| /* | 
 |  * Copyright 2013 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "SkAlphaThresholdFilter.h" | 
 | #include "SkBitmap.h" | 
 | #include "SkReadBuffer.h" | 
 | #include "SkWriteBuffer.h" | 
 | #include "SkRegion.h" | 
 |  | 
 | class SK_API SkAlphaThresholdFilterImpl : public SkImageFilter { | 
 | public: | 
 |     SkAlphaThresholdFilterImpl(const SkRegion& region, SkScalar innerThreshold, | 
 |                                SkScalar outerThreshold, SkImageFilter* input); | 
 |  | 
 |     SK_TO_STRING_OVERRIDE() | 
 |     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkAlphaThresholdFilterImpl) | 
 |  | 
 | protected: | 
 |     void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 
 |  | 
 |     virtual bool onFilterImage(Proxy*, const SkBitmap& src, const Context&, | 
 |                                SkBitmap* result, SkIPoint* offset) const SK_OVERRIDE; | 
 | #if SK_SUPPORT_GPU | 
 |     virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&, | 
 |                                      const SkIRect& bounds) const SK_OVERRIDE; | 
 | #endif | 
 |  | 
 | private: | 
 |     SkRegion fRegion; | 
 |     SkScalar fInnerThreshold; | 
 |     SkScalar fOuterThreshold; | 
 |     typedef SkImageFilter INHERITED; | 
 | }; | 
 |  | 
 | SkImageFilter* SkAlphaThresholdFilter::Create(const SkRegion& region, | 
 |                                               SkScalar innerThreshold, | 
 |                                               SkScalar outerThreshold, | 
 |                                               SkImageFilter* input) { | 
 |     return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outerThreshold, input)); | 
 | } | 
 |  | 
 | #if SK_SUPPORT_GPU | 
 | #include "GrContext.h" | 
 | #include "GrCoordTransform.h" | 
 | #include "GrFragmentProcessor.h" | 
 | #include "GrInvariantOutput.h" | 
 | #include "GrTextureAccess.h" | 
 | #include "effects/GrPorterDuffXferProcessor.h" | 
 |  | 
 | #include "SkGr.h" | 
 |  | 
 | #include "gl/GrGLProcessor.h" | 
 | #include "gl/builders/GrGLProgramBuilder.h" | 
 |  | 
 | class AlphaThresholdEffect : public GrFragmentProcessor { | 
 |  | 
 | public: | 
 |     static GrFragmentProcessor* Create(GrTexture* texture, | 
 |                                        GrTexture* maskTexture, | 
 |                                        float innerThreshold, | 
 |                                        float outerThreshold) { | 
 |         return SkNEW_ARGS(AlphaThresholdEffect, (texture, | 
 |                                                  maskTexture, | 
 |                                                  innerThreshold, | 
 |                                                  outerThreshold)); | 
 |     } | 
 |  | 
 |     virtual ~AlphaThresholdEffect() {}; | 
 |  | 
 |     const char* name() const SK_OVERRIDE { return "Alpha Threshold"; } | 
 |  | 
 |     float innerThreshold() const { return fInnerThreshold; } | 
 |     float outerThreshold() const { return fOuterThreshold; } | 
 |  | 
 |     void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE; | 
 |  | 
 |     GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; | 
 |  | 
 | private: | 
 |     AlphaThresholdEffect(GrTexture* texture, | 
 |                          GrTexture* maskTexture, | 
 |                          float innerThreshold, | 
 |                          float outerThreshold) | 
 |         : fInnerThreshold(innerThreshold) | 
 |         , fOuterThreshold(outerThreshold) | 
 |         , fImageCoordTransform(kLocal_GrCoordSet, | 
 |                                GrCoordTransform::MakeDivByTextureWHMatrix(texture), texture, | 
 |                                GrTextureParams::kNone_FilterMode) | 
 |         , fImageTextureAccess(texture) | 
 |         , fMaskCoordTransform(kLocal_GrCoordSet, | 
 |                               GrCoordTransform::MakeDivByTextureWHMatrix(maskTexture), maskTexture, | 
 |                               GrTextureParams::kNone_FilterMode) | 
 |         , fMaskTextureAccess(maskTexture) { | 
 |         this->initClassID<AlphaThresholdEffect>(); | 
 |         this->addCoordTransform(&fImageCoordTransform); | 
 |         this->addTextureAccess(&fImageTextureAccess); | 
 |         this->addCoordTransform(&fMaskCoordTransform); | 
 |         this->addTextureAccess(&fMaskTextureAccess); | 
 |     } | 
 |  | 
 |     bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; | 
