| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrXfermodeFragmentProcessor.h" | |
| #include "GrFragmentProcessor.h" | |
| #include "generated/GrConstColorProcessor.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLBlend.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "SkGr.h" | |
| #include "SkXfermodePriv.h" | |
| // Some of the cpu implementations of blend modes differ too much from the GPU enough that | |
| // we can't use the cpu implementation to implement constantOutputForConstantInput. | |
| static inline bool does_cpu_blend_impl_match_gpu(SkBlendMode mode) { | |
| // The non-seperable modes differ too much. So does SoftLight. ColorBurn differs too much on our | |
| // test iOS device (but we just disable it across the aboard since it may happen on untested | |
| // GPUs). | |
| return mode <= SkBlendMode::kLastSeparableMode && mode != SkBlendMode::kSoftLight && | |
| mode != SkBlendMode::kColorBurn; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| class ComposeTwoFragmentProcessor : public GrFragmentProcessor { | |
| public: | |
| static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> src, | |
| std::unique_ptr<GrFragmentProcessor> dst, | |
| SkBlendMode mode) { | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new ComposeTwoFragmentProcessor(std::move(src), std::move(dst), mode)); | |
| } | |
| const char* name() const override { return "ComposeTwo"; } | |
| #ifdef SK_DEBUG | |
| SkString dumpInfo() const override { | |
| SkString str; | |
| str.appendf("Mode: %s", SkBlendMode_Name(fMode)); | |
| for (int i = 0; i < this->numChildProcessors(); ++i) { | |
| str.appendf(" [%s %s]", | |
| this->childProcessor(i).name(), this->childProcessor(i).dumpInfo().c_str()); | |
| } | |
| return str; | |
| } | |
| #endif | |
| std::unique_ptr<GrFragmentProcessor> clone() const override; | |
| SkBlendMode getMode() const { return fMode; } | |
| private: | |
| ComposeTwoFragmentProcessor(std::unique_ptr<GrFragmentProcessor> src, | |
| std::unique_ptr<GrFragmentProcessor> dst, | |
| SkBlendMode mode) | |
| : INHERITED(kComposeTwoFragmentProcessor_ClassID, OptFlags(src.get(), dst.get(), mode)) | |
| , fMode(mode) { | |
| SkDEBUGCODE(int shaderAChildIndex = )this->registerChildProcessor(std::move(src)); | |
| SkDEBUGCODE(int shaderBChildIndex = )this->registerChildProcessor(std::move(dst)); | |
| SkASSERT(0 == shaderAChildIndex); | |
| SkASSERT(1 == shaderBChildIndex); | |
| } | |
| static OptimizationFlags OptFlags(const GrFragmentProcessor* src, | |
| const GrFragmentProcessor* dst, SkBlendMode mode) { | |
| OptimizationFlags flags; | |
| switch (mode) { | |
| case SkBlendMode::kClear: | |
| case SkBlendMode::kSrc: | |
| case SkBlendMode::kDst: | |
| SK_ABORT("Should never create clear, src, or dst compose two FP."); | |
| flags = kNone_OptimizationFlags; | |
| break; | |
| // Produces opaque if both src and dst are opaque. | |
| case SkBlendMode::kSrcIn: | |
| case SkBlendMode::kDstIn: | |
| case SkBlendMode::kModulate: | |
| flags = src->preservesOpaqueInput() && dst->preservesOpaqueInput() | |
| ? kPreservesOpaqueInput_OptimizationFlag | |
| : kNone_OptimizationFlags; | |
| break; | |
| // Produces zero when both are opaque, indeterminate if one is opaque. | |
| case SkBlendMode::kSrcOut: | |
| case SkBlendMode::kDstOut: | |
| case SkBlendMode::kXor: | |
| flags = kNone_OptimizationFlags; | |
| break; | |
| // Is opaque if the dst is opaque. | |
| case SkBlendMode::kSrcATop: | |
| flags = dst->preservesOpaqueInput() ? kPreservesOpaqueInput_OptimizationFlag | |
| : kNone_OptimizationFlags; | |
| break; | |
| // DstATop is the converse of kSrcATop. Screen is also opaque if the src is a opaque. | |
| case SkBlendMode::kDstATop: | |
| case SkBlendMode::kScreen: | |
| flags = src->preservesOpaqueInput() ? kPreservesOpaqueInput_OptimizationFlag | |
