blob: 6c3ec37d41bd28aae332734e700fb4cc09500406 [file] [log] [blame]
out vec4 sk_FragColor;
in vec4 src, dst;
vec4 blend_dst_over(vec4 src, vec4 dst) {
return (1.0 - dst.w) * src + dst;
}
void main() {
vec4 _0_blend_dst_over;
{
_0_blend_dst_over = (1.0 - dst.w) * src + dst;
}
sk_FragColor = _0_blend_dst_over;
}