 |  | 
 |     void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE; | 
 |  | 
 |     GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 
 |  | 
 |     float fInnerThreshold; | 
 |     float fOuterThreshold; | 
 |     GrCoordTransform fImageCoordTransform; | 
 |     GrTextureAccess  fImageTextureAccess; | 
 |     GrCoordTransform fMaskCoordTransform; | 
 |     GrTextureAccess  fMaskTextureAccess; | 
 |  | 
 |     typedef GrFragmentProcessor INHERITED; | 
 | }; | 
 |  | 
 | class GrGLAlphaThresholdEffect : public GrGLFragmentProcessor { | 
 | public: | 
 |     GrGLAlphaThresholdEffect(const GrFragmentProcessor&) {} | 
 |  | 
 |     virtual void emitCode(GrGLFPBuilder*, | 
 |                           const GrFragmentProcessor&, | 
 |                           const char* outputColor, | 
 |                           const char* inputColor, | 
 |                           const TransformedCoordsArray&, | 
 |                           const TextureSamplerArray&) SK_OVERRIDE; | 
 |  | 
 |     void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; | 
 |  | 
 | private: | 
 |  | 
 |     GrGLProgramDataManager::UniformHandle fInnerThresholdVar; | 
 |     GrGLProgramDataManager::UniformHandle fOuterThresholdVar; | 
 |  | 
 |     typedef GrGLFragmentProcessor INHERITED; | 
 | }; | 
 |  | 
 | void GrGLAlphaThresholdEffect::emitCode(GrGLFPBuilder* builder, | 
 |                                         const GrFragmentProcessor&, | 
 |                                         const char* outputColor, | 
 |                                         const char* inputColor, | 
 |                                         const TransformedCoordsArray& coords, | 
 |                                         const TextureSamplerArray& samplers) { | 
 |     fInnerThresholdVar = builder->addUniform( | 
 |         GrGLProgramBuilder::kFragment_Visibility, | 
 |         kFloat_GrSLType, kDefault_GrSLPrecision, | 
 |         "inner_threshold"); | 
 |     fOuterThresholdVar = builder->addUniform( | 
 |         GrGLProgramBuilder::kFragment_Visibility, | 
 |         kFloat_GrSLType, kDefault_GrSLPrecision, | 
 |         "outer_threshold"); | 
 |  | 
 |     GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 
 |     SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); | 
 |     SkString maskCoords2D = fsBuilder->ensureFSCoords2D(coords, 1); | 
 |  | 
 |     fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str()); | 
 |     fsBuilder->codeAppendf("\t\tvec2 mask_coord = %s;\n", maskCoords2D.c_str()); | 
 |     fsBuilder->codeAppend("\t\tvec4 input_color = "); | 
 |     fsBuilder->appendTextureLookup(samplers[0], "coord"); | 
 |     fsBuilder->codeAppend(";\n"); | 
 |     fsBuilder->codeAppend("\t\tvec4 mask_color = "); | 
 |     fsBuilder->appendTextureLookup(samplers[1], "mask_coord"); | 
 |     fsBuilder->codeAppend(";\n"); | 
 |  | 
 |     fsBuilder->codeAppendf("\t\tfloat inner_thresh = %s;\n", | 
 |                            builder->getUniformCStr(fInnerThresholdVar)); | 
 |     fsBuilder->codeAppendf("\t\tfloat outer_thresh = %s;\n", | 
 |                            builder->getUniformCStr(fOuterThresholdVar)); | 
 |     fsBuilder->codeAppend("\t\tfloat mask = mask_color.a;\n"); | 
 |  | 
 |     fsBuilder->codeAppend("vec4 color = input_color;\n"); | 
 |     fsBuilder->codeAppend("\t\tif (mask < 0.5) {\n" | 
 |                           "\t\t\tif (color.a > outer_thresh) {\n" | 
 |                           "\t\t\t\tfloat scale = outer_thresh / color.a;\n" | 
 |                           "\t\t\t\tcolor.rgb *= scale;\n" | 
 |                           "\t\t\t\tcolor.a = outer_thresh;\n" | 
 |                           "\t\t\t}\n" | 
 |                           "\t\t} else if (color.a < inner_thresh) {\n" | 
 |                           "\t\t\tfloat scale = inner_thresh / max(0.001, color.a);\n" | 
 |                           "\t\t\tcolor.rgb *= scale;\n" | 
 |                           "\t\t\tcolor.a = inner_thresh;\n" | 
 |                           "\t\t}\n"); | 
 |  | 
 |     fsBuilder->codeAppendf("%s = %s;\n", outputColor, | 
 |                            (GrGLSLExpr4(inputColor) * GrGLSLExpr4("color")).c_str()); | 
 | } | 
 |  | 
 | void GrGLAlphaThresholdEffect::setData(const GrGLProgramDataManager& pdman, | 
 |                                        const GrProcessor& proc) { | 
