| /* | 
 |  * Copyright 2018 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm.h" | 
 |  | 
 | #include "SkColorSpace.h" | 
 | #include "SkColorSpaceXformSteps.h" | 
 | #include "SkDashPathEffect.h" | 
 | #include "SkFont.h" | 
 | #include "SkGradientShader.h" | 
 | #include "SkString.h" | 
 |  | 
 | static bool nearly_equal(SkColor4f x, SkColor4f y) { | 
 |     const float K = 0.01f; | 
 |     return fabsf(x.fR - y.fR) < K | 
 |         && fabsf(x.fG - y.fG) < K | 
 |         && fabsf(x.fB - y.fB) < K | 
 |         && fabsf(x.fA - y.fA) < K; | 
 | } | 
 |  | 
 | static SkString fmt(SkColor4f c) { | 
 |     return SkStringPrintf("%.2g %.2g %.2g %.2g", c.fR, c.fG, c.fB, c.fA); | 
 | } | 
 |  | 
 | static SkColor4f transform(SkColor4f c, SkColorSpace* src, SkColorSpace* dst) { | 
 |     SkColorSpaceXformSteps(src, kUnpremul_SkAlphaType, | 
 |                            dst, kUnpremul_SkAlphaType).apply(c.vec()); | 
 |     return c; | 
 | } | 
 |  | 
 | static void compare_pixel(const char* label, | 
 |                           SkCanvas* canvas, int x, int y, | 
 |                           SkColor4f color, SkColorSpace* cs) { | 
 |     SkPaint paint; | 
 |     SkFont font; | 
 |     auto canvas_cs = canvas->imageInfo().refColorSpace(); | 
 |  | 
 |     // I'm not really sure if this makes things easier or harder to follow, | 
 |     // but we sniff the canvas to grab its current y-translate, so that (x,y) | 
 |     // can be written in sort of chunk-relative terms. | 
 |     const SkMatrix& m = canvas->getTotalMatrix(); | 
 |     SkASSERT(m.isTranslate()); | 
 |     SkScalar dy = m.getTranslateY(); | 
 |     SkASSERT(dy == (int)dy); | 
 |     y += (int)dy; | 
 |  | 
 |     SkBitmap bm; | 
 |     bm.allocPixels(SkImageInfo::Make(1,1, kRGBA_F32_SkColorType, kUnpremul_SkAlphaType, canvas_cs)); | 
 |     if (!canvas->readPixels(bm, x,y)) { | 
 |         MarkGMGood(canvas, 140,40); | 
 |         canvas->drawString("can't readPixels() on this canvas :(", 100,20, font, paint); | 
 |         return; | 
 |     } | 
 |  | 
 |     SkColor4f pixel; | 
 |     memcpy(&pixel, bm.getAddr(0,0), sizeof(pixel)); | 
 |  | 
 |     SkColor4f expected = transform(color,cs, canvas_cs.get()); | 
 |     if (canvas->imageInfo().colorType() < kRGBA_F16_SkColorType) { | 
 |         // We can't expect normalized formats to hold values outside [0,1]. | 
 |         for (int i = 0; i < 4; ++i) { | 
 |             expected[i] = SkTPin(expected[i], 0.0f, 1.0f); | 
 |         } | 
 |     } | 
 |     if (canvas->imageInfo().colorType() == kGray_8_SkColorType) { | 
 |         // Drawing into Gray8 is known to be maybe-totally broken. | 
 |         // TODO: update expectation here to be {lum,lum,lum,1} if we fix Gray8. | 
 |         expected = SkColor4f{NAN, NAN, NAN, 1}; | 
 |     } | 
 |  | 
 |     if (nearly_equal(pixel, expected)) { | 
 |         MarkGMGood(canvas, 140,40); | 
 |     } else { | 
 |         MarkGMBad(canvas, 140,40); | 
 |     } | 
 |  | 
 |     struct { | 
 |         const char* label; | 
 |         SkColor4f   color; | 
 |     } lines[] = { | 
 |         {"Pixel:"   , pixel   }, | 
 |         {"Expected:", expected}, | 
 |     }; | 
 |  | 
 |     SkAutoCanvasRestore saveRestore(canvas, true); | 
 |     canvas->drawString(label, 80,20, font, paint); | 
 |     for (auto l : lines) { | 
 |         canvas->translate(0,20); | 
 |         canvas->drawString(l.label,               80,20, font, paint); | 
 |         canvas->drawString(fmt(l.color).c_str(), 140,20, font, paint); | 
 |     } | 
