| /* | |
| * Copyright 2017 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrCCClipProcessor.h" | |
| #include "GrCCClipPath.h" | |
| #include "GrTexture.h" | |
| #include "GrTextureProxy.h" | |
| #include "SkMakeUnique.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| GrCCClipProcessor::GrCCClipProcessor(const GrCCClipPath* clipPath, MustCheckBounds mustCheckBounds, | |
| SkPath::FillType overrideFillType) | |
| : INHERITED(kGrCCClipProcessor_ClassID, kCompatibleWithCoverageAsAlpha_OptimizationFlag) | |
| , fClipPath(clipPath) | |
| , fMustCheckBounds((bool)mustCheckBounds) | |
| , fOverrideFillType(overrideFillType) | |
| , fAtlasAccess(sk_ref_sp(fClipPath->atlasLazyProxy()), GrSamplerState::Filter::kNearest, | |
| GrSamplerState::WrapMode::kClamp) { | |
| SkASSERT(fAtlasAccess.proxy()); | |
| this->setTextureSamplerCnt(1); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrCCClipProcessor::clone() const { | |
| return skstd::make_unique<GrCCClipProcessor>(fClipPath, MustCheckBounds(fMustCheckBounds), | |
| fOverrideFillType); | |
| } | |
| void GrCCClipProcessor::onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const { | |
| b->add32((fOverrideFillType << 1) | (int)fMustCheckBounds); | |
| } | |
| bool GrCCClipProcessor::onIsEqual(const GrFragmentProcessor& fp) const { | |
| const GrCCClipProcessor& that = fp.cast<GrCCClipProcessor>(); | |
| // Each ClipPath path has a unique atlas proxy, so hasSameSamplersAndAccesses should have | |
| // already weeded out FPs with different ClipPaths. | |
| SkASSERT(that.fClipPath->deviceSpacePath().getGenerationID() == | |
| fClipPath->deviceSpacePath().getGenerationID()); | |
| return that.fOverrideFillType == fOverrideFillType; | |
| } | |
| class GrCCClipProcessor::Impl : public GrGLSLFragmentProcessor { | |
| public: | |
| void emitCode(EmitArgs& args) override { | |
| const GrCCClipProcessor& proc = args.fFp.cast<GrCCClipProcessor>(); | |
| GrGLSLUniformHandler* uniHandler = args.fUniformHandler; | |
| GrGLSLFPFragmentBuilder* f = args.fFragBuilder; | |
| f->codeAppend ("half coverage;"); | |
| if (proc.fMustCheckBounds) { | |
| const char* pathIBounds; | |
| fPathIBoundsUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, | |
| "path_ibounds", &pathIBounds); | |
| f->codeAppendf("if (all(greaterThan(float4(sk_FragCoord.xy, %s.zw), " | |
| "float4(%s.xy, sk_FragCoord.xy)))) {", | |
| pathIBounds, pathIBounds); | |
| } | |
| const char* atlasTransform; | |
| fAtlasTransformUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, | |
| "atlas_transform", &atlasTransform); | |
| f->codeAppendf("float2 texcoord = sk_FragCoord.xy * %s.xy + %s.zw;", | |
| atlasTransform, atlasTransform); | |
| f->codeAppend ("half coverage_count = "); | |
| f->appendTextureLookup(args.fTexSamplers[0], "texcoord", kHalf2_GrSLType); | |
| f->codeAppend (".a;"); | |
| if (SkPath::kEvenOdd_FillType == proc.fOverrideFillType || | |
| SkPath::kInverseEvenOdd_FillType == proc.fOverrideFillType) { | |
| f->codeAppend ("half t = mod(abs(coverage_count), 2);"); | |
| f->codeAppend ("coverage = 1 - abs(t - 1);"); | |
| } else { | |
| f->codeAppend ("coverage = min(abs(coverage_count), 1);"); | |
| } | |
| if (proc.fMustCheckBounds) { | |
| f->codeAppend ("} else {"); | |
| f->codeAppend ( "coverage = 0;"); | |
| f->codeAppend ("}"); | |
| } | |
| if (SkPath::IsInverseFillType(proc.fOverrideFillType)) { | |
| f->codeAppend ("coverage = 1 - coverage;"); | |
| } | |
| f->codeAppendf("%s = %s * coverage;", args.fOutputColor, args.fInputColor); | |
| } | |
| void onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrFragmentProcessor& fp) override { | |
| const GrCCClipProcessor& proc = fp.cast<GrCCClipProcessor>(); | |
| if (proc.fMustCheckBounds) { | |
| const SkRect pathIBounds = SkRect::Make(proc.fClipPath->pathDevIBounds()); | |
| pdman.set4f(fPathIBoundsUniform, pathIBounds.left(), pathIBounds.top(), | |
| pathIBounds.right(), pathIBounds.bottom()); | |
| } | |
| const SkVector& scale = proc.fClipPath->atlasScale(); | |
| const SkVector& trans = proc.fClipPath->atlasTranslate(); | |
| pdman.set4f(fAtlasTransformUniform, scale.x(), scale.y(), trans.x(), trans.y()); | |
| } | |
| private: | |
| UniformHandle fPathIBoundsUniform; | |
| UniformHandle fAtlasTransformUniform; | |
| }; | |
| GrGLSLFragmentProcessor* GrCCClipProcessor::onCreateGLSLInstance() const { | |
| return new Impl(); | |
| } |