| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrVkBuffer.h" | |
| #include "GrVkGpu.h" | |
| #include "GrVkMemory.h" | |
| #include "GrVkTransferBuffer.h" | |
| #include "GrVkUtil.h" | |
| #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) | |
| #ifdef SK_DEBUG | |
| #define VALIDATE() this->validate() | |
| #else | |
| #define VALIDATE() do {} while(false) | |
| #endif | |
| const GrVkBuffer::Resource* GrVkBuffer::Create(const GrVkGpu* gpu, const Desc& desc) { | |
| VkBuffer buffer; | |
| GrVkAlloc alloc; | |
| // create the buffer object | |
| VkBufferCreateInfo bufInfo; | |
| memset(&bufInfo, 0, sizeof(VkBufferCreateInfo)); | |
| bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; | |
| bufInfo.flags = 0; | |
| bufInfo.size = desc.fSizeInBytes; | |
| switch (desc.fType) { | |
| case kVertex_Type: | |
| bufInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; | |
| break; | |
| case kIndex_Type: | |
| bufInfo.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT; | |
| break; | |
| case kUniform_Type: | |
| bufInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; | |
| break; | |
| case kCopyRead_Type: | |
| bufInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT; | |
| break; | |
| case kCopyWrite_Type: | |
| bufInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT; | |
| break; | |
| case kTexel_Type: | |
| bufInfo.usage = VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT; | |
| } | |
| if (!desc.fDynamic) { | |
| bufInfo.usage |= VK_BUFFER_USAGE_TRANSFER_DST_BIT; | |
| } | |
| bufInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; | |
| bufInfo.queueFamilyIndexCount = 0; | |
| bufInfo.pQueueFamilyIndices = nullptr; | |
| VkResult err; | |
| err = VK_CALL(gpu, CreateBuffer(gpu->device(), &bufInfo, nullptr, &buffer)); | |
| if (err) { | |
| return nullptr; | |
| } | |
| if (!GrVkMemory::AllocAndBindBufferMemory(gpu, | |
| buffer, | |
| desc.fType, | |
| desc.fDynamic, | |
| &alloc)) { | |
| return nullptr; | |
| } | |
| const GrVkBuffer::Resource* resource = new GrVkBuffer::Resource(buffer, alloc, desc.fType); | |
| if (!resource) { | |
| VK_CALL(gpu, DestroyBuffer(gpu->device(), buffer, nullptr)); | |
| GrVkMemory::FreeBufferMemory(gpu, desc.fType, alloc); | |
| return nullptr; | |
| } | |
| return resource; | |
| } | |
| void GrVkBuffer::addMemoryBarrier(const GrVkGpu* gpu, | |
| VkAccessFlags srcAccessMask, | |
| VkAccessFlags dstAccesMask, | |
| VkPipelineStageFlags srcStageMask, | |
| VkPipelineStageFlags dstStageMask, | |
| bool byRegion) const { | |
| VkBufferMemoryBarrier bufferMemoryBarrier = { | |
| VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // sType | |
| nullptr, // pNext | |
| srcAccessMask, // srcAccessMask | |
| dstAccesMask, // dstAccessMask | |
| VK_QUEUE_FAMILY_IGNORED, // srcQueueFamilyIndex | |
| VK_QUEUE_FAMILY_IGNORED, // dstQueueFamilyIndex | |
| this->buffer(), // buffer | |
| 0, // offset | |
| fDesc.fSizeInBytes, // size | |
| }; | |
| // TODO: restrict to area of buffer we're interested in | |
| gpu->addBufferMemoryBarrier(this->resource(), srcStageMask, dstStageMask, byRegion, | |
| &bufferMemoryBarrier); | |
| } | |
| void GrVkBuffer::Resource::freeGPUData(GrVkGpu* gpu) const { | |
| SkASSERT(fBuffer); | |
| SkASSERT(fAlloc.fMemory); | |
| VK_CALL(gpu, DestroyBuffer(gpu->device(), fBuffer, nullptr)); | |
| GrVkMemory::FreeBufferMemory(gpu, fType, fAlloc); | |
| } | |
| void GrVkBuffer::vkRelease(const GrVkGpu* gpu) { | |
| VALIDATE(); | |
| fResource->recycle(const_cast<GrVkGpu*>(gpu)); | |
| fResource = nullptr; | |
| if (!fDesc.fDynamic) { | |
| delete[] (unsigned char*)fMapPtr; | |
| } | |
| fMapPtr = nullptr; | |
| VALIDATE(); | |
| } | |
| void GrVkBuffer::vkAbandon() { | |
| fResource->unrefAndAbandon(); | |
| fResource = nullptr; | |
| if (!fDesc.fDynamic) { | |
| delete[] (unsigned char*)fMapPtr; | |
| } | |
| fMapPtr = nullptr; | |
| VALIDATE(); | |
| } | |
| VkAccessFlags buffer_type_to_access_flags(GrVkBuffer::Type type) { | |