 | } | 
 |  | 
 | DEF_SIMPLE_GM(p3, canvas, 450, 1300) { | 
 |     auto p3 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kDCIP3); | 
 |     auto srgb = SkColorSpace::MakeSRGB(); | 
 |  | 
 |     auto p3_to_srgb = [&](SkColor4f c) { | 
 |         SkPaint p; | 
 |         p.setColor4f(c, p3.get()); | 
 |         return p.getColor4f(); | 
 |     }; | 
 |  | 
 |     // Draw a P3 red rectangle and check the corner. | 
 |     { | 
 |         SkPaint paint; | 
 |         paint.setColor4f({1,0,0,1}, p3.get()); | 
 |  | 
 |         canvas->drawRect({10,10,70,70}, paint); | 
 |         compare_pixel("drawRect P3 red ", | 
 |                       canvas, 10,10, | 
 |                       {1,0,0,1}, p3.get()); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // Draw a P3 red bitmap, using a draw. | 
 |     { | 
 |         SkBitmap bm; | 
 |         bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3)); | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setColor4f({1,0,0,1}, p3.get()); | 
 |         SkCanvas{bm}.drawPaint(paint); | 
 |  | 
 |         canvas->drawBitmap(bm, 10,10); | 
 |         compare_pixel("drawBitmap P3 red, from drawPaint", | 
 |                       canvas, 10,10, | 
 |                       {1,0,0,1}, p3.get()); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // Draw a P3 red bitmap, using SkBitmap::eraseColor(). | 
 |     { | 
 |         SkBitmap bm; | 
 |         bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3)); | 
 |  | 
 |         bm.eraseColor(0xffff0000/*in P3*/); | 
 |  | 
 |         canvas->drawBitmap(bm, 10,10); | 
 |         compare_pixel("drawBitmap P3 red, from SkBitmap::eraseColor()", | 
 |                       canvas, 10,10, | 
 |                       {1,0,0,1}, p3.get()); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // Draw a P3 red bitmap, using SkPixmap::erase(). | 
 |     { | 
 |         SkBitmap bm; | 
 |         bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3)); | 
 |  | 
 |         // At the moment only SkPixmap has an erase() that takes an SkColor4f. | 
 |         SkPixmap pm; | 
 |         SkAssertResult(bm.peekPixels(&pm)); | 
 |         SkAssertResult(pm.erase({1,0,0,1} /*in p3*/)); | 
 |  | 
 |         canvas->drawBitmap(bm, 10,10); | 
 |         compare_pixel("drawBitmap P3 red, from SkPixmap::erase", | 
 |                       canvas, 10,10, | 
 |                       {1,0,0,1}, p3.get()); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // Draw a P3 red bitmap wrapped in a shader, using SkPixmap::erase(). | 
 |     { | 
 |         SkBitmap bm; | 
 |         bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3)); | 
 |  | 
 |         // At the moment only SkPixmap has an erase() that takes an SkColor4f. | 
 |         SkPixmap pm; | 
 |         SkAssertResult(bm.peekPixels(&pm)); | 
 |         SkAssertResult(pm.erase({1,0,0,1} /*in p3*/)); | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setShader(SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode, | 
 |                                                    SkShader::kRepeat_TileMode)); | 
 |  | 
 |         canvas->drawRect({10,10,70,70}, paint); | 
 |         compare_pixel("drawBitmapAsShader P3 red, from SkPixmap::erase", | 
 |                       canvas, 10,10, | 
 |                       {1,0,0,1}, p3.get()); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // TODO(mtklein): sample and check the middle points of these gradients too. | 
 |  | 
 |     // Draw a gradient from P3 red to P3 green interpolating in unpremul P3, checking the corners. | 
