blob: 72df90163bc31d44caa51c85492a62e442b3e33b [file] [log] [blame]
out vec4 sk_FragColor;
in vec4 src, dst;
vec4 blend_src_out(vec4 src, vec4 dst) {
return (1.0 - dst.w) * src;
}
void main() {
vec4 _0_blend_src_out;
{
_0_blend_src_out = (1.0 - dst.w) * src;
}
sk_FragColor = _0_blend_src_out;
}