| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrFillRectOp.h" | |
| #include "GrCaps.h" | |
| #include "GrGeometryProcessor.h" | |
| #include "GrMeshDrawOp.h" | |
| #include "GrPaint.h" | |
| #include "GrQuad.h" | |
| #include "GrQuadPerEdgeAA.h" | |
| #include "GrSimpleMeshDrawOpHelper.h" | |
| #include "SkGr.h" | |
| #include "SkMatrix.h" | |
| #include "SkRect.h" | |
| #include "glsl/GrGLSLColorSpaceXformHelper.h" | |
| #include "glsl/GrGLSLGeometryProcessor.h" | |
| #include "glsl/GrGLSLVarying.h" | |
| namespace { | |
| using VertexSpec = GrQuadPerEdgeAA::VertexSpec; | |
| using ColorType = GrQuadPerEdgeAA::ColorType; | |
| #ifdef SK_DEBUG | |
| static SkString dump_quad_info(int index, const GrPerspQuad& deviceQuad, | |
| const GrPerspQuad& localQuad, const SkPMColor4f& color, | |
| GrQuadAAFlags aaFlags) { | |
| SkString str; | |
| str.appendf("%d: Color: [%.2f, %.2f, %.2f, %.2f], Edge AA: l%u_t%u_r%u_b%u, \n" | |
| " device quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " | |
| "(%.2f, %.2f, %.2f)],\n" | |
| " local quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " | |
| "(%.2f, %.2f, %.2f)]\n", | |
| index, color.fR, color.fG, color.fB, color.fA, | |
| (uint32_t) (aaFlags & GrQuadAAFlags::kLeft), | |
| (uint32_t) (aaFlags & GrQuadAAFlags::kTop), | |
| (uint32_t) (aaFlags & GrQuadAAFlags::kRight), | |
| (uint32_t) (aaFlags & GrQuadAAFlags::kBottom), | |
| deviceQuad.x(0), deviceQuad.y(0), deviceQuad.w(0), | |
| deviceQuad.x(1), deviceQuad.y(1), deviceQuad.w(1), | |
| deviceQuad.x(2), deviceQuad.y(2), deviceQuad.w(2), | |
| deviceQuad.x(3), deviceQuad.y(3), deviceQuad.w(3), | |
| localQuad.x(0), localQuad.y(0), localQuad.w(0), | |
| localQuad.x(1), localQuad.y(1), localQuad.w(1), | |
| localQuad.x(2), localQuad.y(2), localQuad.w(2), | |
| localQuad.x(3), localQuad.y(3), localQuad.w(3)); | |
| return str; | |
| } | |
| #endif | |
| class FillRectOp final : public GrMeshDrawOp { | |
| private: | |
| using Helper = GrSimpleMeshDrawOpHelperWithStencil; | |
| public: | |
| static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| GrQuadAAFlags edgeAA, | |
| const GrUserStencilSettings* stencilSettings, | |
| const GrPerspQuad& deviceQuad, | |
| GrQuadType deviceQuadType, | |
| const GrPerspQuad& localQuad, | |
| GrQuadType localQuadType) { | |
| // Clean up deviations between aaType and edgeAA | |
| GrResolveAATypeForQuad(aaType, edgeAA, deviceQuad, deviceQuadType, &aaType, &edgeAA); | |
| return Helper::FactoryHelper<FillRectOp>(context, std::move(paint), aaType, edgeAA, | |
| stencilSettings, deviceQuad, deviceQuadType, localQuad, localQuadType); | |
| } | |
| // aaType is passed to Helper in the initializer list, so incongruities between aaType and | |
| // edgeFlags must be resolved prior to calling this constructor. | |
| FillRectOp(Helper::MakeArgs args, SkPMColor4f paintColor, GrAAType aaType, | |
| GrQuadAAFlags edgeFlags, const GrUserStencilSettings* stencil, | |
| const GrPerspQuad& deviceQuad, GrQuadType deviceQuadType, | |
| const GrPerspQuad& localQuad, GrQuadType localQuadType) | |
| : INHERITED(ClassID()) | |
| , fHelper(args, aaType, stencil) { | |
| // The color stored with the quad is the clear color if a scissor-clear is decided upon | |
| // when executing the op. | |
| fDeviceQuads.push_back(deviceQuad, deviceQuadType, { paintColor, edgeFlags }); | |
| if (!fHelper.isTrivial()) { | |
| // Conservatively keep track of the local coordinates; it may be that the paint doesn't | |
| // need them after analysis is finished. If the paint is known to be solid up front they | |
| // can be skipped entirely. | |
| fLocalQuads.push_back(localQuad, localQuadType); | |
