| /* |
| * Copyright 2025 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef CompressedTexture_DEFINED |
| #define CompressedTexture_DEFINED |
| |
| #include "include/core/SkColorType.h" |
| #include "include/core/SkPixmap.h" |
| |
| namespace sk_gpu_test { |
| /** |
| * BC1 compress an image that contains only either opaque black or transparent black and one |
| * other color. |
| * opaque pixmaps -> kBC1_RGB8_UNORM |
| * transparent pixmaps -> kBC1_RGBA8_UNORM |
| */ |
| void TwoColorBC1Compress(const SkPixmap& pixmap, SkColor otherColor, char* dstPixels); |
| } // namespace sk_gpu_test |
| |
| #endif // CompressedTexture_DEFINED |