| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkString.h" |
| #include "include/effects/SkHighContrastFilter.h" |
| #include "include/private/SkColorData.h" |
| #include "src/core/SkArenaAlloc.h" |
| #include "src/core/SkColorFilterBase.h" |
| #include "src/core/SkColorSpacePriv.h" |
| #include "src/core/SkEffectPriv.h" |
| #include "src/core/SkRasterPipeline.h" |
| #include "src/core/SkReadBuffer.h" |
| #include "src/core/SkVM.h" |
| #include "src/core/SkWriteBuffer.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "src/gpu/GrColorInfo.h" |
| #include "src/gpu/effects/generated/GrHighContrastFilterEffect.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #endif |
| |
| using InvertStyle = SkHighContrastConfig::InvertStyle; |
| |
| class SkHighContrast_Filter : public SkColorFilterBase { |
| public: |
| SkHighContrast_Filter(const SkHighContrastConfig& config) { |
| fConfig = config; |
| // Clamp contrast to just inside -1 to 1 to avoid division by zero. |
| fConfig.fContrast = SkTPin(fConfig.fContrast, |
| -1.0f + FLT_EPSILON, |
| 1.0f - FLT_EPSILON); |
| } |
| |
| ~SkHighContrast_Filter() override {} |
| |
| #if SK_SUPPORT_GPU |
| GrFPResult asFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP, |
| GrRecordingContext*, const GrColorInfo&) const override; |
| #endif |
| |
| bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override; |
| skvm::Color onProgram(skvm::Builder*, skvm::Color, SkColorSpace*, skvm::Uniforms*, |
| SkArenaAlloc*) const override; |
| |
| protected: |
| void flatten(SkWriteBuffer&) const override; |
| |
| private: |
| SK_FLATTENABLE_HOOKS(SkHighContrast_Filter) |
| |
| SkHighContrastConfig fConfig; |
| |
| friend class SkHighContrastFilter; |
| |
| using INHERITED = SkColorFilter; |
| }; |
| |
| bool SkHighContrast_Filter::onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const { |
| SkRasterPipeline* p = rec.fPipeline; |
| SkArenaAlloc* alloc = rec.fAlloc; |
| |
| if (!shaderIsOpaque) { |
| p->append(SkRasterPipeline::unpremul); |
| } |
| |
| // Linearize before applying high-contrast filter. |
| auto tf = alloc->make<skcms_TransferFunction>(); |
| if (rec.fDstCS) { |
| rec.fDstCS->transferFn(tf); |
| } else { |
| // Historically we approximate untagged destinations as gamma 2. |
| // TODO: sRGB? |
| *tf = {2,1, 0,0,0,0,0}; |
| } |
| p->append_transfer_function(*tf); |
| |
| if (fConfig.fGrayscale) { |
| float r = SK_LUM_COEFF_R; |
| float g = SK_LUM_COEFF_G; |
| float b = SK_LUM_COEFF_B; |
| float* matrix = alloc->makeArray<float>(12); |
| matrix[0] = matrix[1] = matrix[2] = r; |
| matrix[3] = matrix[4] = matrix[5] = g; |
| matrix[6] = matrix[7] = matrix[8] = b; |
| p->append(SkRasterPipeline::matrix_3x4, matrix); |
| } |
| |
| if (fConfig.fInvertStyle == InvertStyle::kInvertBrightness) { |
| float* matrix = alloc->makeArray<float>(12); |
| matrix[0] = matrix[4] = matrix[8] = -1; |
| matrix[9] = matrix[10] = matrix[11] = 1; |
| p->append(SkRasterPipeline::matrix_3x4, matrix); |
| } else if (fConfig.fInvertStyle == InvertStyle::kInvertLightness) { |
| p->append(SkRasterPipeline::rgb_to_hsl); |
| float* matrix = alloc->makeArray<float>(12); |
| matrix[0] = matrix[4] = matrix[11] = 1; |
| matrix[8] = -1; |
| p->append(SkRasterPipeline::matrix_3x4, matrix); |
| p->append(SkRasterPipeline::hsl_to_rgb); |
| } |
| |
| if (fConfig.fContrast != 0.0) { |
| float* matrix = alloc->makeArray<float>(12); |
| float c = fConfig.fContrast; |
| float m = (1 + c) / (1 - c); |
