| add_and_true_to_loop_condition | |
| disable_blend_equation_advanced | |
| disable_discard_framebuffer | |
| disable_texture_storage | |
| disallow_large_instanced_draw | |
| emulate_abs_int_function | |
| flush_on_framebuffer_change | |
| gl_clear_broken | |
| max_fragment_uniform_vectors_32 | |
| max_msaa_sample_count_4 | |
| max_texture_size_limit_4096 | |
| pack_parameters_workaround_with_pack_buffer | |
| remove_pow_with_constant_exponent | |
| restore_scissor_on_fbo_change | |
| rewrite_do_while_loops | |
| unbind_attachments_on_bound_render_fbo_delete | |
| unfold_short_circuit_as_ternary_operation |