| : kNone_OptimizationFlags; | |
| break; | |
| // These modes are all opaque if either src or dst is opaque. All the advanced modes | |
| // compute alpha as src-over. | |
| case SkBlendMode::kSrcOver: | |
| case SkBlendMode::kDstOver: | |
| case SkBlendMode::kPlus: | |
| case SkBlendMode::kOverlay: | |
| case SkBlendMode::kDarken: | |
| case SkBlendMode::kLighten: | |
| case SkBlendMode::kColorDodge: | |
| case SkBlendMode::kColorBurn: | |
| case SkBlendMode::kHardLight: | |
| case SkBlendMode::kSoftLight: | |
| case SkBlendMode::kDifference: | |
| case SkBlendMode::kExclusion: | |
| case SkBlendMode::kMultiply: | |
| case SkBlendMode::kHue: | |
| case SkBlendMode::kSaturation: | |
| case SkBlendMode::kColor: | |
| case SkBlendMode::kLuminosity: | |
| flags = src->preservesOpaqueInput() || dst->preservesOpaqueInput() | |
| ? kPreservesOpaqueInput_OptimizationFlag | |
| : kNone_OptimizationFlags; | |
| break; | |
| } | |
| if (does_cpu_blend_impl_match_gpu(mode) && src->hasConstantOutputForConstantInput() && | |
| dst->hasConstantOutputForConstantInput()) { | |
| flags |= kConstantOutputForConstantInput_OptimizationFlag; | |
| } | |
| return flags; | |
| } | |
| void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { | |
| b->add32((int)fMode); | |
| } | |
| bool onIsEqual(const GrFragmentProcessor& other) const override { | |
| const ComposeTwoFragmentProcessor& cs = other.cast<ComposeTwoFragmentProcessor>(); | |
| return fMode == cs.fMode; | |
| } | |
| SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override { | |
| SkPMColor4f opaqueInput = { input.fR, input.fG, input.fB, 1 }; | |
| SkPMColor4f src = ConstantOutputForConstantInput(this->childProcessor(0), opaqueInput); | |
| SkPMColor4f dst = ConstantOutputForConstantInput(this->childProcessor(1), opaqueInput); | |
| SkPMColor4f res = SkBlendMode_Apply(fMode, src, dst); | |
| return res * input.fA; | |
| } | |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; | |
| SkBlendMode fMode; | |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST | |
| typedef GrFragmentProcessor INHERITED; | |
| }; | |
| ///////////////////////////////////////////////////////////////////// | |
| class GLComposeTwoFragmentProcessor : public GrGLSLFragmentProcessor { | |
| public: | |
| void emitCode(EmitArgs&) override; | |
| private: | |
| typedef GrGLSLFragmentProcessor INHERITED; | |
| }; | |
| ///////////////////////////////////////////////////////////////////// | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ComposeTwoFragmentProcessor); | |
| #if GR_TEST_UTILS | |
| std::unique_ptr<GrFragmentProcessor> ComposeTwoFragmentProcessor::TestCreate( | |
| GrProcessorTestData* d) { | |
| // Create two random frag procs. | |
| std::unique_ptr<GrFragmentProcessor> fpA(GrProcessorUnitTest::MakeChildFP(d)); | |
| std::unique_ptr<GrFragmentProcessor> fpB(GrProcessorUnitTest::MakeChildFP(d)); | |
| SkBlendMode mode; | |
| do { | |
| mode = static_cast<SkBlendMode>(d->fRandom->nextRangeU(0, (int)SkBlendMode::kLastMode)); | |
| } while (SkBlendMode::kClear == mode || SkBlendMode::kSrc == mode || SkBlendMode::kDst == mode); | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new ComposeTwoFragmentProcessor(std::move(fpA), std::move(fpB), mode)); | |
| } | |
| #endif | |
| std::unique_ptr<GrFragmentProcessor> ComposeTwoFragmentProcessor::clone() const { | |
| auto src = this->childProcessor(0).clone(); | |
| auto dst = this->childProcessor(1).clone(); | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new ComposeTwoFragmentProcessor(std::move(src), std::move(dst), fMode)); | |
| } | |
| GrGLSLFragmentProcessor* ComposeTwoFragmentProcessor::onCreateGLSLInstance() const{ | |
| return new GLComposeTwoFragmentProcessor; | |
| } | |
| ///////////////////////////////////////////////////////////////////// | |