| } | |
| this->setBounds(deviceQuad.bounds(deviceQuadType), | |
| HasAABloat(aaType == GrAAType::kCoverage), IsZeroArea::kNo); | |
| } | |
| const char* name() const override { return "FillRectOp"; } | |
| void visitProxies(const VisitProxyFunc& func, VisitorType) const override { | |
| return fHelper.visitProxies(func); | |
| } | |
| #ifdef SK_DEBUG | |
| SkString dumpInfo() const override { | |
| SkString str; | |
| str.appendf("# draws: %u\n", this->quadCount()); | |
| str.appendf("Device quad type: %u, local quad type: %u\n", | |
| (uint32_t) fDeviceQuads.quadType(), (uint32_t) fLocalQuads.quadType()); | |
| str += fHelper.dumpInfo(); | |
| GrPerspQuad device, local; | |
| for (int i = 0; i < this->quadCount(); i++) { | |
| device = fDeviceQuads[i]; | |
| const ColorAndAA& info = fDeviceQuads.metadata(i); | |
| if (!fHelper.isTrivial()) { | |
| local = fLocalQuads[i]; | |
| } | |
| str += dump_quad_info(i, device, local, info.fColor, info.fAAFlags); | |
| } | |
| str += INHERITED::dumpInfo(); | |
| return str; | |
| } | |
| #endif | |
| GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, | |
| GrFSAAType fsaaType, GrClampType clampType) override { | |
| // Initialize aggregate color analysis with the first quad's color (which always exists) | |
| SkASSERT(this->quadCount() > 0); | |
| GrProcessorAnalysisColor quadColors(fDeviceQuads.metadata(0).fColor); | |
| // Then combine the colors of any additional quads (e.g. from MakeSet) | |
| for (int i = 1; i < this->quadCount(); ++i) { | |
| quadColors = GrProcessorAnalysisColor::Combine(quadColors, | |
| fDeviceQuads.metadata(i).fColor); | |
| if (quadColors.isUnknown()) { | |
| // No point in accumulating additional starting colors, combining cannot make it | |
| // less unknown. | |
| break; | |
| } | |
| } | |
| // If the AA type is coverage, it will be a single value per pixel; if it's not coverage AA | |
| // then the coverage is always 1.0, so specify kNone for more optimal blending. | |
| GrProcessorAnalysisCoverage coverage = fHelper.aaType() == GrAAType::kCoverage ? | |
| GrProcessorAnalysisCoverage::kSingleChannel : | |
| GrProcessorAnalysisCoverage::kNone; | |
| auto result = fHelper.finalizeProcessors( | |
| caps, clip, fsaaType, clampType, coverage, &quadColors); | |
| // If there is a constant color after analysis, that means all of the quads should be set | |
| // to the same color (even if they started out with different colors). | |
| SkPMColor4f colorOverride; | |
| if (quadColors.isConstant(&colorOverride)) { | |
| fColorType = GrQuadPerEdgeAA::MinColorType(colorOverride, clampType, caps); | |
| for (int i = 0; i < this->quadCount(); ++i) { | |
| fDeviceQuads.metadata(i).fColor = colorOverride; | |
| } | |
| } else { | |
| // Otherwise compute the color type needed as the max over all quads. | |
| fColorType = ColorType::kNone; | |
| for (int i = 0; i < this->quadCount(); ++i) { | |
| SkPMColor4f* color = &fDeviceQuads.metadata(i).fColor; | |
| fColorType = SkTMax(fColorType, | |
| GrQuadPerEdgeAA::MinColorType(*color, clampType, caps)); | |
| } | |
| } | |
| // Most SkShaders' FPs multiply their calculated color by the paint color or alpha. We want | |
| // to use ColorType::kNone to optimize out that multiply. However, if there are no color | |
| // FPs then were really writing a special shader for white rectangles and not saving any | |
| // multiples. So in that case use bytes to avoid the extra shader (and possibly work around | |
| // an ANGLE issue: crbug.com/942565). | |
| if (fColorType == ColorType::kNone && !result.hasColorFragmentProcessor()) { | |
| fColorType = ColorType::kByte; | |
