blob: 2294844fc420c359117caaa870ba723bd07faa18 [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGLVertexBuffer.h"
#include "GrGLGpu.h"
#include "SkTraceMemoryDump.h"
GrGLVertexBuffer::GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc)
: INHERITED(gpu, desc.fSizeInBytes, GrGLBufferImpl::kDynamicDraw_Usage == desc.fUsage,
0 == desc.fID)
, fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) {
this->registerWithCache();
}
void GrGLVertexBuffer::onRelease() {
if (!this->wasDestroyed()) {
fImpl.release(this->getGpuGL());
}
INHERITED::onRelease();
}
void GrGLVertexBuffer::onAbandon() {
fImpl.abandon();
INHERITED::onAbandon();
}
void* GrGLVertexBuffer::onMap() {
if (!this->wasDestroyed()) {
return fImpl.map(this->getGpuGL());
} else {
return nullptr;
}
}
void GrGLVertexBuffer::onUnmap() {
if (!this->wasDestroyed()) {
fImpl.unmap(this->getGpuGL());
}
}
bool GrGLVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) {
if (!this->wasDestroyed()) {
return fImpl.updateData(this->getGpuGL(), src, srcSizeInBytes);
} else {
return false;
}
}
void GrGLVertexBuffer::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
const SkString& dumpName) const {
SkString buffer_id;
buffer_id.appendU32(this->bufferID());
traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_buffer",
buffer_id.c_str());
}