| void GLComposeTwoFragmentProcessor::emitCode(EmitArgs& args) { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const ComposeTwoFragmentProcessor& cs = args.fFp.cast<ComposeTwoFragmentProcessor>(); | |
| const char* inputColor = nullptr; | |
| if (args.fInputColor) { | |
| inputColor = "inputColor"; | |
| fragBuilder->codeAppendf("half4 inputColor = half4(%s.rgb, 1.0);", args.fInputColor); | |
| } | |
| // declare outputColor and emit the code for each of the two children | |
| SkString srcColor("xfer_src"); | |
| this->emitChild(0, inputColor, &srcColor, args); | |
| SkString dstColor("xfer_dst"); | |
| this->emitChild(1, inputColor, &dstColor, args); | |
| // emit blend code | |
| SkBlendMode mode = cs.getMode(); | |
| fragBuilder->codeAppendf("// Compose Xfer Mode: %s\n", SkBlendMode_Name(mode)); | |
| GrGLSLBlend::AppendMode(fragBuilder, | |
| srcColor.c_str(), | |
| dstColor.c_str(), | |
| args.fOutputColor, | |
| mode); | |
| // re-multiply the output color by the input color's alpha | |
| if (args.fInputColor) { | |
| fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor); | |
| } | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrXfermodeFragmentProcessor::MakeFromTwoProcessors( | |
| std::unique_ptr<GrFragmentProcessor> src, | |
| std::unique_ptr<GrFragmentProcessor> dst, | |
| SkBlendMode mode) { | |
| switch (mode) { | |
| case SkBlendMode::kClear: | |
| return GrConstColorProcessor::Make(SK_PMColor4fTRANSPARENT, | |
| GrConstColorProcessor::InputMode::kIgnore); | |
| case SkBlendMode::kSrc: | |
| return src; | |
| case SkBlendMode::kDst: | |
| return dst; | |
| default: | |
| return ComposeTwoFragmentProcessor::Make(std::move(src), std::move(dst), mode); | |
| } | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| class ComposeOneFragmentProcessor : public GrFragmentProcessor { | |
| public: | |
| enum Child { | |
| kDst_Child, | |
| kSrc_Child, | |
| }; | |
| static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> fp, | |
| SkBlendMode mode, Child child) { | |
| if (!fp) { | |
| return nullptr; | |
| } | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new ComposeOneFragmentProcessor(std::move(fp), mode, child)); | |
| } | |
| const char* name() const override { return "ComposeOne"; } | |
| #ifdef SK_DEBUG | |
| SkString dumpInfo() const override { | |
| SkString str; | |
| str.appendf("Mode: %s, Child: %s", | |
| SkBlendMode_Name(fMode), kDst_Child == fChild ? "Dst" : "Src"); | |
| for (int i = 0; i < this->numChildProcessors(); ++i) { | |
| str.appendf(" [%s %s]", | |
| this->childProcessor(i).name(), this->childProcessor(i).dumpInfo().c_str()); | |
| } | |
| return str; | |
| } | |
| #endif | |
| std::unique_ptr<GrFragmentProcessor> clone() const override; | |
| SkBlendMode mode() const { return fMode; } | |
| Child child() const { return fChild; } | |
| private: | |
| OptimizationFlags OptFlags(const GrFragmentProcessor* fp, SkBlendMode mode, Child child) { | |
| OptimizationFlags flags; | |
| switch (mode) { | |
| case SkBlendMode::kClear: | |
| SK_ABORT("Should never create clear compose one FP."); | |
| flags = kNone_OptimizationFlags; | |
| break; | |
| case SkBlendMode::kSrc: | |
| SkASSERT(child == kSrc_Child); | |
| flags = fp->preservesOpaqueInput() ? kPreservesOpaqueInput_OptimizationFlag | |
| : kNone_OptimizationFlags; | |
| break; | |
| case SkBlendMode::kDst: | |
| SkASSERT(child == kDst_Child); | |
| flags = fp->preservesOpaqueInput() ? kPreservesOpaqueInput_OptimizationFlag | |
| : kNone_OptimizationFlags; | |
| break; | |
| // Produces opaque if both src and dst are opaque. These also will modulate the child's | |
| // output by either the input color or alpha. However, if the child is not compatible | |
| // with the coverage as alpha then it may produce a color that is not valid premul. | |