| } | |
| return result; | |
| } | |
| FixedFunctionFlags fixedFunctionFlags() const override { | |
| // Since the AA type of the whole primitive is kept consistent with the per edge AA flags | |
| // the helper's fixed function flags are appropriate. | |
| return fHelper.fixedFunctionFlags(); | |
| } | |
| DEFINE_OP_CLASS_ID | |
| private: | |
| // For GrFillRectOp::MakeSet's use of addQuad | |
| friend std::unique_ptr<GrDrawOp> GrFillRectOp::MakeSet( | |
| GrRecordingContext*, | |
| GrPaint&&, | |
| GrAAType, const SkMatrix& viewMatrix, | |
| const GrRenderTargetContext::QuadSetEntry quads[], int quadCount, | |
| const GrUserStencilSettings*); | |
| void onPrepareDraws(Target* target) override { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| using Domain = GrQuadPerEdgeAA::Domain; | |
| static constexpr SkRect kEmptyDomain = SkRect::MakeEmpty(); | |
| VertexSpec vertexSpec(fDeviceQuads.quadType(), fColorType, fLocalQuads.quadType(), | |
| fHelper.usesLocalCoords(), Domain::kNo, fHelper.aaType(), | |
| fHelper.compatibleWithCoverageAsAlpha()); | |
| // Make sure that if the op thought it was a solid color, the vertex spec does not use | |
| // local coords. | |
| SkASSERT(!fHelper.isTrivial() || !fHelper.usesLocalCoords()); | |
| sk_sp<GrGeometryProcessor> gp = GrQuadPerEdgeAA::MakeProcessor(vertexSpec); | |
| size_t vertexSize = gp->vertexStride(); | |
| sk_sp<const GrBuffer> vbuffer; | |
| int vertexOffsetInBuffer = 0; | |
| // Fill the allocated vertex data | |
| void* vdata = target->makeVertexSpace( | |
| vertexSize, this->quadCount() * vertexSpec.verticesPerQuad(), | |
| &vbuffer, &vertexOffsetInBuffer); | |
| if (!vdata) { | |
| SkDebugf("Could not allocate vertices\n"); | |
| return; | |
| } | |
| // vertices pointer advances through vdata based on Tessellate's return value | |
| void* vertices = vdata; | |
| if (fHelper.isTrivial()) { | |
| SkASSERT(fLocalQuads.count() == 0); // No local coords, so send an ignored dummy quad | |
| static const GrPerspQuad kIgnoredLocal(SkRect::MakeEmpty()); | |
| for (int i = 0; i < this->quadCount(); ++i) { | |
| const ColorAndAA& info = fDeviceQuads.metadata(i); | |
| vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, fDeviceQuads[i], | |
| info.fColor, kIgnoredLocal, kEmptyDomain, info.fAAFlags); | |
| } | |
| } else { | |
| SkASSERT(fLocalQuads.count() == fDeviceQuads.count()); | |
| for (int i = 0; i < this->quadCount(); ++i) { | |
| const ColorAndAA& info = fDeviceQuads.metadata(i); | |
| vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, fDeviceQuads[i], | |
| info.fColor, fLocalQuads[i], kEmptyDomain, info.fAAFlags); | |
| } | |
| } | |
| // Configure the mesh for the vertex data | |
| GrMesh* mesh = target->allocMeshes(1); | |
| if (!GrQuadPerEdgeAA::ConfigureMeshIndices(target, mesh, vertexSpec, this->quadCount())) { | |
| SkDebugf("Could not allocate indices\n"); | |
| return; | |
| } | |
| mesh->setVertexData(std::move(vbuffer), vertexOffsetInBuffer); | |
| target->recordDraw(std::move(gp), mesh); | |
| } | |
| void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | |
| fHelper.executeDrawsAndUploads(this, flushState, chainBounds); | |
| } | |
| CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| const auto* that = t->cast<FillRectOp>(); | |
| if ((fHelper.aaType() == GrAAType::kCoverage || | |
| that->fHelper.aaType() == GrAAType::kCoverage) && | |
| this->quadCount() + that->quadCount() > GrQuadPerEdgeAA::kNumAAQuadsInIndexBuffer) { | |
| // This limit on batch size seems to help on Adreno devices | |
| return CombineResult::kCannotCombine; | |
| } | |
