blob: e66f7642f6b30d32b09a3a9188dae7e2713e3347 [file] [log] [blame]
// Our buffers are in std140 layout, so the generated code will need to compensate.
layout(set=0, binding=1) uniform UniformBuffer {
float2x2 u22;
float2x3 u23;
float2x4 u24;
float3x2 u32;
float3x3 u33;
float3x4 u34;
float4x2 u42;
float4x3 u43;
float4x4 u44;
};
layout(set=0, binding=2) buffer StorageBuffer {
float2x2 s22;
float2x3 s23;
float2x4 s24;
float3x2 s32;
float3x3 s33;
float3x4 s34;
float4x2 s42;
float4x3 s43;
float4x4 s44;
};
half4 main() {
return half4(0);
}