blob: df4ac495d0d77e0d7be825ceb1537cac1bf7ff41 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _outputStruct;
thread Outputs* _out = &_outputStruct;
struct Test {
int x;
int y;
int z;
} t;
t.x = 0;
_out->sk_FragColor.x = float(t.x);
return *_out;
}