blob: 86c59c40e1b0d64c7278956f8e7e1e0061c4cbfc [file]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrDefaultGeoProcFactory_DEFINED
#define GrDefaultGeoProcFactory_DEFINED
#include "GrGeometryProcessor.h"
class GrDrawState;
/*
* A factory for creating default Geometry Processors which simply multiply position by the uniform
* view matrix and wire through color, coverage, UV coords if requested. Right now this is only
* used in the creation of optimized draw states because adding default GPs to the drawstate can
* interfere with batching due to updating the drawstate.
*/
class GrDefaultGeoProcFactory {
public:
// Structs for adding vertex attributes
struct PositionAttr {
SkPoint fPosition;
};
struct PositionCoverageAttr {
SkPoint fPosition;
GrColor fCoverage;
};
struct PositionColorAttr {
SkPoint fPosition;
SkColor fColor;
};
struct PositionColorCoverageAttr {
SkPoint fPosition;
SkColor fColor;
GrColor fCoverage;
};
struct PositionLocalCoordAttr {
SkPoint fPosition;
SkPoint fLocalCoord;
};
struct PositionLocalCoordCoverageAttr {
SkPoint fPosition;
SkPoint fLocalCoord;
GrColor fCoverage;
};
struct PositionColorLocalCoordAttr {
SkPoint fPosition;
GrColor fColor;
SkPoint fLocalCoord;
};
struct PositionColorLocalCoordCoverage {
SkPoint fPosition;
GrColor fColor;
SkPoint fLocalCoord;
GrColor fCoverage;
};
enum GPType {
kPosition_GPType = 0x0, // we ALWAYS have position
kColor_GPType = 0x01,
kLocalCoord_GPType = 0x02,
kCoverage_GPType= 0x04,
kLastGPType = kCoverage_GPType
};
struct Color {
enum Type {
kNone_Type,
kUniform_Type,
kAttribute_Type,
};
Color(GrColor color) : fType(kUniform_Type), fColor(color) {}
Color(Type type) : fType(type), fColor(GrColor_ILLEGAL) {
SkASSERT(type != kUniform_Type);
// TODO This is temporary
if (kAttribute_Type == type) {
fColor = GrColor_WHITE;
}
}
Type fType;
GrColor fColor;
};
struct Coverage {
enum Type {
kNone_Type,
kSolid_Type,
kUniform_Type,
kAttribute_Type,
};
Coverage(uint8_t coverage) : fType(kUniform_Type), fCoverage(coverage) {}
Coverage(Type type) : fType(type), fCoverage(0xff) {
SkASSERT(type != kUniform_Type);
}
Type fType;
uint8_t fCoverage;
};
struct LocalCoords {
enum Type {
kNone_Type,
kUsePosition_Type,
kHasExplicit_Type,
};
};
static const GrGeometryProcessor* Create(const Color&,
const Coverage&,
LocalCoords::Type,
const SkMatrix& viewMatrix = SkMatrix::I(),
const SkMatrix& localMatrix = SkMatrix::I());
/*
* The following functions are used to create default GPs. If you just need to create
* attributes separately from creating the default GP, use the SetAttribs function followed
* by the Create function. Otherwise use CreateAndSetAttribs to do both at once.
*
* You must unref the return from Create.
*/
// TODO clean this up
static const GrGeometryProcessor* Create(uint32_t gpTypeFlags,
GrColor,
bool localCoordsWillBeRead,
bool coverageWillBeIgnored,
const SkMatrix& viewMatrix = SkMatrix::I(),
const SkMatrix& localMatrix = SkMatrix::I(),
uint8_t coverage = 0xff);
static size_t DefaultVertexStride() { return sizeof(PositionAttr); }
};
#endif