| switch (type) { | |
| case GrVkBuffer::kIndex_Type: | |
| return VK_ACCESS_INDEX_READ_BIT; | |
| case GrVkBuffer::kVertex_Type: | |
| return VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT; | |
| default: | |
| // This helper is only called for static buffers so we should only ever see index or | |
| // vertex buffers types | |
| SkASSERT(false); | |
| return 0; | |
| } | |
| } | |
| void GrVkBuffer::internalMap(GrVkGpu* gpu, size_t size, bool* createdNewBuffer) { | |
| VALIDATE(); | |
| SkASSERT(!this->vkIsMapped()); | |
| if (!fResource->unique()) { | |
| if (fDesc.fDynamic) { | |
| // in use by the command buffer, so we need to create a new one | |
| fResource->recycle(gpu); | |
| fResource = this->createResource(gpu, fDesc); | |
| if (createdNewBuffer) { | |
| *createdNewBuffer = true; | |
| } | |
| } else { | |
| SkASSERT(fMapPtr); | |
| this->addMemoryBarrier(gpu, | |
| buffer_type_to_access_flags(fDesc.fType), | |
| VK_ACCESS_TRANSFER_WRITE_BIT, | |
| VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, | |
| VK_PIPELINE_STAGE_TRANSFER_BIT, | |
| false); | |
| } | |
| } | |
| if (fDesc.fDynamic) { | |
| const GrVkAlloc& alloc = this->alloc(); | |
| SkASSERT(alloc.fSize > 0); | |
| SkASSERT(alloc.fSize >= size); | |
| SkASSERT(0 == fOffset); | |
| fMapPtr = GrVkMemory::MapAlloc(gpu, alloc); | |
| } else { | |
| if (!fMapPtr) { | |
| fMapPtr = new unsigned char[this->size()]; | |
| } | |
| } | |
| VALIDATE(); | |
| } | |
| void GrVkBuffer::copyCpuDataToGpuBuffer(GrVkGpu* gpu, const void* src, size_t size) { | |
| SkASSERT(src); | |
| // The vulkan api restricts the use of vkCmdUpdateBuffer to updates that are less than or equal | |
| // to 65536 bytes and a size the is 4 byte aligned. | |
| if ((size <= 65536) && (0 == (size & 0x3)) && !gpu->vkCaps().avoidUpdateBuffers()) { | |
| gpu->updateBuffer(this, src, this->offset(), size); | |
| } else { | |
| sk_sp<GrVkTransferBuffer> transferBuffer = | |
| GrVkTransferBuffer::Make(gpu, size, GrVkBuffer::kCopyRead_Type); | |
| if (!transferBuffer) { | |
| return; | |
| } | |
| char* buffer = (char*) transferBuffer->map(); | |
| memcpy (buffer, src, size); | |
| transferBuffer->unmap(); | |
| gpu->copyBuffer(transferBuffer.get(), this, 0, this->offset(), size); | |
| } | |
| this->addMemoryBarrier(gpu, | |
| VK_ACCESS_TRANSFER_WRITE_BIT, | |
| buffer_type_to_access_flags(fDesc.fType), | |
| VK_PIPELINE_STAGE_TRANSFER_BIT, | |
| VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, | |
| false); | |
| } | |
| void GrVkBuffer::internalUnmap(GrVkGpu* gpu, size_t size) { | |
| VALIDATE(); | |
| SkASSERT(this->vkIsMapped()); | |
| if (fDesc.fDynamic) { | |
| const GrVkAlloc& alloc = this->alloc(); | |
| SkASSERT(alloc.fSize > 0); | |
| SkASSERT(alloc.fSize >= size); | |
| // We currently don't use fOffset | |
| SkASSERT(0 == fOffset); | |
| GrVkMemory::FlushMappedAlloc(gpu, alloc, 0, size); | |
| GrVkMemory::UnmapAlloc(gpu, alloc); | |
| fMapPtr = nullptr; | |
| } else { | |
| SkASSERT(fMapPtr); | |
| this->copyCpuDataToGpuBuffer(gpu, fMapPtr, size); | |
| } | |
| } | |
| bool GrVkBuffer::vkIsMapped() const { | |
| VALIDATE(); | |
| return SkToBool(fMapPtr); | |
| } | |
| bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, | |
| bool* createdNewBuffer) { | |
| if (srcSizeInBytes > fDesc.fSizeInBytes) { | |
| return false; | |
| } | |
| if (fDesc.fDynamic) { | |
| this->internalMap(gpu, srcSizeInBytes, createdNewBuffer); | |
| if (!fMapPtr) { | |
| return false; | |
| } | |
| memcpy(fMapPtr, src, srcSizeInBytes); | |
| this->internalUnmap(gpu, srcSizeInBytes); | |
| } else { | |
| this->copyCpuDataToGpuBuffer(gpu, src, srcSizeInBytes); | |
| } | |
| return true; | |
| } | |
| void GrVkBuffer::validate() const { | |
| SkASSERT(!fResource || kVertex_Type == fDesc.fType || kIndex_Type == fDesc.fType | |
| || kTexel_Type == fDesc.fType || kCopyRead_Type == fDesc.fType | |
| || kCopyWrite_Type == fDesc.fType || kUniform_Type == fDesc.fType); | |
| } |