| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| /************************************************************************************************** | |
| *** This file was autogenerated from GrMagnifierEffect.fp; do not modify. | |
| **************************************************************************************************/ | |
| #include "GrMagnifierEffect.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLProgramBuilder.h" | |
| #include "GrTexture.h" | |
| #include "SkSLCPP.h" | |
| #include "SkSLUtil.h" | |
| class GrGLSLMagnifierEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| GrGLSLMagnifierEffect() {} | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const GrMagnifierEffect& _outer = args.fFp.cast<GrMagnifierEffect>(); | |
| (void)_outer; | |
| auto bounds = _outer.bounds; | |
| (void)bounds; | |
| auto srcRect = _outer.srcRect; | |
| (void)srcRect; | |
| auto xInvZoom = _outer.xInvZoom; | |
| (void)xInvZoom; | |
| auto yInvZoom = _outer.yInvZoom; | |
| (void)yInvZoom; | |
| auto xInvInset = _outer.xInvInset; | |
| (void)xInvInset; | |
| auto yInvInset = _outer.yInvInset; | |
| (void)yInvInset; | |
| boundsUniformVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat4_GrSLType, "boundsUniform"); | |
| xInvZoomVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat_GrSLType, "xInvZoom"); | |
| yInvZoomVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat_GrSLType, "yInvZoom"); | |
| xInvInsetVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat_GrSLType, "xInvInset"); | |
| yInvInsetVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat_GrSLType, "yInvInset"); | |
| offsetVar = | |
| args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, "offset"); | |
| SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); | |
| fragBuilder->codeAppendf( | |
| "float2 coord = %s;\nfloat2 zoom_coord = float2(%s) + coord * float2(%s, " | |
| "%s);\nfloat2 delta = (coord - %s.xy) * %s.zw;\ndelta = min(delta, " | |
| "float2(half2(1.0, 1.0)) - delta);\ndelta *= float2(%s, %s);\nfloat weight = " | |
| "0.0;\nif (delta.x < 2.0 && delta.y < 2.0) {\n delta = float2(half2(2.0, 2.0)) " | |
| "- delta;\n float dist = length(delta);\n dist = max(2.0 - dist, 0.0);\n " | |
| "weight = min(dist * dist, 1.0);\n} else {\n float2 delta_squared = delta * " | |
| "delta;\n weight = min(min(delta_squared.x, delta_square", | |
| sk_TransformedCoords2D_0.c_str(), | |
| args.fUniformHandler->getUniformCStr(offsetVar), | |
| args.fUniformHandler->getUniformCStr(xInvZoomVar), | |
| args.fUniformHandler->getUniformCStr(yInvZoomVar), | |
| args.fUniformHandler->getUniformCStr(boundsUniformVar), | |
| args.fUniformHandler->getUniformCStr(boundsUniformVar), | |
| args.fUniformHandler->getUniformCStr(xInvInsetVar), | |
| args.fUniformHandler->getUniformCStr(yInvInsetVar)); | |
| fragBuilder->codeAppendf( | |
| "d.y), 1.0);\n}\n%s = texture(%s, mix(coord, zoom_coord, weight)).%s;\n", | |
| args.fOutputColor, | |
| fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), | |
| fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str()); | |
| } | |
| private: | |
| void onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrFragmentProcessor& _proc) override { | |
| const GrMagnifierEffect& _outer = _proc.cast<GrMagnifierEffect>(); | |
| { | |
| pdman.set1f(xInvZoomVar, (_outer.xInvZoom)); | |
| pdman.set1f(yInvZoomVar, (_outer.yInvZoom)); | |
| pdman.set1f(xInvInsetVar, (_outer.xInvInset)); | |
| pdman.set1f(yInvInsetVar, (_outer.yInvInset)); | |
| } | |
| GrSurfaceProxy& srcProxy = *_outer.textureSampler(0).proxy(); | |
| GrTexture& src = *srcProxy.peekTexture(); | |
| (void)src; | |
| auto bounds = _outer.bounds; | |
| (void)bounds; | |
| UniformHandle& boundsUniform = boundsUniformVar; | |
| (void)boundsUniform; | |
| auto srcRect = _outer.srcRect; | |
