| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrSRGBEffect.h" | |
| #include "GrFragmentProcessor.h" | |
| #include "GrProcessor.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| class GrGLSRGBEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| void emitCode(EmitArgs& args) override { | |
| const GrSRGBEffect& srgbe = args.fFp.cast<GrSRGBEffect>(); | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| SkString srgbFuncName; | |
| const GrShaderVar gSrgbArgs[] = { | |
| GrShaderVar("x", kHalf_GrSLType), | |
| }; | |
| switch (srgbe.mode()) { | |
| case GrSRGBEffect::Mode::kLinearToSRGB: | |
| fragBuilder->emitFunction(kHalf_GrSLType, | |
| "linear_to_srgb", | |
| SK_ARRAY_COUNT(gSrgbArgs), | |
| gSrgbArgs, | |
| "return (x <= 0.0031308) ? (x * 12.92) " | |
| ": (1.055 * pow(x, 0.416666667) - 0.055);", | |
| &srgbFuncName); | |
| break; | |
| case GrSRGBEffect::Mode::kSRGBToLinear: | |
| fragBuilder->emitFunction(kHalf_GrSLType, | |
| "srgb_to_linear", | |
| SK_ARRAY_COUNT(gSrgbArgs), | |
| gSrgbArgs, | |
| "return (x <= 0.04045) ? (x / 12.92) " | |
| ": pow((x + 0.055) / 1.055, 2.4);", | |
| &srgbFuncName); | |
| break; | |
| } | |
| // Mali Bifrost uses fp16 for mediump. Making the intermediate color variable highp causes | |
| // calculations to be performed with sufficient precision. | |
| fragBuilder->codeAppendf("float4 color = %s;", args.fInputColor); | |
| if (srgbe.alpha() == GrSRGBEffect::Alpha::kPremul) { | |
| fragBuilder->codeAppendf("float nonZeroAlpha = max(color.a, 0.00001);"); | |
| fragBuilder->codeAppendf("color = float4(color.rgb / nonZeroAlpha, color.a);"); | |
| } | |
| fragBuilder->codeAppendf("color = float4(%s(half(color.r)), %s(half(color.g)), " | |
| "%s(half(color.b)), color.a);", | |
| srgbFuncName.c_str(), | |
| srgbFuncName.c_str(), | |
| srgbFuncName.c_str()); | |
| if (srgbe.alpha() == GrSRGBEffect::Alpha::kPremul) { | |
| fragBuilder->codeAppendf("color = float4(color.rgb, 1) * color.a;"); | |
| } | |
| fragBuilder->codeAppendf("%s = half4(color);", args.fOutputColor); | |
| } | |
| static inline void GenKey(const GrProcessor& processor, const GrShaderCaps&, | |
| GrProcessorKeyBuilder* b) { | |
| const GrSRGBEffect& srgbe = processor.cast<GrSRGBEffect>(); | |
| uint32_t key = static_cast<uint32_t>(srgbe.mode()) | | |
| (static_cast<uint32_t>(srgbe.alpha()) << 1); | |
| b->add32(key); | |
| } | |
| private: | |
| typedef GrGLSLFragmentProcessor INHERITED; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| GrSRGBEffect::GrSRGBEffect(Mode mode, Alpha alpha) | |
| : INHERITED(kGrSRGBEffect_ClassID, kPreservesOpaqueInput_OptimizationFlag | | |
| kConstantOutputForConstantInput_OptimizationFlag) | |
| , fMode(mode) | |
| , fAlpha(alpha) | |
| { | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrSRGBEffect::clone() const { return Make(fMode, fAlpha); } | |
| bool GrSRGBEffect::onIsEqual(const GrFragmentProcessor& s) const { | |
| const GrSRGBEffect& other = s.cast<GrSRGBEffect>(); | |
| return other.fMode == fMode; | |
| } | |
| static inline float srgb_to_linear(float srgb) { | |
| return (srgb <= 0.04045f) ? srgb / 12.92f : powf((srgb + 0.055f) / 1.055f, 2.4f); | |
| } | |
| static inline float linear_to_srgb(float linear) { | |
| return (linear <= 0.0031308) ? linear * 12.92f : 1.055f * powf(linear, 1.f / 2.4f) - 0.055f; | |
| } | |
| SkPMColor4f GrSRGBEffect::constantOutputForConstantInput(const SkPMColor4f& inColor) const { | |
| SkColor4f color = inColor.unpremul(); | |
| switch (fMode) { | |
| case Mode::kLinearToSRGB: | |
| color = { linear_to_srgb(color.fR), linear_to_srgb(color.fG), linear_to_srgb(color.fB), | |
| color.fA }; | |
| break; | |
| case Mode::kSRGBToLinear: | |
| color = { srgb_to_linear(color.fR), srgb_to_linear(color.fG), srgb_to_linear(color.fB), | |
| color.fA }; | |
| break; | |
| } | |
| return color.premul(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSRGBEffect); | |
| #if GR_TEST_UTILS | |
| std::unique_ptr<GrFragmentProcessor> GrSRGBEffect::TestCreate(GrProcessorTestData* d) { | |
| Mode testMode = static_cast<Mode>(d->fRandom->nextRangeU(0, 1)); | |
| return GrSRGBEffect::Make(testMode, Alpha::kPremul); | |
| } | |
| #endif | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void GrSRGBEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, | |
| GrProcessorKeyBuilder* b) const { | |
| GrGLSRGBEffect::GenKey(*this, caps, b); | |
| } | |
| GrGLSLFragmentProcessor* GrSRGBEffect::onCreateGLSLInstance() const { | |
| return new GrGLSRGBEffect; | |
| } | |