| // Unlike most users of the draw op helper, this op can merge none-aa and coverage-aa draw | |
| // ops together, so pass true as the last argument. | |
| if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds(), true)) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| // If the paints were compatible, the trivial/solid-color state should be the same | |
| SkASSERT(fHelper.isTrivial() == that->fHelper.isTrivial()); | |
| // If the processor sets are compatible, the two ops are always compatible; it just needs to | |
| // adjust the state of the op to be the more general quad and aa types of the two ops and | |
| // then concatenate the per-quad data. | |
| fColorType = SkTMax(fColorType, that->fColorType); | |
| // The helper stores the aa type, but isCompatible(with true arg) allows the two ops' aa | |
| // types to be none and coverage, in which case this op's aa type must be lifted to coverage | |
| // so that quads with no aa edges can be batched with quads that have some/all edges aa'ed. | |
| if (fHelper.aaType() == GrAAType::kNone && that->fHelper.aaType() == GrAAType::kCoverage) { | |
| fHelper.setAAType(GrAAType::kCoverage); | |
| } | |
| fDeviceQuads.concat(that->fDeviceQuads); | |
| if (!fHelper.isTrivial()) { | |
| fLocalQuads.concat(that->fLocalQuads); | |
| } | |
| return CombineResult::kMerged; | |
| } | |
| // Similar to onCombineIfPossible, but adds a quad assuming its op would have been compatible. | |
| // But since it's avoiding the op list management, it must update the op's bounds. This is only | |
| // used with quad sets, which uses the same view matrix for each quad so this assumes that the | |
| // device quad type of the new quad is the same as the op's. | |
| void addQuad(const GrPerspQuad& deviceQuad, const GrPerspQuad& localQuad, | |
| GrQuadType localQuadType, const SkPMColor4f& color, GrQuadAAFlags edgeAA, | |
| GrAAType aaType) { | |
| // The new quad's aa type should be the same as the first quad's or none, except when the | |
| // first quad's aa type was already downgraded to none, in which case the stored type must | |
| // be lifted to back to the requested type. | |
| if (aaType != fHelper.aaType()) { | |
| if (aaType != GrAAType::kNone) { | |
| // Original quad was downgraded to non-aa, lift back up to this quad's required type | |
| SkASSERT(fHelper.aaType() == GrAAType::kNone); | |
| fHelper.setAAType(aaType); | |
| } | |
| // else the new quad could have been downgraded but the other quads can't be, so don't | |
| // reset the op's accumulated aa type. | |
| } | |
| // Update the bounds and add the quad to this op's storage | |
| SkRect newBounds = this->bounds(); | |
| newBounds.joinPossiblyEmptyRect(deviceQuad.bounds(fDeviceQuads.quadType())); | |
| this->setBounds(newBounds, HasAABloat(fHelper.aaType() == GrAAType::kCoverage), | |
| IsZeroArea::kNo); | |
| fDeviceQuads.push_back(deviceQuad, fDeviceQuads.quadType(), { color, edgeAA }); | |
| if (!fHelper.isTrivial()) { | |
| fLocalQuads.push_back(localQuad, localQuadType); | |
| } | |
| } | |
| int quadCount() const { | |
| // Sanity check that the parallel arrays for quad properties all have the same size | |
| SkASSERT(fDeviceQuads.count() == fLocalQuads.count() || | |
| (fLocalQuads.count() == 0 && fHelper.isTrivial())); | |
| return fDeviceQuads.count(); | |
| } | |
| struct ColorAndAA { | |
| SkPMColor4f fColor; | |
| GrQuadAAFlags fAAFlags; | |
| }; | |
| Helper fHelper; | |
| GrTQuadList<ColorAndAA> fDeviceQuads; | |
| // No metadata attached to the local quads; this list is empty when local coords are not needed. | |
| GrQuadList fLocalQuads; | |
| ColorType fColorType; | |
| typedef GrMeshDrawOp INHERITED; | |
| }; | |
