blob: db668ed78d6356c56084a242a6e7209ff0ab2f38 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _outputStruct;
thread Outputs* _out = &_outputStruct;
float x = 10.0;
{
float _1_y[2], _2_z;
_1_y[0] = 10.0;
_1_y[1] = 20.0;
float _3_0_foo;
{
_3_0_foo = _1_y[0] * _1_y[1];
}
_2_z = _3_0_foo;
x = _2_z;
}
_out->sk_FragColor = float4(x);
return *_out;
}