| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrGLContext.h" | |
| #include "GrGLGLSL.h" | |
| #include "SkSLCompiler.h" | |
| //////////////////////////////////////////////////////////////////////////////// | |
| std::unique_ptr<GrGLContext> GrGLContext::Make(sk_sp<const GrGLInterface> interface, | |
| const GrContextOptions& options) { | |
| if (!interface->validate()) { | |
| return nullptr; | |
| } | |
| const GrGLubyte* verUByte; | |
| GR_GL_CALL_RET(interface.get(), verUByte, GetString(GR_GL_VERSION)); | |
| const char* ver = reinterpret_cast<const char*>(verUByte); | |
| const GrGLubyte* rendererUByte; | |
| GR_GL_CALL_RET(interface.get(), rendererUByte, GetString(GR_GL_RENDERER)); | |
| const char* renderer = reinterpret_cast<const char*>(rendererUByte); | |
| ConstructorArgs args; | |
| args.fGLVersion = GrGLGetVersionFromString(ver); | |
| if (GR_GL_INVALID_VER == args.fGLVersion) { | |
| return nullptr; | |
| } | |
| if (!GrGLGetGLSLGeneration(interface.get(), &args.fGLSLGeneration)) { | |
| return nullptr; | |
| } | |
| args.fVendor = GrGLGetVendor(interface.get()); | |
| args.fRenderer = GrGLGetRendererFromStrings(renderer, interface->fExtensions); | |
| GrGLGetANGLEInfoFromString(renderer, &args.fANGLEBackend, &args.fANGLEVendor, | |
| &args.fANGLERenderer); | |
| /* | |
| * Qualcomm drivers for the 3xx series have a horrendous bug with some drivers. Though they | |
| * claim to support GLES 3.00, some perfectly valid GLSL300 shaders will only compile with | |
| * #version 100, and will fail to compile with #version 300 es. In the long term, we | |
| * need to lock this down to a specific driver version. | |
| * ?????/2015 - This bug is still present in Lollipop pre-mr1 | |
| * 06/18/2015 - This bug does not affect the nexus 6 (which has an Adreno 4xx). | |
| */ | |
| if (kAdreno3xx_GrGLRenderer == args.fRenderer) { | |
| args.fGLSLGeneration = k110_GrGLSLGeneration; | |
| } | |
| // Many ES3 drivers only advertise the ES2 image_external extension, but support the _essl3 | |
| // extension, and require that it be enabled to work with ESSL3. Other devices require the ES2 | |
| // extension to be enabled, even when using ESSL3. Some devices appear to only support the ES2 | |
| // extension. As an extreme (optional) solution, we can fallback to using ES2 shading language | |
| // if we want to prioritize external texture support. skbug.com/7713 | |
| if (GR_IS_GR_GL_ES(interface->fStandard) && | |
| options.fPreferExternalImagesOverES3 && | |
| !options.fDisableDriverCorrectnessWorkarounds && | |
| interface->hasExtension("GL_OES_EGL_image_external") && | |
| args.fGLSLGeneration >= k330_GrGLSLGeneration && | |
| !interface->hasExtension("GL_OES_EGL_image_external_essl3") && | |
| !interface->hasExtension("OES_EGL_image_external_essl3")) { | |
| args.fGLSLGeneration = k110_GrGLSLGeneration; | |
| } | |
| GrGLGetDriverInfo(interface->fStandard, args.fVendor, renderer, ver, | |
| &args.fDriver, &args.fDriverVersion); | |
| args.fContextOptions = &options; | |
| args.fInterface = std::move(interface); | |
| return std::unique_ptr<GrGLContext>(new GrGLContext(std::move(args))); | |
| } | |
| GrGLContext::~GrGLContext() { | |
| delete fCompiler; | |
| } | |
| SkSL::Compiler* GrGLContext::compiler() const { | |
| if (!fCompiler) { | |
| fCompiler = new SkSL::Compiler(); | |
| } | |
| return fCompiler; | |
| } | |
| GrGLContextInfo::GrGLContextInfo(ConstructorArgs&& args) { | |
| fInterface = std::move(args.fInterface); | |
| fGLVersion = args.fGLVersion; | |
| fGLSLGeneration = args.fGLSLGeneration; | |
| fVendor = args.fVendor; | |
| fRenderer = args.fRenderer; | |
| fDriver = args.fDriver; | |
| fDriverVersion = args.fDriverVersion; | |
| fANGLEBackend = args.fANGLEBackend; | |
| fANGLEVendor = args.fANGLEVendor; | |
| fANGLERenderer = args.fANGLERenderer; | |
| fGLCaps = sk_make_sp<GrGLCaps>(*args.fContextOptions, *this, fInterface.get()); | |
| } |