blob: 52b2292d79678d48489e1381c45c30b32fc8ec9e [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
in vec4 src, dst;
vec4 blend_src_over(vec4 src, vec4 dst) {
return src + (1.0 - src.w) * dst;
}
void main() {
vec4 _0_blend_src_over;
{
_0_blend_src_over = src + (1.0 - src.w) * dst;
}
sk_FragColor = _0_blend_src_over;
}