| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| /************************************************************************************************** | |
| *** This file was autogenerated from GrCircleBlurFragmentProcessor.fp; do not modify. | |
| **************************************************************************************************/ | |
| #include "GrCircleBlurFragmentProcessor.h" | |
| #include "GrProxyProvider.h" | |
| // Computes an unnormalized half kernel (right side). Returns the summation of all the half | |
| // kernel values. | |
| static float make_unnormalized_half_kernel(float* halfKernel, int halfKernelSize, float sigma) { | |
| const float invSigma = 1.f / sigma; | |
| const float b = -0.5f * invSigma * invSigma; | |
| float tot = 0.0f; | |
| // Compute half kernel values at half pixel steps out from the center. | |
| float t = 0.5f; | |
| for (int i = 0; i < halfKernelSize; ++i) { | |
| float value = expf(t * t * b); | |
| tot += value; | |
| halfKernel[i] = value; | |
| t += 1.f; | |
| } | |
| return tot; | |
| } | |
| // Create a Gaussian half-kernel (right side) and a summed area table given a sigma and number | |
| // of discrete steps. The half kernel is normalized to sum to 0.5. | |
| static void make_half_kernel_and_summed_table(float* halfKernel, float* summedHalfKernel, | |
| int halfKernelSize, float sigma) { | |
| // The half kernel should sum to 0.5 not 1.0. | |
| const float tot = 2.f * make_unnormalized_half_kernel(halfKernel, halfKernelSize, sigma); | |
| float sum = 0.f; | |
| for (int i = 0; i < halfKernelSize; ++i) { | |
| halfKernel[i] /= tot; | |
| sum += halfKernel[i]; | |
| summedHalfKernel[i] = sum; | |
| } | |
| } | |
| // Applies the 1D half kernel vertically at points along the x axis to a circle centered at the | |
| // origin with radius circleR. | |
| void apply_kernel_in_y(float* results, int numSteps, float firstX, float circleR, | |
| int halfKernelSize, const float* summedHalfKernelTable) { | |
| float x = firstX; | |
| for (int i = 0; i < numSteps; ++i, x += 1.f) { | |
| if (x < -circleR || x > circleR) { | |
| results[i] = 0; | |
| continue; | |
| } | |
| float y = sqrtf(circleR * circleR - x * x); | |
| // In the column at x we exit the circle at +y and -y | |
| // The summed table entry j is actually reflects an offset of j + 0.5. | |
| y -= 0.5f; | |
| int yInt = SkScalarFloorToInt(y); | |
| SkASSERT(yInt >= -1); | |
| if (y < 0) { | |
| results[i] = (y + 0.5f) * summedHalfKernelTable[0]; | |
| } else if (yInt >= halfKernelSize - 1) { | |
| results[i] = 0.5f; | |
| } else { | |
| float yFrac = y - yInt; | |
| results[i] = (1.f - yFrac) * summedHalfKernelTable[yInt] + | |
| yFrac * summedHalfKernelTable[yInt + 1]; | |
| } | |
| } | |
| } | |
| // Apply a Gaussian at point (evalX, 0) to a circle centered at the origin with radius circleR. | |
| // This relies on having a half kernel computed for the Gaussian and a table of applications of | |
| // the half kernel in y to columns at (evalX - halfKernel, evalX - halfKernel + 1, ..., evalX + | |
| // halfKernel) passed in as yKernelEvaluations. | |
| static uint8_t eval_at(float evalX, float circleR, const float* halfKernel, int halfKernelSize, | |
| const float* yKernelEvaluations) { | |
| float acc = 0; | |
| float x = evalX - halfKernelSize; | |
| for (int i = 0; i < halfKernelSize; ++i, x += 1.f) { | |
| if (x < -circleR || x > circleR) { | |
| continue; | |
| } | |
| float verticalEval = yKernelEvaluations[i]; | |
| acc += verticalEval * halfKernel[halfKernelSize - i - 1]; | |
| } | |
| for (int i = 0; i < halfKernelSize; ++i, x += 1.f) { | |
| if (x < -circleR || x > circleR) { | |
| continue; | |
| } | |
| float verticalEval = yKernelEvaluations[i + halfKernelSize]; | |
| acc += verticalEval * halfKernel[i]; | |