 |     { | 
 |  | 
 |         SkPoint points[] = {{10.5,10.5}, {69.5,69.5}}; | 
 |         SkColor4f colors[] = {{1,0,0,1}, {0,1,0,1}}; | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setShader(SkGradientShader::MakeLinear(points, colors, p3, | 
 |                                                      nullptr, SK_ARRAY_COUNT(colors), | 
 |                                                      SkShader::kClamp_TileMode)); | 
 |         canvas->drawRect({10,10,70,70}, paint); | 
 |         canvas->save(); | 
 |             compare_pixel("UPM P3 gradient, P3 red", | 
 |                           canvas, 10,10, | 
 |                           {1,0,0,1}, p3.get()); | 
 |  | 
 |             canvas->translate(180, 0); | 
 |  | 
 |             compare_pixel("UPM P3 gradient, P3 green", | 
 |                           canvas, 69,69, | 
 |                           {0,1,0,1}, p3.get()); | 
 |         canvas->restore(); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // Draw a gradient from P3 red to P3 green interpolating in premul P3, checking the corners. | 
 |     { | 
 |  | 
 |         SkPoint points[] = {{10.5,10.5}, {69.5,69.5}}; | 
 |         SkColor4f colors[] = {{1,0,0,1}, {0,1,0,1}}; | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setShader( | 
 |                 SkGradientShader::MakeLinear(points, colors, p3, | 
 |                                              nullptr, SK_ARRAY_COUNT(colors), | 
 |                                              SkShader::kClamp_TileMode, | 
 |                                              SkGradientShader::kInterpolateColorsInPremul_Flag, | 
 |                                              nullptr/*local matrix*/)); | 
 |         canvas->drawRect({10,10,70,70}, paint); | 
 |         canvas->save(); | 
 |             compare_pixel("PM P3 gradient, P3 red", | 
 |                           canvas, 10,10, | 
 |                           {1,0,0,1}, p3.get()); | 
 |  | 
 |             canvas->translate(180, 0); | 
 |  | 
 |             compare_pixel("PM P3 gradient, P3 green", | 
 |                           canvas, 69,69, | 
 |                           {0,1,0,1}, p3.get()); | 
 |         canvas->restore(); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // Draw a gradient from P3 red to P3 green interpolating in unpremul sRGB, checking the corners. | 
 |     { | 
 |  | 
 |         SkPoint points[] = {{10.5,10.5}, {69.5,69.5}}; | 
 |         SkColor4f colors[] = {p3_to_srgb({1,0,0,1}), p3_to_srgb({0,1,0,1})}; | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setShader(SkGradientShader::MakeLinear(points, colors, srgb, | 
 |                                                      nullptr, SK_ARRAY_COUNT(colors), | 
 |                                                      SkShader::kClamp_TileMode)); | 
 |         canvas->drawRect({10,10,70,70}, paint); | 
 |         canvas->save(); | 
 |             compare_pixel("UPM sRGB gradient, P3 red", | 
 |                           canvas, 10,10, | 
 |                           {1,0,0,1}, p3.get()); | 
 |  | 
 |             canvas->translate(180, 0); | 
 |  | 
 |             compare_pixel("UPM sRGB gradient, P3 green", | 
 |                           canvas, 69,69, | 
 |                           {0,1,0,1}, p3.get()); | 
 |         canvas->restore(); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // Draw a gradient from P3 red to P3 green interpolating in premul sRGB, checking the corners. | 
 |     { | 
 |  | 
 |         SkPoint points[] = {{10.5,10.5}, {69.5,69.5}}; | 
