| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrQuad.h" | |
| #include "GrTypesPriv.h" | |
| static bool aa_affects_rect(float ql, float qt, float qr, float qb) { | |
| return !SkScalarIsInt(ql) || !SkScalarIsInt(qr) || !SkScalarIsInt(qt) || !SkScalarIsInt(qb); | |
| } | |
| static void map_rect_translate_scale(const SkRect& rect, const SkMatrix& m, | |
| Sk4f* xs, Sk4f* ys) { | |
| SkMatrix::TypeMask tm = m.getType(); | |
| SkASSERT(tm <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)); | |
| Sk4f r = Sk4f::Load(&rect); | |
| if (tm > SkMatrix::kIdentity_Mask) { | |
| const Sk4f t(m.getTranslateX(), m.getTranslateY(), m.getTranslateX(), m.getTranslateY()); | |
| if (tm <= SkMatrix::kTranslate_Mask) { | |
| r += t; | |
| } else { | |
| const Sk4f s(m.getScaleX(), m.getScaleY(), m.getScaleX(), m.getScaleY()); | |
| r = r * s + t; | |
| } | |
| } | |
| *xs = SkNx_shuffle<0, 0, 2, 2>(r); | |
| *ys = SkNx_shuffle<1, 3, 1, 3>(r); | |
| } | |
| static void map_quad_general(const Sk4f& qx, const Sk4f& qy, const SkMatrix& m, | |
| Sk4f* xs, Sk4f* ys, Sk4f* ws) { | |
| static constexpr auto fma = SkNx_fma<4, float>; | |
| *xs = fma(m.getScaleX(), qx, fma(m.getSkewX(), qy, m.getTranslateX())); | |
| *ys = fma(m.getSkewY(), qx, fma(m.getScaleY(), qy, m.getTranslateY())); | |
| if (m.hasPerspective()) { | |
| Sk4f w = fma(m.getPerspX(), qx, fma(m.getPerspY(), qy, m.get(SkMatrix::kMPersp2))); | |
| if (ws) { | |
| // Output the calculated w coordinates | |
| *ws = w; | |
| } else { | |
| // Apply perspective division immediately | |
| Sk4f iw = w.invert(); | |
| *xs *= iw; | |
| *ys *= iw; | |
| } | |
| } else if (ws) { | |
| *ws = 1.f; | |
| } | |
| } | |
| static void map_rect_general(const SkRect& rect, const SkMatrix& matrix, | |
| Sk4f* xs, Sk4f* ys, Sk4f* ws) { | |
| Sk4f rx(rect.fLeft, rect.fLeft, rect.fRight, rect.fRight); | |
| Sk4f ry(rect.fTop, rect.fBottom, rect.fTop, rect.fBottom); | |
| map_quad_general(rx, ry, matrix, xs, ys, ws); | |
| } | |
| // Rearranges (top-left, top-right, bottom-right, bottom-left) ordered skQuadPts into xs and ys | |
| // ordered (top-left, bottom-left, top-right, bottom-right) | |
| static void rearrange_sk_to_gr_points(const SkPoint skQuadPts[4], Sk4f* xs, Sk4f* ys) { | |
| *xs = Sk4f(skQuadPts[0].fX, skQuadPts[3].fX, skQuadPts[1].fX, skQuadPts[2].fX); | |
| *ys = Sk4f(skQuadPts[0].fY, skQuadPts[3].fY, skQuadPts[1].fY, skQuadPts[2].fY); | |
| } | |
| template <typename Q> | |
| void GrResolveAATypeForQuad(GrAAType requestedAAType, GrQuadAAFlags requestedEdgeFlags, | |
| const Q& quad, GrQuadType knownType, | |
| GrAAType* outAAType, GrQuadAAFlags* outEdgeFlags) { | |
| // Most cases will keep the requested types unchanged | |
| *outAAType = requestedAAType; | |
| *outEdgeFlags = requestedEdgeFlags; | |
| switch (requestedAAType) { | |
| // When aa type is coverage, disable AA if the edge configuration doesn't actually need it | |
| case GrAAType::kCoverage: | |
| if (requestedEdgeFlags == GrQuadAAFlags::kNone) { | |
| // Turn off anti-aliasing | |
| *outAAType = GrAAType::kNone; | |
| } else { | |
| // For coverage AA, if the quad is a rect and it lines up with pixel boundaries | |
| // then overall aa and per-edge aa can be completely disabled | |
| if (knownType == GrQuadType::kRect && !quad.aaHasEffectOnRect()) { | |
| *outAAType = GrAAType::kNone; | |
| *outEdgeFlags = GrQuadAAFlags::kNone; | |
| } | |
| } | |
| break; | |
| // For no or msaa anti aliasing, override the edge flags since edge flags only make sense | |
| // when coverage aa is being used. | |
| case GrAAType::kNone: | |
| *outEdgeFlags = GrQuadAAFlags::kNone; | |
| break; | |