| (void)srcRect; | |
| UniformHandle& xInvZoom = xInvZoomVar; | |
| (void)xInvZoom; | |
| UniformHandle& yInvZoom = yInvZoomVar; | |
| (void)yInvZoom; | |
| UniformHandle& xInvInset = xInvInsetVar; | |
| (void)xInvInset; | |
| UniformHandle& yInvInset = yInvInsetVar; | |
| (void)yInvInset; | |
| UniformHandle& offset = offsetVar; | |
| (void)offset; | |
| SkScalar invW = 1.0f / src.width(); | |
| SkScalar invH = 1.0f / src.height(); | |
| { | |
| SkScalar y = srcRect.y() * invH; | |
| if (srcProxy.origin() != kTopLeft_GrSurfaceOrigin) { | |
| y = 1.0f - (srcRect.height() / bounds.height()) - y; | |
| } | |
| pdman.set2f(offset, srcRect.x() * invW, y); | |
| } | |
| { | |
| SkScalar y = bounds.y() * invH; | |
| if (srcProxy.origin() != kTopLeft_GrSurfaceOrigin) { | |
| y = 1.0f - bounds.height() * invH; | |
| } | |
| pdman.set4f(boundsUniform, | |
| bounds.x() * invW, | |
| y, | |
| SkIntToScalar(src.width()) / bounds.width(), | |
| SkIntToScalar(src.height()) / bounds.height()); | |
| } | |
| } | |
| UniformHandle boundsUniformVar; | |
| UniformHandle offsetVar; | |
| UniformHandle xInvZoomVar; | |
| UniformHandle yInvZoomVar; | |
| UniformHandle xInvInsetVar; | |
| UniformHandle yInvInsetVar; | |
| }; | |
| GrGLSLFragmentProcessor* GrMagnifierEffect::onCreateGLSLInstance() const { | |
| return new GrGLSLMagnifierEffect(); | |
| } | |
| void GrMagnifierEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, | |
| GrProcessorKeyBuilder* b) const {} | |
| bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| const GrMagnifierEffect& that = other.cast<GrMagnifierEffect>(); | |
| (void)that; | |
| if (src != that.src) return false; | |
| if (bounds != that.bounds) return false; | |
| if (srcRect != that.srcRect) return false; | |
| if (xInvZoom != that.xInvZoom) return false; | |
| if (yInvZoom != that.yInvZoom) return false; | |
| if (xInvInset != that.xInvInset) return false; | |
| if (yInvInset != that.yInvInset) return false; | |
| return true; | |
| } | |
| GrMagnifierEffect::GrMagnifierEffect(const GrMagnifierEffect& src) | |
| : INHERITED(kGrMagnifierEffect_ClassID, src.optimizationFlags()) | |
| , srcCoordTransform(src.srcCoordTransform) | |
| , src(src.src) | |
| , bounds(src.bounds) | |
| , srcRect(src.srcRect) | |
| , xInvZoom(src.xInvZoom) | |
| , yInvZoom(src.yInvZoom) | |
| , xInvInset(src.xInvInset) | |
| , yInvInset(src.yInvInset) { | |
| this->setTextureSamplerCnt(1); | |
| this->addCoordTransform(&srcCoordTransform); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrMagnifierEffect::clone() const { | |
| return std::unique_ptr<GrFragmentProcessor>(new GrMagnifierEffect(*this)); | |
| } | |
| const GrFragmentProcessor::TextureSampler& GrMagnifierEffect::onTextureSampler(int index) const { | |
| return IthTextureSampler(index, src); | |
| } | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect); | |
| #if GR_TEST_UTILS | |
| std::unique_ptr<GrFragmentProcessor> GrMagnifierEffect::TestCreate(GrProcessorTestData* d) { | |
| sk_sp<GrTextureProxy> proxy = d->textureProxy(0); | |
| const int kMaxWidth = 200; | |
| const int kMaxHeight = 200; | |
| const SkScalar kMaxInset = 20.0f; | |
| uint32_t width = d->fRandom->nextULessThan(kMaxWidth); | |
| uint32_t height = d->fRandom->nextULessThan(kMaxHeight); | |
| SkScalar inset = d->fRandom->nextRangeScalar(1.0f, kMaxInset); | |
| SkIRect bounds = SkIRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight)); | |
| SkRect srcRect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); | |
| auto effect = GrMagnifierEffect::Make(std::move(proxy), | |
| bounds, | |
| srcRect, | |
| srcRect.width() / bounds.width(), | |
| srcRect.height() / bounds.height(), | |
| bounds.width() / inset, | |
| bounds.height() / inset); | |
| SkASSERT(effect); | |
| return effect; | |
| } | |
| #endif |