| float b = (-0.5f * m + 0.5f); |
| matrix[0] = matrix[4] = matrix[8] = m; |
| matrix[9] = matrix[10] = matrix[11] = b; |
| p->append(SkRasterPipeline::matrix_3x4, matrix); |
| } |
| |
| p->append(SkRasterPipeline::clamp_0); |
| p->append(SkRasterPipeline::clamp_1); |
| |
| // Re-encode back from linear. |
| auto invTF = alloc->make<skcms_TransferFunction>(); |
| if (rec.fDstCS) { |
| rec.fDstCS->invTransferFn(invTF); |
| } else { |
| // See above... historically untagged == gamma 2 in this filter. |
| *invTF ={0.5f,1, 0,0,0,0,0}; |
| } |
| p->append_transfer_function(*invTF); |
| |
| if (!shaderIsOpaque) { |
| p->append(SkRasterPipeline::premul); |
| } |
| return true; |
| } |
| |
| skvm::Color SkHighContrast_Filter::onProgram(skvm::Builder* p, skvm::Color c, SkColorSpace* dstCS, |
| skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const { |
| c = p->unpremul(c); |
| |
| // Linearize before applying high-contrast filter. |
| skcms_TransferFunction tf; |
| if (dstCS) { |
| dstCS->transferFn(&tf); |
| } else { |
| //sk_srgb_singleton()->transferFn(&tf); |
| tf = {2,1, 0,0,0,0,0}; |
| } |
| c = sk_program_transfer_fn(p, uniforms, tf, c); |
| |
| if (fConfig.fGrayscale) { |
| skvm::F32 gray = c.r * SK_LUM_COEFF_R |
| + c.g * SK_LUM_COEFF_G |
| + c.b * SK_LUM_COEFF_B; |
| c = {gray, gray, gray, c.a}; |
| } |
| |
| if (fConfig.fInvertStyle == InvertStyle::kInvertBrightness) { |
| c = {1-c.r, 1-c.g, 1-c.b, c.a}; |
| } else if (fConfig.fInvertStyle == InvertStyle::kInvertLightness) { |
| auto [h, s, l, a] = p->to_hsla(c); |
| c = p->to_rgba({h, s, 1-l, a}); |
| } |
| |
| if (fConfig.fContrast != 0.0) { |
| const float m = (1 + fConfig.fContrast) / (1 - fConfig.fContrast); |
| const float b = (-0.5f * m + 0.5f); |
| skvm::F32 M = p->uniformF(uniforms->pushF(m)); |
| skvm::F32 B = p->uniformF(uniforms->pushF(b)); |
| c.r = c.r * M + B; |
| c.g = c.g * M + B; |
| c.b = c.b * M + B; |
| } |
| |
| c.r = clamp01(c.r); |
| c.g = clamp01(c.g); |
| c.b = clamp01(c.b); |
| |
| // Re-encode back from linear. |
| if (dstCS) { |
| dstCS->invTransferFn(&tf); |
| } else { |
| //sk_srgb_singleton()->invTransferFn(&tf); |
| tf = {0.5f,1, 0,0,0,0,0}; |
| } |
| c = sk_program_transfer_fn(p, uniforms, tf, c); |
| |
| return p->premul(c); |
| } |
| |
| void SkHighContrast_Filter::flatten(SkWriteBuffer& buffer) const { |
| buffer.writeBool(fConfig.fGrayscale); |
| buffer.writeInt(static_cast<int>(fConfig.fInvertStyle)); |
| buffer.writeScalar(fConfig.fContrast); |
| } |
| |
| sk_sp<SkFlattenable> SkHighContrast_Filter::CreateProc(SkReadBuffer& buffer) { |
| SkHighContrastConfig config; |
| config.fGrayscale = buffer.readBool(); |
| config.fInvertStyle = buffer.read32LE(InvertStyle::kLast); |
| config.fContrast = buffer.readScalar(); |
| |
| return SkHighContrastFilter::Make(config); |
| } |
| |
| sk_sp<SkColorFilter> SkHighContrastFilter::Make( |
| const SkHighContrastConfig& config) { |
| if (!config.isValid()) { |
| return nullptr; |
| } |
| return sk_make_sp<SkHighContrast_Filter>(config); |
| } |
| |
| void SkHighContrastFilter::RegisterFlattenables() { |
| SK_REGISTER_FLATTENABLE(SkHighContrast_Filter); |
| } |
| |
| #if SK_SUPPORT_GPU |
| GrFPResult SkHighContrast_Filter::asFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP, |
| GrRecordingContext*, |
| const GrColorInfo& csi) const { |
| bool linearize = !csi.isLinearlyBlended(); |
| return GrFPSuccess(GrHighContrastFilterEffect::Make(std::move(inputFP), fConfig, linearize)); |
| } |
| #endif |