 |     const AlphaThresholdEffect& alpha_threshold = proc.cast<AlphaThresholdEffect>(); | 
 |     pdman.set1f(fInnerThresholdVar, alpha_threshold.innerThreshold()); | 
 |     pdman.set1f(fOuterThresholdVar, alpha_threshold.outerThreshold()); | 
 | } | 
 |  | 
 | ///////////////////////////////////////////////////////////////////// | 
 |  | 
 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(AlphaThresholdEffect); | 
 |  | 
 | GrFragmentProcessor* AlphaThresholdEffect::TestCreate(SkRandom* random, | 
 |                                            GrContext* context, | 
 |                                            const GrDrawTargetCaps&, | 
 |                                            GrTexture** textures) { | 
 |     GrTexture* bmpTex = textures[GrProcessorUnitTest::kSkiaPMTextureIdx]; | 
 |     GrTexture* maskTex = textures[GrProcessorUnitTest::kAlphaTextureIdx]; | 
 |     float inner_thresh = random->nextUScalar1(); | 
 |     float outer_thresh = random->nextUScalar1(); | 
 |     return AlphaThresholdEffect::Create(bmpTex, maskTex, inner_thresh, outer_thresh); | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | void AlphaThresholdEffect::getGLProcessorKey(const GrGLCaps& caps, | 
 |                                              GrProcessorKeyBuilder* b) const { | 
 |     GrGLAlphaThresholdEffect::GenKey(*this, caps, b); | 
 | } | 
 |  | 
 | GrGLFragmentProcessor* AlphaThresholdEffect::createGLInstance() const { | 
 |     return SkNEW_ARGS(GrGLAlphaThresholdEffect, (*this)); | 
 | } | 
 |  | 
 | bool AlphaThresholdEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 
 |     const AlphaThresholdEffect& s = sBase.cast<AlphaThresholdEffect>(); | 
 |     return (this->fInnerThreshold == s.fInnerThreshold && | 
 |             this->fOuterThreshold == s.fOuterThreshold); | 
 | } | 
 |  | 
 | void AlphaThresholdEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { | 
 |     if (GrPixelConfigIsAlphaOnly(this->texture(0)->config())) { | 
 |         inout->mulByUnknownSingleComponent(); | 
 |     } else if (GrPixelConfigIsOpaque(this->texture(0)->config()) && fOuterThreshold >= 1.f) { | 
 |         inout->mulByUnknownOpaqueFourComponents(); | 
 |     } else { | 
 |         inout->mulByUnknownFourComponents(); | 
 |     } | 
 | } | 
 |  | 
 | #endif | 
 |  | 
 | SkFlattenable* SkAlphaThresholdFilterImpl::CreateProc(SkReadBuffer& buffer) { | 
 |     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); | 
 |     SkScalar inner = buffer.readScalar(); | 
 |     SkScalar outer = buffer.readScalar(); | 
 |     SkRegion rgn; | 
 |     buffer.readRegion(&rgn); | 
 |     return SkAlphaThresholdFilter::Create(rgn, inner, outer, common.getInput(0)); | 
 | } | 
 |  | 
 | SkAlphaThresholdFilterImpl::SkAlphaThresholdFilterImpl(const SkRegion& region, | 
 |                                                        SkScalar innerThreshold, | 
 |                                                        SkScalar outerThreshold, | 
 |                                                        SkImageFilter* input) | 
 |     : INHERITED(1, &input) | 
 |     , fRegion(region) | 
 |     , fInnerThreshold(innerThreshold) | 
 |     , fOuterThreshold(outerThreshold) { | 
 | } | 
 |  | 
 | #if SK_SUPPORT_GPU | 
 | bool SkAlphaThresholdFilterImpl::asFragmentProcessor(GrFragmentProcessor** fp, | 
 |                                                      GrTexture* texture, | 
 |                                                      const SkMatrix& in_matrix, | 
 |                                                      const SkIRect&) const { | 
 |     if (fp) { | 
 |         GrContext* context = texture->getContext(); | 
 |         GrSurfaceDesc maskDesc; | 
 |         if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { | 
 |             maskDesc.fConfig = kAlpha_8_GrPixelConfig; | 
 |         } else { | 
 |             maskDesc.fConfig = kRGBA_8888_GrPixelConfig; | 
 |         } | 
 |         maskDesc.fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFlag; | 
 |         // Add one pixel of border to ensure that clamp mode will be all zeros | 
 |         // the outside. | 
 |         maskDesc.fWidth = texture->width(); | 
 |         maskDesc.fHeight = texture->height(); | 
 |         SkAutoTUnref<GrTexture> maskTexture( | 
 |             context->refScratchTexture(maskDesc, GrContext::kApprox_ScratchTexMatch)); | 
