| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "AnimTimer.h" | |
| #include "Sample.h" | |
| #include "Sk1DPathEffect.h" | |
| #include "SkCanvas.h" | |
| #include "SkColorPriv.h" | |
| #include "SkCornerPathEffect.h" | |
| #include "SkGradientShader.h" | |
| #include "SkPath.h" | |
| #include "SkPathMeasure.h" | |
| #include "SkRandom.h" | |
| #include "SkRegion.h" | |
| #include "SkShader.h" | |
| #include "SkUTF.h" | |
| #define CORNER_RADIUS 12 | |
| static const int gXY[] = { | |
| 4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4 | |
| }; | |
| static sk_sp<SkPathEffect> make_pe(int flags, SkScalar phase) { | |
| if (flags == 1) { | |
| return SkCornerPathEffect::Make(SkIntToScalar(CORNER_RADIUS)); | |
| } | |
| SkPath path; | |
| path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1])); | |
| for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) | |
| path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1])); | |
| path.close(); | |
| path.offset(SkIntToScalar(-6), 0); | |
| auto outer = SkPath1DPathEffect::Make(path, 12, phase, SkPath1DPathEffect::kRotate_Style); | |
| if (flags == 2) | |
| return outer; | |
| auto inner = SkCornerPathEffect::Make(SkIntToScalar(CORNER_RADIUS)); | |
| return SkPathEffect::MakeCompose(outer, inner); | |
| } | |
| static sk_sp<SkPathEffect> make_warp_pe(SkScalar phase) { | |
| SkPath path; | |
| path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1])); | |
| for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) { | |
| path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1])); | |
| } | |
| path.close(); | |
| path.offset(SkIntToScalar(-6), 0); | |
| auto outer = SkPath1DPathEffect::Make( | |
| path, 12, phase, SkPath1DPathEffect::kMorph_Style); | |
| auto inner = SkCornerPathEffect::Make(SkIntToScalar(CORNER_RADIUS)); | |
| return SkPathEffect::MakeCompose(outer, inner); | |
| } | |
| /////////////////////////////////////////////////////////// | |
| #include "SkColorFilter.h" | |
| class PathEffectView : public Sample { | |
| SkPath fPath; | |
| SkPoint fClickPt; | |
| SkScalar fPhase; | |
| public: | |
| PathEffectView() : fPhase(0) { | |
| } | |
| protected: | |
| void onOnceBeforeDraw() override { | |
| SkRandom rand; | |
| int steps = 20; | |
| SkScalar dist = SkIntToScalar(400); | |
| SkScalar x = SkIntToScalar(20); | |
| SkScalar y = SkIntToScalar(50); | |
| fPath.moveTo(x, y); | |
| for (int i = 0; i < steps; i++) { | |
| x += dist/steps; | |
| SkScalar tmpY = y + SkIntToScalar(rand.nextS() % 25); | |
| if (i == steps/2) { | |
| fPath.moveTo(x, tmpY); | |
| } else { | |
| fPath.lineTo(x, tmpY); | |
| } | |
| } | |
| { | |
| SkRect oval; | |
| oval.set(SkIntToScalar(20), SkIntToScalar(30), | |
| SkIntToScalar(100), SkIntToScalar(60)); | |
| oval.offset(x, 0); | |
| fPath.addRoundRect(oval, SkIntToScalar(8), SkIntToScalar(8)); | |
| } | |
| fClickPt.set(SkIntToScalar(200), SkIntToScalar(200)); | |
| this->setBGColor(0xFFDDDDDD); | |
| } | |
| bool onQuery(Sample::Event* evt) override { | |
| if (Sample::TitleQ(*evt)) { | |
| Sample::TitleR(evt, "PathEffects"); | |
| return true; | |
| } | |
| return this->INHERITED::onQuery(evt); | |
| } | |
| void onDrawContent(SkCanvas* canvas) override { | |
| SkPaint paint; | |
| canvas->translate(0, 50); | |
| paint.setColor(SK_ColorBLUE); | |
| paint.setPathEffect(make_pe(2, fPhase)); | |
| canvas->drawPath(fPath, paint); | |
| canvas->translate(0, 50); | |
| paint.setARGB(0xFF, 0, 0xBB, 0); | |
| paint.setPathEffect(make_pe(3, fPhase)); | |
| canvas->drawPath(fPath, paint); | |
| canvas->translate(0, 50); | |
| paint.setARGB(0xFF, 0, 0, 0); | |
| paint.setPathEffect(make_warp_pe(fPhase)); | |
| canvas->drawPath(fPath, paint); | |
| } | |
| bool onAnimate(const AnimTimer& timer) override { | |
| fPhase = timer.scaled(40); | |
| return true; | |
| } | |
| private: | |
| typedef Sample INHERITED; | |
| }; | |
| ////////////////////////////////////////////////////////////////////////////// | |
| DEF_SAMPLE( return new PathEffectView(); ) |