 |         SkColor4f colors[] = {p3_to_srgb({1,0,0,1}), p3_to_srgb({0,1,0,1})}; | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setShader( | 
 |                 SkGradientShader::MakeLinear(points, colors, srgb, | 
 |                                              nullptr, SK_ARRAY_COUNT(colors), | 
 |                                              SkShader::kClamp_TileMode, | 
 |                                              SkGradientShader::kInterpolateColorsInPremul_Flag, | 
 |                                              nullptr/*local matrix*/)); | 
 |         canvas->drawRect({10,10,70,70}, paint); | 
 |         canvas->save(); | 
 |             compare_pixel("PM sRGB gradient, P3 red", | 
 |                           canvas, 10,10, | 
 |                           {1,0,0,1}, p3.get()); | 
 |  | 
 |             canvas->translate(180, 0); | 
 |  | 
 |             compare_pixel("PM sRGB gradient, P3 green", | 
 |                           canvas, 69,69, | 
 |                           {0,1,0,1}, p3.get()); | 
 |         canvas->restore(); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // Leon's blue -> green -> red gradient, interpolating in premul. | 
 |     { | 
 |         SkPoint points[] = {{10.5,10.5}, {10.5,69.5}}; | 
 |         SkColor4f colors[] = { {0,0,1,1}, {0,1,0,1}, {1,0,0,1} }; | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setShader( | 
 |                 SkGradientShader::MakeLinear(points, colors, p3, | 
 |                                              nullptr, SK_ARRAY_COUNT(colors), | 
 |                                              SkShader::kClamp_TileMode, | 
 |                                              SkGradientShader::kInterpolateColorsInPremul_Flag, | 
 |                                              nullptr/*local matrix*/)); | 
 |         canvas->drawRect({10,10,70,70}, paint); | 
 |         canvas->save(); | 
 |             compare_pixel("Leon's gradient, P3 blue", | 
 |                           canvas, 10,10, | 
 |                           {0,0,1,1}, p3.get()); | 
 |  | 
 |             canvas->translate(180, 0); | 
 |  | 
 |             compare_pixel("Leon's gradient, P3 red", | 
 |                           canvas, 10,69, | 
 |                           {1,0,0,1}, p3.get()); | 
 |         canvas->restore(); | 
 |     } | 
 |  | 
 |     canvas->translate(0,80); | 
 |  | 
 |     // Draw an A8 image with a P3 red, scaled and not, as a shader or bitmap. | 
 |     { | 
 |         uint8_t mask[256]; | 
 |         for (int i = 0; i < 256; i++) { | 
 |             mask[i] = 255-i; | 
 |         } | 
 |         SkBitmap bm; | 
 |         bm.installPixels(SkImageInfo::MakeA8(16,16), mask, 16); | 
 |  | 
 |         SkPaint as_bitmap; | 
 |         as_bitmap.setColor4f({1,0,0,1}, p3.get()); | 
 |         as_bitmap.setFilterQuality(kLow_SkFilterQuality); | 
 |  | 
 |         SkPaint as_shader; | 
 |         as_shader.setColor4f({1,0,0,1}, p3.get()); | 
 |         as_shader.setFilterQuality(kLow_SkFilterQuality); | 
 |         as_shader.setShader(SkShader::MakeBitmapShader(bm, SkShader::kClamp_TileMode | 
 |                                                          , SkShader::kClamp_TileMode)); | 
 |  | 
 |         canvas->drawBitmap(bm, 10,10, &as_bitmap); | 
 |         compare_pixel("A8 sprite bitmap P3 red", | 
 |                       canvas, 10,10, | 
 |                       {1,0,0,1}, p3.get()); | 
 |  | 
 |         canvas->translate(0, 80); | 
 |  | 
 |         canvas->save(); | 
