| /* | |
| * Copyright 2019 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| /************************************************************************************************** | |
| *** This file was autogenerated from GrMixerEffect.fp; do not modify. | |
| **************************************************************************************************/ | |
| #include "GrMixerEffect.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLProgramBuilder.h" | |
| #include "GrTexture.h" | |
| #include "SkSLCPP.h" | |
| #include "SkSLUtil.h" | |
| class GrGLSLMixerEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| GrGLSLMixerEffect() {} | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const GrMixerEffect& _outer = args.fFp.cast<GrMixerEffect>(); | |
| (void)_outer; | |
| auto weight = _outer.weight; | |
| (void)weight; | |
| weightVar = | |
| args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "weight"); | |
| SkString _input0 = SkStringPrintf("%s", args.fInputColor); | |
| SkString _child0("_child0"); | |
| this->emitChild(_outer.fp0_index, _input0.c_str(), &_child0, args); | |
| fragBuilder->codeAppendf("half4 in0 = %s;", _child0.c_str()); | |
| SkString _input1 = SkStringPrintf("%s", args.fInputColor); | |
| SkString _child1("_child1"); | |
| if (_outer.fp1_index >= 0) { | |
| this->emitChild(_outer.fp1_index, _input1.c_str(), &_child1, args); | |
| } else { | |
| fragBuilder->codeAppendf("half4 %s;", _child1.c_str()); | |
| } | |
| fragBuilder->codeAppendf("\nhalf4 in1 = %s ? %s : %s;\n%s = mix(in0, in1, %s);\n", | |
| _outer.fp1_index >= 0 ? "true" : "false", _child1.c_str(), | |
| args.fInputColor, args.fOutputColor, | |
| args.fUniformHandler->getUniformCStr(weightVar)); | |
| } | |
| private: | |
| void onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrFragmentProcessor& _proc) override { | |
| const GrMixerEffect& _outer = _proc.cast<GrMixerEffect>(); | |
| { pdman.set1f(weightVar, (_outer.weight)); } | |
| } | |
| UniformHandle weightVar; | |
| }; | |
| GrGLSLFragmentProcessor* GrMixerEffect::onCreateGLSLInstance() const { | |
| return new GrGLSLMixerEffect(); | |
| } | |
| void GrMixerEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, | |
| GrProcessorKeyBuilder* b) const {} | |
| bool GrMixerEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| const GrMixerEffect& that = other.cast<GrMixerEffect>(); | |
| (void)that; | |
| if (weight != that.weight) return false; | |
| return true; | |
| } | |
| GrMixerEffect::GrMixerEffect(const GrMixerEffect& src) | |
| : INHERITED(kGrMixerEffect_ClassID, src.optimizationFlags()) | |
| , fp0_index(src.fp0_index) | |
| , fp1_index(src.fp1_index) | |
| , weight(src.weight) { | |
| this->registerChildProcessor(src.childProcessor(fp0_index).clone()); | |
| if (fp1_index >= 0) { | |
| this->registerChildProcessor(src.childProcessor(fp1_index).clone()); | |
| } | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrMixerEffect::clone() const { | |
| return std::unique_ptr<GrFragmentProcessor>(new GrMixerEffect(*this)); | |
| } |