blob: d1d23a8a0519c9c36bbe1ff255c229f91574365d [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
struct testBlock {
float x;
float y[2];
float3x2 z;
bool w;
};
struct Globals {
constant testBlock* _anonInterface0;
};fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant testBlock& _anonInterface0 [[buffer(-1)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Globals globalStruct{&_anonInterface0};
thread Globals* _globals = &globalStruct;
(void)_globals;
Outputs _outputStruct;
thread Outputs* _out = &_outputStruct;
_out->sk_FragColor = float4(_globals->_anonInterface0->x, _globals->_anonInterface0->y[0], _globals->_anonInterface0->y[1], 0.0);
return *_out;
}