| case SkBlendMode::kSrcIn: | |
| case SkBlendMode::kDstIn: | |
| case SkBlendMode::kModulate: | |
| flags = ProcessorOptimizationFlags(fp) & | |
| ~kConstantOutputForConstantInput_OptimizationFlag; | |
| break; | |
| // Produces zero when both are opaque, indeterminate if one is opaque. | |
| case SkBlendMode::kSrcOut: | |
| case SkBlendMode::kDstOut: | |
| case SkBlendMode::kXor: | |
| flags = kNone_OptimizationFlags; | |
| break; | |
| // Is opaque if the dst is opaque. | |
| case SkBlendMode::kSrcATop: | |
| if (child == kDst_Child) { | |
| flags = fp->preservesOpaqueInput() ? kPreservesOpaqueInput_OptimizationFlag | |
| : kNone_OptimizationFlags; | |
| } else { | |
| flags = kPreservesOpaqueInput_OptimizationFlag; | |
| } | |
| break; | |
| // DstATop is the converse of kSrcATop. Screen is also opaque if the src is a opaque. | |
| case SkBlendMode::kDstATop: | |
| case SkBlendMode::kScreen: | |
| if (child == kSrc_Child) { | |
| flags = fp->preservesOpaqueInput() ? kPreservesOpaqueInput_OptimizationFlag | |
| : kNone_OptimizationFlags; | |
| } else { | |
| flags = kPreservesOpaqueInput_OptimizationFlag; | |
| } | |
| break; | |
| // These modes are all opaque if either src or dst is opaque. All the advanced modes | |
| // compute alpha as src-over. | |
| case SkBlendMode::kSrcOver: | |
| case SkBlendMode::kDstOver: | |
| case SkBlendMode::kPlus: | |
| case SkBlendMode::kOverlay: | |
| case SkBlendMode::kDarken: | |
| case SkBlendMode::kLighten: | |
| case SkBlendMode::kColorDodge: | |
| case SkBlendMode::kColorBurn: | |
| case SkBlendMode::kHardLight: | |
| case SkBlendMode::kSoftLight: | |
| case SkBlendMode::kDifference: | |
| case SkBlendMode::kExclusion: | |
| case SkBlendMode::kMultiply: | |
| case SkBlendMode::kHue: | |
| case SkBlendMode::kSaturation: | |
| case SkBlendMode::kColor: | |
| case SkBlendMode::kLuminosity: | |
| flags = kPreservesOpaqueInput_OptimizationFlag; | |
| break; | |
| } | |
| if (does_cpu_blend_impl_match_gpu(mode) && fp->hasConstantOutputForConstantInput()) { | |
| flags |= kConstantOutputForConstantInput_OptimizationFlag; | |
| } | |
| return flags; | |
| } | |
| void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { | |
| GR_STATIC_ASSERT(((int)SkBlendMode::kLastMode & UINT16_MAX) == (int)SkBlendMode::kLastMode); | |
| b->add32((int)fMode | (fChild << 16)); | |
| } | |
| bool onIsEqual(const GrFragmentProcessor& that) const override { | |
| return fMode == that.cast<ComposeOneFragmentProcessor>().fMode; | |
| } | |
| SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inputColor) const override { | |
| SkPMColor4f childColor = ConstantOutputForConstantInput(this->childProcessor(0), | |
| SK_PMColor4fWHITE); | |
| SkPMColor4f src, dst; | |
| if (kSrc_Child == fChild) { | |
| src = childColor; | |
| dst = inputColor; | |
| } else { | |
| src = inputColor; | |
| dst = childColor; | |
| } | |
| return SkBlendMode_Apply(fMode, src, dst); | |
| } | |
| private: | |
| ComposeOneFragmentProcessor(std::unique_ptr<GrFragmentProcessor> fp, SkBlendMode mode, | |
| Child child) | |
| : INHERITED(kComposeOneFragmentProcessor_ClassID, OptFlags(fp.get(), mode, child)) | |
| , fMode(mode) | |
| , fChild(child) { | |
| SkDEBUGCODE(int dstIndex =) this->registerChildProcessor(std::move(fp)); | |
| SkASSERT(0 == dstIndex); | |
| } | |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; | |
| SkBlendMode fMode; | |
| Child fChild; | |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST | |
| typedef GrFragmentProcessor INHERITED; | |
| }; | |
| ////////////////////////////////////////////////////////////////////////////// | |
| class GLComposeOneFragmentProcessor : public GrGLSLFragmentProcessor { | |
| public: | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| SkBlendMode mode = args.fFp.cast<ComposeOneFragmentProcessor>().mode(); | |