| } | |
| // Since we applied a half kernel in y we multiply acc by 2 (the circle is symmetric about | |
| // the x axis). | |
| return SkUnitScalarClampToByte(2.f * acc); | |
| } | |
| // This function creates a profile of a blurred circle. It does this by computing a kernel for | |
| // half the Gaussian and a matching summed area table. The summed area table is used to compute | |
| // an array of vertical applications of the half kernel to the circle along the x axis. The | |
| // table of y evaluations has 2 * k + n entries where k is the size of the half kernel and n is | |
| // the size of the profile being computed. Then for each of the n profile entries we walk out k | |
| // steps in each horizontal direction multiplying the corresponding y evaluation by the half | |
| // kernel entry and sum these values to compute the profile entry. | |
| static void create_circle_profile(uint8_t* weights, float sigma, float circleR, | |
| int profileTextureWidth) { | |
| const int numSteps = profileTextureWidth; | |
| // The full kernel is 6 sigmas wide. | |
| int halfKernelSize = SkScalarCeilToInt(6.0f * sigma); | |
| // round up to next multiple of 2 and then divide by 2 | |
| halfKernelSize = ((halfKernelSize + 1) & ~1) >> 1; | |
| // Number of x steps at which to apply kernel in y to cover all the profile samples in x. | |
| int numYSteps = numSteps + 2 * halfKernelSize; | |
| SkAutoTArray<float> bulkAlloc(halfKernelSize + halfKernelSize + numYSteps); | |
| float* halfKernel = bulkAlloc.get(); | |
| float* summedKernel = bulkAlloc.get() + halfKernelSize; | |
| float* yEvals = bulkAlloc.get() + 2 * halfKernelSize; | |
| make_half_kernel_and_summed_table(halfKernel, summedKernel, halfKernelSize, sigma); | |
| float firstX = -halfKernelSize + 0.5f; | |
| apply_kernel_in_y(yEvals, numYSteps, firstX, circleR, halfKernelSize, summedKernel); | |
| for (int i = 0; i < numSteps - 1; ++i) { | |
| float evalX = i + 0.5f; | |
| weights[i] = eval_at(evalX, circleR, halfKernel, halfKernelSize, yEvals + i); | |
| } | |
| // Ensure the tail of the Gaussian goes to zero. | |
| weights[numSteps - 1] = 0; | |
| } | |
| static void create_half_plane_profile(uint8_t* profile, int profileWidth) { | |
| SkASSERT(!(profileWidth & 0x1)); | |
| // The full kernel is 6 sigmas wide. | |
| float sigma = profileWidth / 6.f; | |
| int halfKernelSize = profileWidth / 2; | |
| SkAutoTArray<float> halfKernel(halfKernelSize); | |
| // The half kernel should sum to 0.5. | |
| const float tot = 2.f * make_unnormalized_half_kernel(halfKernel.get(), halfKernelSize, sigma); | |
| float sum = 0.f; | |
| // Populate the profile from the right edge to the middle. | |
| for (int i = 0; i < halfKernelSize; ++i) { | |
| halfKernel[halfKernelSize - i - 1] /= tot; | |
| sum += halfKernel[halfKernelSize - i - 1]; | |
| profile[profileWidth - i - 1] = SkUnitScalarClampToByte(sum); | |
| } | |
| // Populate the profile from the middle to the left edge (by flipping the half kernel and | |
| // continuing the summation). | |
| for (int i = 0; i < halfKernelSize; ++i) { | |
| sum += halfKernel[i]; | |
| profile[halfKernelSize - i - 1] = SkUnitScalarClampToByte(sum); | |
| } | |
| // Ensure tail goes to 0. | |
| profile[profileWidth - 1] = 0; | |
| } | |
| static sk_sp<GrTextureProxy> create_profile_texture(GrProxyProvider* proxyProvider, | |
| const SkRect& circle, float sigma, | |
| float* solidRadius, float* textureRadius) { | |
| float circleR = circle.width() / 2.0f; | |
| if (circleR < SK_ScalarNearlyZero) { | |
| return nullptr; | |
| } | |
| // Profile textures are cached by the ratio of sigma to circle radius and by the size of the | |
| // profile texture (binned by powers of 2). | |
| SkScalar sigmaToCircleRRatio = sigma / circleR; | |
