300 was picked arbitrarily as | 
 |     // a number over 2^8. | 
 |     FuzzNiceRegion(fuzz, ®ion, 300); | 
 |     // Do a computation to make sure region is not optimized out. | 
 |     region.computeRegionComplexity(); | 
 | } |