blob: 4b9703852a855b6081589e56744fcbc1e7a1b046 [file] [log] [blame]
out vec4 sk_FragColor;
in vec4 src, dst;
vec4 blend_clear(vec4 src, vec4 dst) {
return vec4(0.0);
}
void main() {
sk_FragColor = vec4(0.0);
}