blob: 79cb0e69acf0f610cd5d9448ecd92bdb97980522 [file] [log] [blame]
out vec4 sk_FragColor;
in vec4 src, dst;
vec4 blend_src_over(vec4 src, vec4 dst) {
return src + (1.0 - src.w) * dst;
}
void main() {
vec4 _0_blend_src_over;
{
_0_blend_src_over = src + (1.0 - src.w) * dst;
}
sk_FragColor = _0_blend_src_over;
}