| case GrAAType::kMSAA: | |
| *outEdgeFlags = GrQuadAAFlags::kAll; | |
| break; | |
| case GrAAType::kMixedSamples: | |
| SK_ABORT("Should not use mixed sample AA with edge AA flags"); | |
| break; | |
| } | |
| }; | |
| // Instantiate GrResolve... for GrQuad and GrPerspQuad | |
| template void GrResolveAATypeForQuad(GrAAType, GrQuadAAFlags, const GrQuad&, GrQuadType, | |
| GrAAType*, GrQuadAAFlags*); | |
| template void GrResolveAATypeForQuad(GrAAType, GrQuadAAFlags, const GrPerspQuad&, GrQuadType, | |
| GrAAType*, GrQuadAAFlags*); | |
| GrQuadType GrQuadTypeForTransformedRect(const SkMatrix& matrix) { | |
| if (matrix.rectStaysRect()) { | |
| return GrQuadType::kRect; | |
| } else if (matrix.preservesRightAngles()) { | |
| return GrQuadType::kRectilinear; | |
| } else if (matrix.hasPerspective()) { | |
| return GrQuadType::kPerspective; | |
| } else { | |
| return GrQuadType::kStandard; | |
| } | |
| } | |
| GrQuadType GrQuadTypeForPoints(const SkPoint pts[4], const SkMatrix& matrix) { | |
| if (matrix.hasPerspective()) { | |
| return GrQuadType::kPerspective; | |
| } | |
| // If 'pts' was formed by SkRect::toQuad() and not transformed further, it is safe to use the | |
| // quad type derived from 'matrix'. Otherwise don't waste any more time and assume kStandard | |
| // (most general 2D quad). | |
| if ((pts[0].fY == pts[3].fY && pts[1].fY == pts[2].fY) && | |
| (pts[0].fX == pts[1].fX && pts[2].fX == pts[3].fX)) { | |
| return GrQuadTypeForTransformedRect(matrix); | |
| } else { | |
| return GrQuadType::kStandard; | |
| } | |
| } | |
| GrQuad GrQuad::MakeFromRect(const SkRect& rect, const SkMatrix& m) { | |
| Sk4f x, y; | |
| SkMatrix::TypeMask tm = m.getType(); | |
| if (tm <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) { | |
| map_rect_translate_scale(rect, m, &x, &y); | |
| } else { | |
| map_rect_general(rect, m, &x, &y, nullptr); | |
| } | |
| return GrQuad(x, y); | |
| } | |
| GrQuad GrQuad::MakeFromSkQuad(const SkPoint pts[4], const SkMatrix& matrix) { | |
| Sk4f xs, ys; | |
| rearrange_sk_to_gr_points(pts, &xs, &ys); | |
| if (matrix.isIdentity()) { | |
| return GrQuad(xs, ys); | |
| } else { | |
| Sk4f mx, my; | |
| map_quad_general(xs, ys, matrix, &mx, &my, nullptr); | |
| return GrQuad(mx, my); | |
| } | |
| } | |
| bool GrQuad::aaHasEffectOnRect() const { | |
| return aa_affects_rect(fX[0], fY[0], fX[3], fY[3]); | |
| } | |
| // Private constructor used by GrQuadList to quickly fill in a quad's values from the channel arrays | |
| GrPerspQuad::GrPerspQuad(const float* xs, const float* ys, const float* ws) { | |
| memcpy(fX, xs, 4 * sizeof(float)); | |
| memcpy(fY, ys, 4 * sizeof(float)); | |
| memcpy(fW, ws, 4 * sizeof(float)); | |
| } | |
| GrPerspQuad GrPerspQuad::MakeFromRect(const SkRect& rect, const SkMatrix& m) { | |
| Sk4f x, y, w; | |
| SkMatrix::TypeMask tm = m.getType(); | |
| if (tm <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) { | |
| map_rect_translate_scale(rect, m, &x, &y); | |
| w = 1.f; | |
| } else { | |
| map_rect_general(rect, m, &x, &y, &w); | |
| } | |
| return GrPerspQuad(x, y, w); | |
| } | |
| GrPerspQuad GrPerspQuad::MakeFromSkQuad(const SkPoint pts[4], const SkMatrix& matrix) { | |
| Sk4f xs, ys; | |
| rearrange_sk_to_gr_points(pts, &xs, &ys); | |
| if (matrix.isIdentity()) { | |
| return GrPerspQuad(xs, ys, 1.f); | |
| } else { | |
| Sk4f mx, my, mw; | |
| map_quad_general(xs, ys, matrix, &mx, &my, &mw); | |
| return GrPerspQuad(mx, my, mw); | |
| } | |
| } | |
| bool GrPerspQuad::aaHasEffectOnRect() const { | |
| // If rect, ws must all be 1s so no need to divide | |
| return aa_affects_rect(fX[0], fY[0], fX[3], fY[3]); | |
| } |