blob: a87c7c30a57de73b41de5bc3077bb9de49154cc2 [file] [log] [blame]
out vec4 sk_FragColor;
void main() {
sk_FragColor = vec4(float[4](1.0, 2.0, 3.0, 4.0)[0], float[4](1.0, 2.0, 3.0, 4.0)[1], float[4](1.0, 2.0, 3.0, 4.0)[2], float[4](1.0, 2.0, 3.0, 4.0)[3u]);
}