#version 400 | |
out vec4 sk_FragColor; | |
in vec4 src, dst; | |
vec4 blend_src_in(vec4 src, vec4 dst) { | |
return src * dst.w; | |
} | |
vec4 blend_dst_in(vec4 src, vec4 dst) { | |
vec4 _1_blend_src_in; | |
{ | |
_1_blend_src_in = dst * src.w; | |
} | |
return _1_blend_src_in; | |
} | |
void main() { | |
vec4 _0_blend_dst_in; | |
{ | |
vec4 _2_blend_src_in; | |
{ | |
_2_blend_src_in = dst * src.w; | |
} | |
_0_blend_dst_in = _2_blend_src_in; | |
} | |
sk_FragColor = _0_blend_dst_in; | |
} |