 |             canvas->translate(10,10); | 
 |             canvas->drawRect({0,0,16,16}, as_shader); | 
 |         canvas->restore(); | 
 |         compare_pixel("A8 sprite shader P3 red", | 
 |                       canvas, 10,10, | 
 |                       {1,0,0,1}, p3.get()); | 
 |  | 
 |         canvas->translate(0,80); | 
 |  | 
 |         canvas->drawBitmapRect(bm, {10,10,70,70}, &as_bitmap); | 
 |         compare_pixel("A8 scaled bitmap P3 red", | 
 |                       canvas, 10,10, | 
 |                       {1,0,0,1}, p3.get()); | 
 |  | 
 |         canvas->translate(0,80); | 
 |  | 
 |         canvas->save(); | 
 |             canvas->translate(10,10); | 
 |             canvas->scale(3.75,3.75); | 
 |             canvas->drawRect({0,0,16,16}, as_shader); | 
 |         canvas->restore(); | 
 |         compare_pixel("A8 scaled shader P3 red", | 
 |                       canvas, 10,10, | 
 |                       {1,0,0,1}, p3.get()); | 
 |     } | 
 |  | 
 |     // TODO: draw P3 colors more ways | 
 | } | 
 |  | 
 | DEF_SIMPLE_GM(p3_ovals, canvas, 450, 320) { | 
 |     auto p3 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kDCIP3); | 
 |  | 
 |     // Test cases that exercise each Op in GrOvalOpFactory.cpp | 
 |  | 
 |     // Draw a circle and check the center (CircleOp) | 
 |     { | 
 |         SkPaint paint; | 
 |         paint.setAntiAlias(true); | 
 |         paint.setColor4f({ 1,0,0,1 }, p3.get()); | 
 |  | 
 |         canvas->drawCircle(40, 40, 30, paint); | 
 |         compare_pixel("drawCircle P3 red ", | 
 |                       canvas, 40, 40, | 
 |                       { 1,0,0,1 }, p3.get()); | 
 |     } | 
 |  | 
 |     canvas->translate(0, 80); | 
 |  | 
 |     // Draw an oval and check the center (EllipseOp) | 
 |     { | 
 |         SkPaint paint; | 
 |         paint.setAntiAlias(true); | 
 |         paint.setColor4f({ 1,0,0,1 }, p3.get()); | 
 |  | 
 |         canvas->drawOval({ 20,10,60,70 }, paint); | 
 |         compare_pixel("drawOval P3 red ", | 
 |                       canvas, 40, 40, | 
 |                       { 1,0,0,1 }, p3.get()); | 
 |     } | 
 |  | 
 |     canvas->translate(0, 80); | 
 |  | 
 |     // Draw a butt-capped dashed circle and check the top of the stroke (ButtCappedDashedCircleOp) | 
 |     { | 
 |         SkPaint paint; | 
 |         paint.setAntiAlias(true); | 
 |         paint.setColor4f({ 1,0,0,1 }, p3.get()); | 
 |         paint.setStyle(SkPaint::kStroke_Style); | 
 |         float intervals[] = { 70, 10 }; | 
 |         paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 0)); | 
 |         paint.setStrokeWidth(10); | 
 |  | 
 |         canvas->drawCircle(40, 40, 30, paint); | 
 |         compare_pixel("drawDashedCircle P3 red ", | 
 |                       canvas, 40, 10, | 
 |                       { 1,0,0,1 }, p3.get()); | 
 |     } | 
 |  | 
 |     canvas->translate(0, 80); | 
 |  | 
 |     // Draw an oval with rotation and check the center (DIEllipseOp) | 
 |     { | 
 |         SkPaint paint; | 
 |         paint.setAntiAlias(true); | 
 |         paint.setColor4f({ 1,0,0,1 }, p3.get()); | 
 |  | 
 |         canvas->save(); | 
 |             canvas->translate(40, 40); | 
 |             canvas->rotate(45); | 
 |             canvas->drawOval({ -20,-30,20,30 }, paint); | 
 |         canvas->restore(); | 
 |         compare_pixel("drawRotatedOval P3 red ", | 
 |                       canvas, 40, 40, | 
 |                       { 1,0,0,1 }, p3.get()); | 
 |     } | 
 |  | 
 |     canvas->translate(0, 80); | 
 | } |