| // When sigma is really small this becomes a equivalent to convolving a Gaussian with a | |
| // half-plane. Similarly, in the extreme high ratio cases circle becomes a point WRT to the | |
| // Guassian and the profile texture is a just a Gaussian evaluation. However, we haven't yet | |
| // implemented this latter optimization. | |
| sigmaToCircleRRatio = SkTMin(sigmaToCircleRRatio, 8.f); | |
| SkFixed sigmaToCircleRRatioFixed; | |
| static const SkScalar kHalfPlaneThreshold = 0.1f; | |
| bool useHalfPlaneApprox = false; | |
| if (sigmaToCircleRRatio <= kHalfPlaneThreshold) { | |
| useHalfPlaneApprox = true; | |
| sigmaToCircleRRatioFixed = 0; | |
| *solidRadius = circleR - 3 * sigma; | |
| *textureRadius = 6 * sigma; | |
| } else { | |
| // Convert to fixed point for the key. | |
| sigmaToCircleRRatioFixed = SkScalarToFixed(sigmaToCircleRRatio); | |
| // We shave off some bits to reduce the number of unique entries. We could probably | |
| // shave off more than we do. | |
| sigmaToCircleRRatioFixed &= ~0xff; | |
| sigmaToCircleRRatio = SkFixedToScalar(sigmaToCircleRRatioFixed); | |
| sigma = circleR * sigmaToCircleRRatio; | |
| *solidRadius = 0; | |
| *textureRadius = circleR + 3 * sigma; | |
| } | |
| static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); | |
| GrUniqueKey key; | |
| GrUniqueKey::Builder builder(&key, kDomain, 1, "1-D Circular Blur"); | |
| builder[0] = sigmaToCircleRRatioFixed; | |
| builder.finish(); | |
| sk_sp<GrTextureProxy> blurProfile = | |
| proxyProvider->findOrCreateProxyByUniqueKey(key, kTopLeft_GrSurfaceOrigin); | |
| if (!blurProfile) { | |
| static constexpr int kProfileTextureWidth = 512; | |
| SkBitmap bm; | |
| if (!bm.tryAllocPixels(SkImageInfo::MakeA8(kProfileTextureWidth, 1))) { | |
| return nullptr; | |
| } | |
| if (useHalfPlaneApprox) { | |
| create_half_plane_profile(bm.getAddr8(0, 0), kProfileTextureWidth); | |
| } else { | |
| // Rescale params to the size of the texture we're creating. | |
| SkScalar scale = kProfileTextureWidth / *textureRadius; | |
| create_circle_profile(bm.getAddr8(0, 0), sigma * scale, circleR * scale, | |
| kProfileTextureWidth); | |
| } | |
| bm.setImmutable(); | |
| sk_sp<SkImage> image = SkImage::MakeFromBitmap(bm); | |
| blurProfile = proxyProvider->createTextureProxy(std::move(image), kNone_GrSurfaceFlags, 1, | |
| SkBudgeted::kYes, SkBackingFit::kExact); | |
| if (!blurProfile) { | |
| return nullptr; | |
| } | |
| SkASSERT(blurProfile->origin() == kTopLeft_GrSurfaceOrigin); | |
| proxyProvider->assignUniqueKeyToProxy(key, blurProfile.get()); | |
| } | |
| return blurProfile; | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::Make( | |
| GrProxyProvider* proxyProvider, const SkRect& circle, float sigma) { | |
| float solidRadius; | |
| float textureRadius; | |
| sk_sp<GrTextureProxy> profile( | |
| create_profile_texture(proxyProvider, circle, sigma, &solidRadius, &textureRadius)); | |
| if (!profile) { | |
| return nullptr; | |
| } | |
| return std::unique_ptr<GrFragmentProcessor>(new GrCircleBlurFragmentProcessor( | |
| circle, textureRadius, solidRadius, std::move(profile))); | |
| } | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLProgramBuilder.h" | |
| #include "GrTexture.h" | |
| #include "SkSLCPP.h" | |
| #include "SkSLUtil.h" | |
| class GrGLSLCircleBlurFragmentProcessor : public GrGLSLFragmentProcessor { | |
| public: | |
| GrGLSLCircleBlurFragmentProcessor() {} | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const GrCircleBlurFragmentProcessor& _outer = | |
| args.fFp.cast<GrCircleBlurFragmentProcessor>(); | |
| (void)_outer; | |
| auto circleRect = _outer.circleRect; | |
| (void)circleRect; | |
| auto textureRadius = _outer.textureRadius; | |
| (void)textureRadius; | |
| auto solidRadius = _outer.solidRadius; | |
| (void)solidRadius; | |
| circleDataVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, | |
| "circleData"); | |
| fragBuilder->codeAppendf( | |
| "half2 vec = half2(half((sk_FragCoord.x - float(%s.x)) * float(%s.w)), " | |
| "half((sk_FragCoord.y - float(%s.y)) * float(%s.w)));\nhalf dist = length(vec) + " | |
| "(0.5 - %s.z) * %s.w;\n%s = %s * texture(%s, float2(half2(dist, 0.5))).%s.w;\n", | |
| args.fUniformHandler->getUniformCStr(circleDataVar), | |
| args.fUniformHandler->getUniformCStr(circleDataVar), | |
| args.fUniformHandler->getUniformCStr(circleDataVar), | |
| args.fUniformHandler->getUniformCStr(circleDataVar), | |
| args.fUniformHandler->getUniformCStr(circleDataVar), | |
| args.fUniformHandler->getUniformCStr(circleDataVar), args.fOutputColor, | |
| args.fInputColor, | |
| fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), | |
| fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str()); | |
| } | |
| private: | |
| void onSetData(const GrGLSLProgramDataManager& data, | |
| const GrFragmentProcessor& _proc) override { | |
| const GrCircleBlurFragmentProcessor& _outer = _proc.cast<GrCircleBlurFragmentProcessor>(); | |
| auto circleRect = _outer.circleRect; | |
| (void)circleRect; | |
| auto textureRadius = _outer.textureRadius; | |
| (void)textureRadius; | |
| auto solidRadius = _outer.solidRadius; | |
| (void)solidRadius; | |
| GrSurfaceProxy& blurProfileSamplerProxy = *_outer.textureSampler(0).proxy(); | |
| GrTexture& blurProfileSampler = *blurProfileSamplerProxy.peekTexture(); | |
| (void)blurProfileSampler; | |
| UniformHandle& circleData = circleDataVar; | |
| (void)circleData; | |
| data.set4f(circleData, circleRect.centerX(), circleRect.centerY(), solidRadius, | |
| 1.f / textureRadius); | |
| } | |
| UniformHandle circleDataVar; | |
| }; | |
| GrGLSLFragmentProcessor* GrCircleBlurFragmentProcessor::onCreateGLSLInstance() const { | |
| return new GrGLSLCircleBlurFragmentProcessor(); | |
| } | |
| void GrCircleBlurFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, | |
| GrProcessorKeyBuilder* b) const {} | |
| bool GrCircleBlurFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const { | |
| const GrCircleBlurFragmentProcessor& that = other.cast<GrCircleBlurFragmentProcessor>(); | |
| (void)that; | |
| if (circleRect != that.circleRect) return false; | |
| if (textureRadius != that.textureRadius) return false; | |
| if (solidRadius != that.solidRadius) return false; | |
| if (blurProfileSampler != that.blurProfileSampler) return false; | |
| return true; | |
| } | |
| GrCircleBlurFragmentProcessor::GrCircleBlurFragmentProcessor( | |
| const GrCircleBlurFragmentProcessor& src) | |
| : INHERITED(kGrCircleBlurFragmentProcessor_ClassID, src.optimizationFlags()) | |
| , circleRect(src.circleRect) | |
| , textureRadius(src.textureRadius) | |
| , solidRadius(src.solidRadius) | |
| , blurProfileSampler(src.blurProfileSampler) { | |
| this->setTextureSamplerCnt(1); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::clone() const { | |
| return std::unique_ptr<GrFragmentProcessor>(new GrCircleBlurFragmentProcessor(*this)); | |
| } | |
| const GrFragmentProcessor::TextureSampler& GrCircleBlurFragmentProcessor::onTextureSampler( | |
| int index) const { | |
| return IthTextureSampler(index, blurProfileSampler); | |
| } | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCircleBlurFragmentProcessor); | |
| #if GR_TEST_UTILS | |
| std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::TestCreate( | |
| GrProcessorTestData* testData) { | |
| SkScalar wh = testData->fRandom->nextRangeScalar(100.f, 1000.f); | |
| SkScalar sigma = testData->fRandom->nextRangeF(1.f, 10.f); | |
| SkRect circle = SkRect::MakeWH(wh, wh); | |
| return GrCircleBlurFragmentProcessor::Make(testData->proxyProvider(), circle, sigma); | |
| } | |
| #endif |