| } // anonymous namespace | |
| namespace GrFillRectOp { | |
| std::unique_ptr<GrDrawOp> MakePerEdge(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| GrQuadAAFlags edgeAA, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& rect, | |
| const GrUserStencilSettings* stencilSettings) { | |
| GrQuadType dstQuadType = GrQuadTypeForTransformedRect(viewMatrix); | |
| return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings, | |
| GrPerspQuad::MakeFromRect(rect, viewMatrix), dstQuadType, | |
| GrPerspQuad(rect), GrQuadType::kRect); | |
| } | |
| std::unique_ptr<GrDrawOp> MakePerEdgeWithLocalMatrix(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| GrQuadAAFlags edgeAA, | |
| const SkMatrix& viewMatrix, | |
| const SkMatrix& localMatrix, | |
| const SkRect& rect, | |
| const GrUserStencilSettings* stencilSettings) { | |
| GrQuadType dstQuadType = GrQuadTypeForTransformedRect(viewMatrix); | |
| GrQuadType localQuadType = GrQuadTypeForTransformedRect(localMatrix); | |
| return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings, | |
| GrPerspQuad::MakeFromRect(rect, viewMatrix), dstQuadType, | |
| GrPerspQuad::MakeFromRect(rect, localMatrix), localQuadType); | |
| } | |
| std::unique_ptr<GrDrawOp> MakePerEdgeWithLocalRect(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| GrQuadAAFlags edgeAA, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& rect, | |
| const SkRect& localRect, | |
| const GrUserStencilSettings* stencilSettings) { | |
| GrQuadType dstQuadType = GrQuadTypeForTransformedRect(viewMatrix); | |
| return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings, | |
| GrPerspQuad::MakeFromRect(rect, viewMatrix), dstQuadType, | |
| GrPerspQuad(localRect), GrQuadType::kRect); | |
| } | |
| std::unique_ptr<GrDrawOp> MakePerEdgeQuad(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| GrQuadAAFlags edgeAA, | |
| const SkMatrix& viewMatrix, | |
| const SkPoint quad[4], | |
| const SkPoint localQuad[4], | |
| const GrUserStencilSettings* stencilSettings) { | |
| GrQuadType deviceType = GrQuadTypeForPoints(quad, viewMatrix); | |
| GrQuadType localType = GrQuadTypeForPoints(localQuad ? localQuad : quad, SkMatrix::I()); | |
| return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings, | |
| GrPerspQuad::MakeFromSkQuad(quad, viewMatrix), deviceType, | |
| GrPerspQuad::MakeFromSkQuad(localQuad ? localQuad : quad, | |
| SkMatrix::I()), localType); | |
| } | |
| std::unique_ptr<GrDrawOp> MakeSet(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| const SkMatrix& viewMatrix, | |
| const GrRenderTargetContext::QuadSetEntry quads[], | |
| int cnt, | |
| const GrUserStencilSettings* stencilSettings) { | |
| // First make a draw op for the first quad in the set | |
| SkASSERT(cnt > 0); | |
| GrQuadType deviceQuadType = GrQuadTypeForTransformedRect(viewMatrix); | |
| paint.setColor4f(quads[0].fColor); | |
| std::unique_ptr<GrDrawOp> op = FillRectOp::Make(context, std::move(paint), aaType, | |
| quads[0].fAAFlags, stencilSettings, | |
| GrPerspQuad::MakeFromRect(quads[0].fRect, viewMatrix), deviceQuadType, | |
| GrPerspQuad::MakeFromRect(quads[0].fRect, quads[0].fLocalMatrix), | |
| GrQuadTypeForTransformedRect(quads[0].fLocalMatrix)); | |
| auto* fillRects = op->cast<FillRectOp>(); | |
| // Accumulate remaining quads similar to onCombineIfPossible() without creating an op | |
| for (int i = 1; i < cnt; ++i) { | |
| GrPerspQuad deviceQuad = GrPerspQuad::MakeFromRect(quads[i].fRect, viewMatrix); | |
| GrAAType resolvedAA; | |
| GrQuadAAFlags resolvedEdgeFlags; | |
| GrResolveAATypeForQuad(aaType, quads[i].fAAFlags, deviceQuad, deviceQuadType, | |
