blob: cddf1efcfd0b1363fe43fbef0d77554c065d8a79 [file] [log] [blame]
uniform half4 color;
in fragmentProcessor? child;
void main(float2 coord) {
float3x3 matrix = float3x3(color.a);
sk_OutColor = sample(child, matrix);
sk_OutColor = sample(child, coord / 2);
}