 |         if (!maskTexture) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         { | 
 |             GrContext::AutoRenderTarget art(context, maskTexture->asRenderTarget()); | 
 |             GrPaint grPaint; | 
 |             grPaint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); | 
 |             SkRegion::Iterator iter(fRegion); | 
 |             context->clear(NULL, 0x0, true, maskTexture->asRenderTarget()); | 
 |  | 
 |             while (!iter.done()) { | 
 |                 SkRect rect = SkRect::Make(iter.rect()); | 
 |                 context->drawRect(grPaint, in_matrix, rect); | 
 |                 iter.next(); | 
 |             } | 
 |         } | 
 |  | 
 |         *fp = AlphaThresholdEffect::Create(texture, | 
 |                                            maskTexture, | 
 |                                            fInnerThreshold, | 
 |                                            fOuterThreshold); | 
 |     } | 
 |     return true; | 
 | } | 
 | #endif | 
 |  | 
 | void SkAlphaThresholdFilterImpl::flatten(SkWriteBuffer& buffer) const { | 
 |     this->INHERITED::flatten(buffer); | 
 |     buffer.writeScalar(fInnerThreshold); | 
 |     buffer.writeScalar(fOuterThreshold); | 
 |     buffer.writeRegion(fRegion); | 
 | } | 
 |  | 
 | bool SkAlphaThresholdFilterImpl::onFilterImage(Proxy*, const SkBitmap& src, | 
 |                                                const Context& ctx, SkBitmap* dst, | 
 |                                                SkIPoint* offset) const { | 
 |     SkASSERT(src.colorType() == kN32_SkColorType); | 
 |  | 
 |     if (src.colorType() != kN32_SkColorType) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     SkMatrix localInverse; | 
 |     if (!ctx.ctm().invert(&localInverse)) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     SkAutoLockPixels alp(src); | 
 |     SkASSERT(src.getPixels()); | 
 |     if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (!dst->tryAllocPixels(src.info())) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     U8CPU innerThreshold = (U8CPU)(fInnerThreshold * 0xFF); | 
 |     U8CPU outerThreshold = (U8CPU)(fOuterThreshold * 0xFF); | 
 |     SkColor* sptr = src.getAddr32(0, 0); | 
 |     SkColor* dptr = dst->getAddr32(0, 0); | 
 |     int width = src.width(), height = src.height(); | 
 |     for (int y = 0; y < height; ++y) { | 
 |         for (int x = 0; x < width; ++x) { | 
 |             const SkColor& source = sptr[y * width + x]; | 
 |             SkColor output_color(source); | 
 |             SkPoint position; | 
 |             localInverse.mapXY((SkScalar)x, (SkScalar)y, &position); | 
 |             if (fRegion.contains((int32_t)position.x(), (int32_t)position.y())) { | 
 |                 if (SkColorGetA(source) < innerThreshold) { | 
 |                     U8CPU alpha = SkColorGetA(source); | 
 |                     if (alpha == 0) | 
 |                         alpha = 1; | 
 |                     float scale = (float)innerThreshold / alpha; | 
 |                     output_color = SkColorSetARGB(innerThreshold, | 
 |                                                   (U8CPU)(SkColorGetR(source) * scale), | 
 |                                                   (U8CPU)(SkColorGetG(source) * scale), | 
 |                                                   (U8CPU)(SkColorGetB(source) * scale)); | 
 |                 } | 
 |             } else { | 
 |                 if (SkColorGetA(source) > outerThreshold) { | 
 |                     float scale = (float)outerThreshold / SkColorGetA(source); | 
 |                     output_color = SkColorSetARGB(outerThreshold, | 
 |                                                   (U8CPU)(SkColorGetR(source) * scale), | 
 |                                                   (U8CPU)(SkColorGetG(source) * scale), | 
 |                                                   (U8CPU)(SkColorGetB(source) * scale)); | 
 |                 } | 
 |             } | 
 |             dptr[y * dst->width() + x] = output_color; | 
 |         } | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | #ifndef SK_IGNORE_TO_STRING | 
 | void SkAlphaThresholdFilterImpl::toString(SkString* str) const { | 
 |     str->appendf("SkAlphaThresholdImageFilter: ("); | 
 |     str->appendf("inner: %f outer: %f", fInnerThreshold, fOuterThreshold); | 
 |     str->append(")"); | 
 | } | 
 | #endif | 
 |  |