| &resolvedAA, &resolvedEdgeFlags); | |
| fillRects->addQuad(deviceQuad, | |
| GrPerspQuad::MakeFromRect(quads[i].fRect, quads[i].fLocalMatrix), | |
| GrQuadTypeForTransformedRect(quads[i].fLocalMatrix), quads[i].fColor, | |
| resolvedEdgeFlags,resolvedAA); | |
| } | |
| return op; | |
| } | |
| std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& rect, | |
| const GrUserStencilSettings* stencil) { | |
| return MakePerEdge(context, std::move(paint), aaType, | |
| aaType == GrAAType::kCoverage ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone, | |
| viewMatrix, rect, stencil); | |
| } | |
| std::unique_ptr<GrDrawOp> MakeWithLocalMatrix(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| const SkMatrix& viewMatrix, | |
| const SkMatrix& localMatrix, | |
| const SkRect& rect, | |
| const GrUserStencilSettings* stencil) { | |
| return MakePerEdgeWithLocalMatrix(context, std::move(paint), aaType, | |
| aaType == GrAAType::kCoverage ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone, | |
| viewMatrix, localMatrix, rect, stencil); | |
| } | |
| std::unique_ptr<GrDrawOp> MakeWithLocalRect(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& rect, | |
| const SkRect& localRect, | |
| const GrUserStencilSettings* stencil) { | |
| return MakePerEdgeWithLocalRect(context, std::move(paint), aaType, | |
| aaType == GrAAType::kCoverage ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone, | |
| viewMatrix, rect, localRect, stencil); | |
| } | |
| } // namespace GrFillRectOp | |
| #if GR_TEST_UTILS | |
| #include "GrDrawOpTest.h" | |
| #include "SkGr.h" | |
| GR_DRAW_OP_TEST_DEFINE(FillRectOp) { | |
| SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); | |
| SkRect rect = GrTest::TestRect(random); | |
| GrAAType aaType = GrAAType::kNone; | |
| if (random->nextBool()) { | |
| aaType = (fsaaType == GrFSAAType::kUnifiedMSAA) ? GrAAType::kMSAA : GrAAType::kCoverage; | |
| } | |
| const GrUserStencilSettings* stencil = random->nextBool() ? nullptr | |
| : GrGetRandomStencil(random, context); | |
| GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone; | |
| if (random->nextBool()) { | |
| if (random->nextBool()) { | |
| if (random->nextBool()) { | |
| // Local matrix with a set op | |
| uint32_t extraQuadCt = random->nextRangeU(1, 4); | |
| SkTArray<GrRenderTargetContext::QuadSetEntry> quads(extraQuadCt + 1); | |
| quads.push_back( | |
| {rect, SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())), | |
| GrTest::TestMatrixInvertible(random), aaFlags}); | |
| for (uint32_t i = 0; i < extraQuadCt; ++i) { | |
| GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone; | |
| quads.push_back( | |
| {GrTest::TestRect(random), | |
| SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())), | |
| GrTest::TestMatrixInvertible(random), aaFlags}); | |
| } | |
| return GrFillRectOp::MakeSet(context, std::move(paint), aaType, viewMatrix, | |
| quads.begin(), quads.count(), stencil); | |
| } else { | |
| // Single local matrix | |
| SkMatrix localMatrix = GrTest::TestMatrixInvertible(random); | |
| return GrFillRectOp::MakePerEdgeWithLocalMatrix(context, std::move(paint), aaType, | |
| aaFlags, viewMatrix, localMatrix, | |
| rect, stencil); | |
| } | |
| } else { | |
| // Pass local rect directly | |
| SkRect localRect = GrTest::TestRect(random); | |
| return GrFillRectOp::MakePerEdgeWithLocalRect(context, std::move(paint), aaType, | |
| aaFlags, viewMatrix, rect, localRect, | |
| stencil); | |
| } | |
| } else { | |
| // The simplest constructor | |
| return GrFillRectOp::MakePerEdge(context, std::move(paint), aaType, aaFlags, viewMatrix, | |
| rect, stencil); | |
| } | |
| } | |
| #endif |