| ComposeOneFragmentProcessor::Child child = | |
| args.fFp.cast<ComposeOneFragmentProcessor>().child(); | |
| SkString childColor("child"); | |
| this->emitChild(0, &childColor, args); | |
| // emit blend code | |
| fragBuilder->codeAppendf("// Compose Xfer Mode: %s\n", SkBlendMode_Name(mode)); | |
| const char* childStr = childColor.c_str(); | |
| if (ComposeOneFragmentProcessor::kDst_Child == child) { | |
| GrGLSLBlend::AppendMode(fragBuilder, args.fInputColor, childStr, args.fOutputColor, mode); | |
| } else { | |
| GrGLSLBlend::AppendMode(fragBuilder, childStr, args.fInputColor, args.fOutputColor, mode); | |
| } | |
| } | |
| private: | |
| typedef GrGLSLFragmentProcessor INHERITED; | |
| }; | |
| ///////////////////////////////////////////////////////////////////// | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ComposeOneFragmentProcessor); | |
| #if GR_TEST_UTILS | |
| std::unique_ptr<GrFragmentProcessor> ComposeOneFragmentProcessor::TestCreate( | |
| GrProcessorTestData* d) { | |
| // Create one random frag procs. | |
| // For now, we'll prevent either children from being a shader with children to prevent the | |
| // possibility of an arbitrarily large tree of procs. | |
| std::unique_ptr<GrFragmentProcessor> dst(GrProcessorUnitTest::MakeChildFP(d)); | |
| SkBlendMode mode; | |
| ComposeOneFragmentProcessor::Child child; | |
| do { | |
| mode = static_cast<SkBlendMode>(d->fRandom->nextRangeU(0, (int)SkBlendMode::kLastMode)); | |
| child = d->fRandom->nextBool() ? kDst_Child : kSrc_Child; | |
| } while (SkBlendMode::kClear == mode || (SkBlendMode::kDst == mode && child == kSrc_Child) || | |
| (SkBlendMode::kSrc == mode && child == kDst_Child)); | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new ComposeOneFragmentProcessor(std::move(dst), mode, child)); | |
| } | |
| #endif | |
| GrGLSLFragmentProcessor* ComposeOneFragmentProcessor::onCreateGLSLInstance() const { | |
| return new GLComposeOneFragmentProcessor; | |
| } | |
| std::unique_ptr<GrFragmentProcessor> ComposeOneFragmentProcessor::clone() const { | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new ComposeOneFragmentProcessor(this->childProcessor(0).clone(), fMode, fChild)); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // It may seems as though when the input FP is the dst and the mode is kDst (or same for src/kSrc) | |
| // that these factories could simply return the input FP. However, that doesn't have quite | |
| // the same effect as the returned compose FP will replace the FP's input with solid white and | |
| // ignore the original input. This could be implemented as: | |
| // RunInSeries(ConstColor(WHITE, kIgnoreInput), inputFP). | |
| std::unique_ptr<GrFragmentProcessor> GrXfermodeFragmentProcessor::MakeFromDstProcessor( | |
| std::unique_ptr<GrFragmentProcessor> dst, SkBlendMode mode) { | |
| switch (mode) { | |
| case SkBlendMode::kClear: | |
| return GrConstColorProcessor::Make(SK_PMColor4fTRANSPARENT, | |
| GrConstColorProcessor::InputMode::kIgnore); | |
| case SkBlendMode::kSrc: | |
| return nullptr; | |
| default: | |
| return ComposeOneFragmentProcessor::Make(std::move(dst), mode, | |
| ComposeOneFragmentProcessor::kDst_Child); | |
| } | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrXfermodeFragmentProcessor::MakeFromSrcProcessor( | |
| std::unique_ptr<GrFragmentProcessor> src, SkBlendMode mode) { | |
| switch (mode) { | |
| case SkBlendMode::kClear: | |
| return GrConstColorProcessor::Make(SK_PMColor4fTRANSPARENT, | |
| GrConstColorProcessor::InputMode::kIgnore); | |
| case SkBlendMode::kDst: | |
| return nullptr; | |
| default: | |
| return ComposeOneFragmentProcessor::Make(std::move(src), mode, | |
| ComposeOneFragmentProcessor::kSrc_Child); | |
| } | |
| } |